Player Matchup

Charybdis
Charybdis
CH34T1324
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 90L
1,565 Elo+
Party 1
Arachne
Arachne
ElectricianDerek
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,585 Elo+
Solo
Athena
Athena
GASeraph
Athena
Level 157
God Stats
4W - 2L
1,715 SR
Queue Stats
122W - 147L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
I3oston28
Baron Samedi
Level 139
God Stats
13W - 0L
1,834 SR
Queue Stats
111W - 109L
1,725 Elo+
Party 1
Osiris
Osiris
monkee55
Osiris
Level 108
God Stats
4W - 5L
1,508 SR
Queue Stats
100W - 80L
1,471 Elo+
Solo
Team Averages
Level 116
1,611 SR
1,552 Elo+

VS

Team Averages
Level 113
1,583 SR
1,522 Elo+
Kumbhakarna
Kumbhakarna
ASAF_tuxx
Kumbhakarna
Level 140
God Stats
5W - 3L
1,819 SR
Queue Stats
275W - 261L
1,608 Elo+
Solo
Persephone
Persephone
Cease_System32-
Persephone
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
131W - 125L
1,446 Elo+
Solo
Vamana
Vamana
FrostyPk
Vamana
Level 53
God Stats
5W - 10L
1,500 SR
Queue Stats
34W - 34L
1,525 Elo+
Party 2
Hachiman
Hachiman
Shoo7nJuk3
Hachiman
Level 125
God Stats
29W - 24L
1,673 SR
Queue Stats
119W - 104L
1,428 Elo+
Solo
Ravana
Ravana
SithLordHarper
Ravana
Level 124
God Stats
1W - 3L
1,421 SR
Queue Stats
115W - 87L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CH34T1324
Charybdis
15
4 / 2 / 2
9,992
526
11,897
14,907
6,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 4 / 4
9,131
481
8,657
18,889
9,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
GASeraph
Athena
13
0 / 3 / 10
8,958
471
4,521
22,514
19,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
I3oston28
Baron Samedi
18
5 / 1 / 6
10,262
540
20,382
14,074
9,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
monkee55
Osiris
17
4 / 3 / 5
10,305
542
14,675
21,791
28,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ASAF_tuxx
Kumbhakarna
13
1 / 2 / 4
8,595
452
4,733
18,686
19,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Cease_System32-
Persephone
15
5 / 6 / 2
9,337
491
12,261
15,873
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
FrostyPk
Vamana
14
2 / 5 / 2
8,670
456
9,332
16,402
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Shoo7nJuk3
Hachiman
16
5 / 2 / 2
10,110
532
18,877
13,817
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 4
7,731
407
10,211
15,398
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
19
Kills
13
13
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ASAF_tuxx
Kumbhakarna
1
2
4
1.5
W
Charybdis
CH34T1324
Charybdis
4
2
2
2.5
L
Persephone
Cease_System32-
Persephone
5
6
2
1
W
6
4
4
2
L
Vamana
FrostyPk
Vamana
2
5
2
0.6
W
Athena
GASeraph
Athena
0
3
10
1.67
W
Baron Samedi
I3oston28
Baron Samedi
5
1
6
8
L
Hachiman
Shoo7nJuk3
Hachiman
5
2
2
3
L
0
4
4
0.5
W
Osiris
monkee55
Osiris
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,132
Damage
55,414
92,175
Taken
80,176
73,217
Mitigated
52,514
26,162
Healing
24,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ASAF_tuxx
Kumbhakarna
4,733
664
0
4,476
18,686
19,490
0
5,377
13,017
26,273
0
W
Charybdis
CH34T1324
Charybdis
11,897
7,880
0
2,493
14,907
6,808
3,742
1,607
13,300
0
76,782
L
Persephone
Cease_System32-
Persephone
12,261
873
0
3,734
15,873
6,687
0
5,768
9,758
57,078
0
W
8,657
4,074
0
5,625
18,889
9,600
169
2,595
16,114
0
67,056
L
Vamana
FrostyPk
Vamana
9,332
2,745
0
4,339
16,402
12,596
0
3,752
11,787
0
52,516
W
Athena
GASeraph
Athena
4,521
1,017
2,640
2,665
22,514
19,057
107
3,657
18,761
13,450
1,921
W
Baron Samedi
I3oston28
Baron Samedi
20,382
1,268
3,434
5,809
14,074
9,213
0
4,830
9,054
103,329
1,008
L
Hachiman
Shoo7nJuk3
Hachiman
18,877
12,319
0
6,751
13,817
6,370
898
3,424
10,393
0
93,500
L
10,211
2,350
0
4,770
15,398
7,371
0
6,393
8,688
0
53,037
W
Osiris
monkee55
Osiris
14,675
5,497
0
3,496
21,791
28,539
195
4,305
16,840
0
78,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
44,443
488
Minions Killed
384
0
Camps Cleared
0
1,832,957
Distance Traveled
1,887,400
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,595
452
28
1
0
369,293
3
W
Charybdis
9,992
526
141
7
0
324,612
0
L
Persephone
9,337
491
69
4
0
365,165
5
W
Arachne
9,131
481
81
4
0
378,152
1
L
Vamana
8,670
456
72
4
0
411,287
7
W
Athena
8,958
471
29
2
0
401,985
3
W
Baron Samedi
10,262
540
136
7
0
380,613
1
L
Hachiman
10,110
532
129
7
0
322,193
2
L
Ravana
7,731
407
86
5
0
419,462
2
W
Osiris
10,305
542
101
5
0
347,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role