Player Matchup

Anhur
Anhur
CLx Mint
Anhur
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 43L
1,890 Elo+
Solo
Set
Set
Dementeddeer
Set
Level 87
God Stats
1W - 4L
1,496 SR
Queue Stats
10W - 13L
1,495 Elo+
Solo
Skadi
Skadi
bry420bsgn69
Skadi
Level 40
God Stats
13W - 37L
1,355 SR
Queue Stats
27W - 56L
1,351 Elo+
Solo
Charon
Charon
globalpapi6
Charon
Level 125
God Stats
50W - 47L
1,191 SR
Queue Stats
452W - 417L
1,456 Elo+
Solo
Odin
Odin
intensedeer
Odin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,500 Elo+
Solo
Team Averages
Level 72
1,408 SR
1,538 Elo+

VS

Team Averages
Level 103
1,373 SR
1,387 Elo+
Khepri
Khepri
MoistBlanket379
Khepri
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,207 Elo+
Party 1
Skadi
Skadi
RptrAfk
Skadi
Level 123
God Stats
16W - 6L
1,291 SR
Queue Stats
271W - 268L
1,388 Elo+
Party 1
Hades
Hades
WhiffyTuba379
Hades
Level 83
God Stats
1W - 1L
1,291 SR
Queue Stats
94W - 118L
1,333 Elo+
Party 1
Anubis
Anubis
XIIIYagami
Anubis
Level 104
God Stats
1W - 0L
1,285 SR
Queue Stats
107W - 91L
1,564 Elo+
Solo
Hun Batz
Hun Batz
cruzgamer55
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 159L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CLx Mint
Anhur
12
1 / 9 / 2
7,149
421
5,184
15,690
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 1
8,498
500
3,538
12,875
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 4 / 0
6,850
403
1,806
10,435
5,380
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Charon
14
0 / 3 / 0
8,332
490
6,253
14,231
10,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 3
7,489
441
8,916
14,393
7,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
8,603
506
2,917
7,381
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
RptrAfk
Skadi
16
9 / 0 / 2
9,491
558
17,367
9,781
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 2
8,351
491
4,507
11,462
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
XIIIYagami
Anubis
17
3 / 0 / 1
10,287
605
9,184
10,228
7,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hun Batz
cruzgamer55
Hun Batz
16
5 / 2 / 2
9,326
549
9,248
12,389
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
18
18
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
CLx Mint
Anhur
1
9
2
0.22
L
2
0
1
2.5
W
0
0
9
4.5
W
Skadi
RptrAfk
Skadi
9
0
2
10
W
1
2
2
1
W
Anubis
XIIIYagami
Anubis
3
0
1
3.5
L
0
4
0
0
W
Hun Batz
cruzgamer55
Hun Batz
5
2
2
3
L
Charon
0
3
0
0
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,697
Damage
43,223
67,624
Taken
51,241
35,318
Mitigated
28,629
13,034
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CLx Mint
Anhur
5,184
2,380
0
1,892
15,690
5,200
0
1,105
14,585
0
40,607
L
3,538
1,654
0
5,229
12,875
6,946
0
1,095
11,780
0
89,012
W
2,917
490
254
2,725
7,381
7,037
480
0
7,381
24,969
4,699
W
Skadi
RptrAfk
Skadi
17,367
6,118
0
1,246
9,781
3,719
1,254
0
9,781
0
84,193
W
4,507
667
465
4,574
11,462
4,908
751
0
11,462
38,328
3,162
W
Anubis
XIIIYagami
Anubis
9,184
205
0
6,427
10,228
7,731
369
6,224
4,004
87,512
3,347
L
1,806
427
0
1,998
10,435
5,380
0
1,270
9,165
0
31,856
W
Hun Batz
cruzgamer55
Hun Batz
9,248
2,893
0
6,112
12,389
5,234
0
0
12,389
0
88,062
L
Charon
6,253
1,428
0
3,915
14,231
10,421
0
8,333
5,898
54,303
6,457
L
8,916
2,667
0
0
14,393
7,371
0
4,135
10,258
0
38,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
46,058
379
Minions Killed
522
0
Camps Cleared
0
1,487,199
Distance Traveled
1,656,030
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,149
421
58
3
0
276,736
0
L
Set
8,498
500
121
7
0
359,976
7
W
Khepri
8,603
506
49
3
0
348,462
0
W
Skadi
9,491
558
104
6
0
349,361
0
W
Hades
8,351
491
83
5
0
295,514
0
W
Anubis
10,287
605
150
9
0
291,531
0
L
Skadi
6,850
403
35
2
0
237,376
0
W
Hun Batz
9,326
549
136
8
0
371,162
0
L
Charon
8,332
490
103
6
0
274,284
2
L
Odin
7,489
441
62
4
0
338,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role