Player Matchup

Lancelot
Lancelot
DeadEyeThc
Lancelot
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Egregor
Kukulkan
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 87L
1,575 Elo+
Party 1
Da Ji
Da Ji
Iskes
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,506 Elo+
Party 1
Serqet
Serqet
MissTm
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 283L
1,628 Elo+
Solo
Atlas
Atlas
SMITE-Divine
Atlas
Level 158
God Stats
7W - 11L
1,285 SR
Queue Stats
344W - 340L
1,370 Elo+
Solo
Team Averages
Level 71
1,457 SR
1,516 Elo+

VS

Team Averages
Level 78
1,562 SR
1,499 Elo+
Poseidon
Poseidon
 
Poseidon
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MaeBlues
Chaac
Level 114
God Stats
5W - 2L
1,809 SR
Queue Stats
64W - 64L
1,611 Elo+
Party 2
Scylla
Scylla
S1stemat3K
Scylla
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 137L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
SlimIShady
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,284 Elo+
Solo
Erlang Shen
Erlang Shen
screamingbunnies
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeadEyeThc
Lancelot
12
0 / 7 / 3
6,762
615
2,595
11,931
10,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kukulkan
Egregor
Kukulkan
15
2 / 4 / 2
8,112
737
16,880
9,589
4,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Iskes
Da Ji
14
2 / 8 / 3
7,772
707
6,443
14,154
9,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
MissTm
Serqet
14
1 / 4 / 1
7,907
719
1,858
11,640
14,926
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 3
7,570
688
12,243
15,061
12,052
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
10 / 1 / 14
10,766
979
17,719
7,962
3,279
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MaeBlues
Chaac
16
3 / 1 / 23
9,290
845
9,047
14,670
12,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
S1stemat3K
Scylla
17
6 / 0 / 19
9,924
902
14,170
4,848
2,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SlimIShady
Cernunnos
15
5 / 3 / 17
9,245
840
9,358
11,313
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
screamingbunnies
Erlang Shen
14
5 / 2 / 17
8,966
815
7,265
13,916
11,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
6
Kills
29
29
Deaths
7
12
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
1
14
17
L
Lancelot
DeadEyeThc
Lancelot
0
7
3
0.21
L
Kukulkan
Egregor
Kukulkan
2
4
2
0.75
L
Da Ji
Iskes
Da Ji
2
8
3
0.44
W
Chaac
MaeBlues
Chaac
3
1
23
14.5
L
Serqet
MissTm
Serqet
1
4
1
0.38
W
Scylla
S1stemat3K
Scylla
6
0
19
15.5
L
1
6
3
0.42
W
Cernunnos
SlimIShady
Cernunnos
5
3
17
4.5
W
Erlang Shen
screamingbunnies
Erlang Shen
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
57,559
62,375
Taken
52,709
51,346
Mitigated
35,190
7,769
Healing
23,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
17,719
2,199
1,728
2,470
7,962
3,279
981
5,965
1,997
43,512
170
L
Lancelot
DeadEyeThc
Lancelot
2,595
109
0
0
11,931
10,368
0
5,067
6,864
0
7,914
L
Kukulkan
Egregor
Kukulkan
16,880
830
1,161
1,391
9,589
4,765
0
5,417
4,172
32,642
0
L
Da Ji
Iskes
Da Ji
6,443
1,271
539
877
14,154
9,235
0
7,103
7,051
0
14,041
W
Chaac
MaeBlues
Chaac
9,047
1,388
2,881
6,952
14,670
12,822
866
7,245
7,142
0
14,432
L
Serqet
MissTm
Serqet
1,858
225
431
2,385
11,640
14,926
0
5,571
6,069
0
3,162
W
Scylla
S1stemat3K
Scylla
14,170
786
230
805
4,848
2,107
1,732
2,907
1,941
26,355
923
L
12,243
3,066
375
610
15,061
12,052
0
8,191
6,870
22,836
348
W
Cernunnos
SlimIShady
Cernunnos
9,358
4,212
429
1,418
11,313
5,087
1,708
7,049
4,120
0
15,082
W
Erlang Shen
screamingbunnies
Erlang Shen
7,265
1,868
2,747
3,380
13,916
11,895
1,050
5,931
7,819
0
9,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
48,191
97
Minions Killed
132
0
Camps Cleared
0
909,111
Distance Traveled
1,148,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,766
979
60
5
0
239,863
0
L
Lancelot
6,762
615
12
1
0
184,885
0
L
Kukulkan
8,112
737
50
5
0
210,231
0
L
Da Ji
7,772
707
15
1
0
170,475
0
W
Chaac
9,290
845
10
1
0
242,963
0
L
Serqet
7,907
719
7
1
0
164,711
0
W
Scylla
9,924
902
36
3
0
235,864
0
L
Atlas
7,570
688
13
1
0
178,809
0
W
Cernunnos
9,245
840
18
2
0
203,813
0
W
Erlang Shen
8,966
815
8
1
0
225,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role