Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
Hellykinx666x
Chaac
Bronze III
Level 143
God Stats
7W - 7L
1,500 SR
Queue Stats
132W - 140L
1,500 MMR
Solo
Janus
Janus
Bronze III
Juunngle
Janus
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,500 MMR
Party 3
Ganesha
Ganesha
Bronze III
TheStormC
Ganesha
Bronze III
Level 49
God Stats
4W - 3L
1,737 SR
Queue Stats
7W - 4L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
cbnudderbutter3k
Thanatos
Bronze III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,547 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,473 SR
1,500 MMR
Baron Samedi
Baron Samedi
Bronze III
DIRK x BIRD
Baron Samedi
Bronze III
Level 96
God Stats
5W - 7L
1,500 SR
Queue Stats
70W - 90L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
RugerRiveraPR
Artemis
Bronze III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 30L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Segi Adrian
Bellona
Bronze III
Level 129
God Stats
8W - 3L
1,500 SR
Queue Stats
12W - 12L
1,500 MMR
Party 1
Thor
Thor
Bronze III
TaccW
Thor
Bronze III
Level 174
God Stats
1W - 0L
1,365 SR
Queue Stats
12W - 9L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
valni96
Bacchus
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
4 / 0 / 3
5,435
679
5,112
3,824
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,819
477
2,058
4,258
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Juunngle
Janus
9
2 / 1 / 2
4,882
610
3,316
5,489
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TheStormC
Ganesha
8
0 / 0 / 6
4,827
603
2,156
5,049
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 2 / 3
5,427
678
3,437
7,360
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresAo KuangMaman BrigitteChernobog

VS

Bans
MartichorasHadesMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DIRK x BIRD
Baron Samedi
7
0 / 1 / 0
4,259
532
1,459
2,018
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
7
1 / 4 / 1
4,268
534
2,152
4,603
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Segi Adrian
Bellona
10
1 / 0 / 1
5,393
674
1,853
4,894
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thor
TaccW
Thor
10
1 / 2 / 1
4,904
613
3,759
6,524
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
valni96
Bacchus
5
0 / 3 / 1
3,928
491
1,588
6,334
5,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
4
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
0
3
5.5
W
Baron Samedi
DIRK x BIRD
Baron Samedi
0
1
0
0
L
0
1
0
0
L
Janus
Juunngle
Janus
2
1
2
3
W
Artemis
1
4
1
0.38
W
Bellona
Segi Adrian
Bellona
1
0
1
1.5
W
Thor
TaccW
Thor
1
2
1
0.75
L
Ganesha
TheStormC
Ganesha
0
0
6
3
L
4
2
3
2.75
W
Bacchus
valni96
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,079
Damage
10,811
25,980
Taken
24,373
10,397
Mitigated
13,433
13,525
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,112
3,007
0
2,041
3,824
1,224
0
928
2,856
0
40,405
W
Baron Samedi
DIRK x BIRD
Baron Samedi
1,459
258
0
312
2,018
784
0
381
1,637
17,758
1,187
L
2,058
385
0
1,826
4,258
1,612
0
0
4,258
0
15,361
L
Janus
Juunngle
Janus
3,316
491
0
2,463
5,489
1,688
0
211
5,266
37,337
0
W
Artemis
2,152
1,003
0
270
4,603
1,347
0
808
3,795
0
16,928
W
Bellona
Segi Adrian
Bellona
1,853
494
0
2,430
4,894
3,812
0
238
4,656
0
33,456
W
Thor
TaccW
Thor
3,759
1,063
0
1,251
6,524
2,333
0
1,977
4,547
0
29,498
L
Ganesha
TheStormC
Ganesha
2,156
481
0
1,737
5,049
3,341
0
1,415
3,590
10,934
2,100
L
3,437
1,018
0
5,458
7,360
2,532
42
301
6,973
0
32,645
W
Bacchus
valni96
Bacchus
1,588
462
0
1,705
6,334
5,157
0
1,961
4,373
5,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,390
Gold Earned
22,752
248
Minions Killed
188
0
Camps Cleared
0
759,667
Distance Traveled
783,836
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,435
679
90
11
0
153,875
0
W
Baron Samedi
4,259
532
44
6
0
144,003
0
L
Chaac
3,819
477
23
3
0
88,466
0
L
Janus
4,882
610
64
8
0
177,767
0
W
Artemis
4,268
534
25
3
0
133,757
2
W
Bellona
5,393
674
59
7
0
170,458
2
W
Thor
4,904
613
54
7
0
174,380
0
L
Ganesha
4,827
603
4
1
0
173,621
2
L
Thanatos
5,427
678
67
8
0
165,938
1
W
Bacchus
3,928
491
6
1
0
161,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role