Player Matchup

Raijin
Raijin
Baasana
Raijin
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 118L
1,627 Elo+
Party 3
Surtr
Surtr
Lipoit
Surtr
Level 163
God Stats
2W - 4L
1,467 SR
Queue Stats
46W - 44L
1,526 Elo+
Party 3
Geb
Geb
Ronuborgungulus
Geb
Level 78
God Stats
4W - 6L
1,507 SR
Queue Stats
150W - 144L
1,550 Elo+
Party 3
Cupid
Cupid
gyouogyo
Cupid
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,776 Elo+
Solo
Zhong Kui
Zhong Kui
uwugummies
Zhong Kui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,583 Elo+
Solo
Team Averages
Level 141
1,495 SR
1,612 Elo+

VS

Team Averages
Level 153
1,515 SR
1,502 Elo+
Ne Zha
Ne Zha
Arsonull
Ne Zha
Level 157
God Stats
3W - 1L
1,700 SR
Queue Stats
61W - 33L
1,578 Elo+
Party 2
Hachiman
Hachiman
Eyrico
Hachiman
Level 169
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 62L
1,352 Elo+
Party 1
Jormungandr
Jormungandr
HuskiesLord
Jormungandr
Level 177
God Stats
4W - 8L
1,376 SR
Queue Stats
67W - 41L
1,578 Elo+
Party 2
Anubis
Anubis
ProoTheJew
Anubis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
sammileelar
Sylvanus
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 68L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Baasana
Raijin
10
3 / 1 / 2
6,140
682
2,817
3,728
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
Lipoit
Surtr
10
8 / 0 / 1
6,047
672
4,968
7,649
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
1 / 0 / 6
5,193
577
3,170
5,560
3,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
gyouogyo
Cupid
10
2 / 2 / 4
5,578
620
7,072
8,056
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
uwugummies
Zhong Kui
10
0 / 2 / 2
5,685
632
5,464
8,327
7,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arsonull
Ne Zha
11
3 / 4 / 0
5,460
607
3,659
9,938
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Eyrico
Hachiman
8
1 / 4 / 1
4,998
555
5,298
8,244
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
HuskiesLord
Jormungandr
9
0 / 0 / 1
5,240
582
3,274
6,934
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ProoTheJew
Anubis
5
0 / 4 / 1
4,028
448
1,620
5,138
2,303
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
sammileelar
Sylvanus
9
1 / 3 / 1
4,607
512
2,278
7,271
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arsonull
Ne Zha
3
4
0
0.75
W
Raijin
Baasana
Raijin
3
1
2
4
L
Hachiman
Eyrico
Hachiman
1
4
1
0.38
L
Jormungandr
HuskiesLord
Jormungandr
0
0
1
0.5
W
Surtr
Lipoit
Surtr
8
0
1
8.5
L
Anubis
ProoTheJew
Anubis
0
4
1
0.13
W
1
0
6
4
W
Cupid
gyouogyo
Cupid
2
2
4
2
L
Sylvanus
sammileelar
Sylvanus
1
3
1
0.5
W
Zhong Kui
uwugummies
Zhong Kui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
16,129
33,320
Taken
37,525
19,115
Mitigated
17,350
13,354
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arsonull
Ne Zha
3,659
1,349
0
1,392
9,938
4,371
0
2,058
7,816
0
44,221
W
Raijin
Baasana
Raijin
2,817
568
0
1,010
3,728
979
0
967
2,761
46,031
698
L
Hachiman
Eyrico
Hachiman
5,298
3,505
0
1,816
8,244
2,640
0
1,729
6,515
0
29,411
L
Jormungandr
HuskiesLord
Jormungandr
3,274
1,871
0
2,077
6,934
4,828
0
4,093
2,841
32,679
469
W
Surtr
Lipoit
Surtr
4,968
2,854
0
1,652
7,649
3,808
9
1,015
6,634
1,345
34,989
L
Anubis
ProoTheJew
Anubis
1,620
52
0
1,600
5,138
2,303
0
2,438
2,516
17,190
0
W
3,170
884
0
1,898
5,560
3,554
0
930
4,630
18,958
0
W
Cupid
gyouogyo
Cupid
7,072
5,152
110
3,758
8,056
2,952
0
963
7,093
0
43,796
L
Sylvanus
sammileelar
Sylvanus
2,278
804
404
1,279
7,271
3,208
0
1,104
6,167
17,975
4,978
W
Zhong Kui
uwugummies
Zhong Kui
5,464
929
0
4,926
8,327
7,822
0
3,050
5,277
44,588
1,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
24,333
322
Minions Killed
256
0
Camps Cleared
0
891,892
Distance Traveled
786,357
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,460
607
72
8
0
193,529
0
W
Raijin
6,140
682
80
9
0
171,888
3
L
Hachiman
4,998
555
44
5
0
145,610
2
L
Jormungandr
5,240
582
72
8
0
187,885
0
W
Surtr
6,047
672
56
6
0
205,326
0
L
Anubis
4,028
448
28
3
0
104,448
0
W
Geb
5,193
577
19
2
0
218,075
2
W
Cupid
5,578
620
82
9
0
154,144
0
L
Sylvanus
4,607
512
40
4
0
154,885
1
W
Zhong Kui
5,685
632
85
9
0
142,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role