Player Matchup

Mercury
Mercury
ExaltedImmortal
Mercury
Level 157
God Stats
12W - 7L
1,301 SR
Queue Stats
397W - 398L
1,480 Elo+
Party 3
Cerberus
Cerberus
IrBoca
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,169 Elo+
Solo
Achilles
Achilles
O ASGER O
Achilles
Level 105
God Stats
2W - 2L
1,292 SR
Queue Stats
48W - 36L
1,599 Elo+
Solo
Anhur
Anhur
Samproff10
Anhur
Level 67
God Stats
5W - 1L
1,719 SR
Queue Stats
94W - 108L
1,342 Elo+
Party 3
Anubis
Anubis
Weddazz
Anubis
Level 67
God Stats
2W - 3L
1,301 SR
Queue Stats
75W - 76L
1,512 Elo+
Party 3
Team Averages
Level 101
1,423 SR
1,421 Elo+

VS

Team Averages
Level 88
1,466 SR
1,547 Elo+
Danzaburou
Danzaburou
BigRhys1507
Danzaburou
Level 102
God Stats
52W - 56L
1,394 SR
Queue Stats
767W - 751L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
Pablocrash_69
Nu Wa
Level 124
God Stats
0W - 5L
1,176 SR
Queue Stats
51W - 47L
1,512 Elo+
Party 2
Serqet
Serqet
Rapiidsx
Serqet
Level 88
God Stats
4W - 8L
1,500 SR
Queue Stats
546W - 535L
1,393 Elo+
Party 1
Hades
Hades
SerahFarronnXIII
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,744 Elo+
Party 2
Khepri
Khepri
gabricg02
Khepri
Level 18
God Stats
1W - 1L
1,757 SR
Queue Stats
3W - 3L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 5
9,932
621
14,065
13,733
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
IrBoca
Cerberus
14
1 / 1 / 4
7,982
499
5,559
17,241
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
O ASGER O
Achilles
15
3 / 2 / 4
9,427
589
8,448
10,877
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Anhur
14
0 / 1 / 4
7,805
488
5,160
10,373
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Weddazz
Anubis
15
4 / 2 / 7
9,533
596
8,144
9,872
5,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigRhys1507
Danzaburou
12
0 / 1 / 2
7,359
460
9,530
10,836
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
4 / 6 / 1
8,321
520
8,989
10,417
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Rapiidsx
Serqet
14
3 / 5 / 1
7,441
465
7,182
17,264
8,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 4 / 2
7,389
462
7,470
12,830
5,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
gabricg02
Khepri
12
1 / 2 / 4
7,303
456
5,602
9,005
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
10
10
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigRhys1507
Danzaburou
0
1
2
1
W
10
4
5
3.13
W
Cerberus
IrBoca
Cerberus
1
1
4
3
W
Achilles
O ASGER O
Achilles
3
2
4
2.5
L
4
6
1
0.75
L
Serqet
Rapiidsx
Serqet
3
5
1
0.7
W
Anhur
0
1
4
2
L
2
4
2
0.75
W
Anubis
Weddazz
Anubis
4
2
7
3.75
L
Khepri
gabricg02
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,376
Damage
38,773
62,096
Taken
60,352
34,505
Mitigated
28,650
22,437
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigRhys1507
Danzaburou
9,530
4,761
0
2,221
10,836
4,223
35
3,108
7,676
0
68,520
W
14,065
7,663
0
863
13,733
6,267
0
5,306
8,127
0
83,218
W
Cerberus
IrBoca
Cerberus
5,559
385
0
10,139
17,241
9,746
54
3,813
13,230
35,806
1,428
W
Achilles
O ASGER O
Achilles
8,448
2,237
0
2,986
10,877
9,262
0
3,569
7,133
0
69,003
L
8,989
1,149
82
1,199
10,417
3,887
4
2,812
7,553
39,702
2,496
L
Serqet
Rapiidsx
Serqet
7,182
2,785
0
2,879
17,264
8,010
0
3,800
13,375
0
54,776
W
Anhur
5,160
2,264
0
2,906
10,373
3,915
345
3,643
6,274
0
65,060
L
7,470
649
727
5,076
12,830
5,378
0
1,219
10,920
36,649
0
W
Anubis
Weddazz
Anubis
8,144
646
0
5,543
9,872
5,315
104
5,435
4,437
75,908
0
L
Khepri
gabricg02
Khepri
5,602
507
214
1,173
9,005
7,152
0
2,758
6,247
18,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
37,813
541
Minions Killed
314
0
Camps Cleared
0
1,519,013
Distance Traveled
1,494,453
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,359
460
90
6
0
267,341
0
W
Mercury
9,932
621
121
8
0
344,335
0
W
Cerberus
7,982
499
80
5
0
305,516
0
W
Achilles
9,427
589
105
7
0
301,104
3
L
Nu Wa
8,321
520
59
4
0
294,207
0
L
Serqet
7,441
465
80
5
0
329,496
0
W
Anhur
7,805
488
113
7
0
278,500
0
L
Hades
7,389
462
66
4
0
285,085
0
W
Anubis
9,533
596
122
8
0
289,558
4
L
Khepri
7,303
456
19
1
0
318,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role