Player Matchup

Atlas
Atlas
Silver II
Bobbacles
Atlas
Silver II
Level 129
God Stats
5W - 3L
1,285 SR
Queue Stats
96W - 106L
1,455 MMR
Solo
Arachne
Arachne
Bronze III
FLOYDSMILES
Arachne
Bronze III
Level 142
God Stats
2W - 0L
1,803 SR
Queue Stats
9W - 8L
1,455 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
FЯłØ
Cu Chulainn
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,454 MMR
Party 1
Hachiman
Hachiman
Silver I
KirkJustice
Hachiman
Silver I
Level 106
God Stats
8W - 6L
1,515 SR
Queue Stats
268W - 256L
1,456 MMR
Solo
Kukulkan
Kukulkan
Bronze III
cоok
Kukulkan
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,454 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,521 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,456 SR
1,464 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
JJaytheGoat
Anhur
Gold V
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 123L
1,454 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Rayn3Ruin
Kuzenbo
Silver I
Level 189
God Stats
2W - 6L
1,282 SR
Queue Stats
380W - 391L
1,455 MMR
Solo
Nemesis
Nemesis
Bronze III
Upcet
Nemesis
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,454 MMR
Solo
Thor
Thor
Silver III
WhoDoYouVoodoo2_
Thor
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bobbacles
Atlas
13
3 / 3 / 6
8,852
553
4,961
14,675
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
FLOYDSMILES
Arachne
15
2 / 0 / 4
8,565
535
6,915
11,547
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
FЯłØ
Cu Chulainn
17
7 / 1 / 4
10,831
677
13,889
13,546
14,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
KirkJustice
Hachiman
17
2 / 0 / 0
10,264
642
4,763
6,246
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
cоok
Kukulkan
16
2 / 1 / 2
9,803
613
11,730
7,809
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Bake KujiraJanusMaman BrigitteAchillesVamana

VS

Bans
ThanatosAthenaBaron SamediApolloSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 2 / 0
8,194
512
9,043
9,179
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 0
7,480
468
2,874
11,308
3,945
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Rayn3Ruin
Kuzenbo
10
0 / 3 / 3
6,612
413
4,898
12,631
11,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Upcet
Nemesis
11
0 / 2 / 1
6,405
400
3,344
13,629
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 1
8,137
509
3,978
13,785
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
2
0
2
W
Atlas
Bobbacles
Atlas
3
3
6
2
W
Arachne
FLOYDSMILES
Arachne
2
0
4
4
W
Cu Chulainn
FЯłØ
Cu Chulainn
7
1
4
9
L
0
4
0
0
W
Hachiman
KirkJustice
Hachiman
2
0
0
2
L
Kuzenbo
Rayn3Ruin
Kuzenbo
0
3
3
0.5
L
Nemesis
Upcet
Nemesis
0
2
1
0.25
L
1
5
1
0.3
W
Kukulkan
cоok
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
24,137
53,823
Taken
60,532
36,830
Mitigated
31,482
15,813
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,043
1,104
0
1,743
9,179
3,225
0
4,879
4,199
72,150
2,224
W
Atlas
Bobbacles
Atlas
4,961
1,227
0
2,653
14,675
11,302
222
5,561
9,114
21,715
0
W
Arachne
FLOYDSMILES
Arachne
6,915
4,724
0
3,750
11,547
5,506
224
2,821
8,726
0
77,505
W
Cu Chulainn
FЯłØ
Cu Chulainn
13,889
2,345
0
4,442
13,546
14,471
44
1,374
12,172
13,381
76,871
L
2,874
1,972
0
3,075
11,308
3,945
0
1,971
9,337
0
64,814
W
Hachiman
KirkJustice
Hachiman
4,763
2,968
0
3,534
6,246
2,358
115
428
5,818
0
101,784
L
Kuzenbo
Rayn3Ruin
Kuzenbo
4,898
1,896
0
1,235
12,631
11,897
0
5,662
6,835
22,629
0
L
Nemesis
Upcet
Nemesis
3,344
839
0
1,628
13,629
6,020
0
2,885
10,600
0
58,264
L
3,978
692
0
1,768
13,785
6,395
0
3,618
9,500
0
59,525
W
Kukulkan
cоok
Kukulkan
11,730
674
0
1,434
7,809
3,193
302
3,859
3,950
90,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
36,828
620
Minions Killed
462
0
Camps Cleared
0
1,580,279
Distance Traveled
1,504,354
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,194
512
132
8
0
306,582
5
W
Atlas
8,852
553
15
1
0
301,996
5
W
Arachne
8,565
535
109
7
0
371,418
4
W
Cu Chulainn
10,831
677
141
9
0
298,849
5
L
Anhur
7,480
468
116
7
0
254,511
0
W
Hachiman
10,264
642
182
11
0
295,158
3
L
Kuzenbo
6,612
413
27
2
0
319,042
8
L
Nemesis
6,405
400
83
5
0
340,909
0
L
Thor
8,137
509
104
7
0
283,310
0
W
Kukulkan
9,803
613
173
11
0
312,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role