Player Matchup

Cupid
Cupid
Gold IV
Darcosse
Cupid
Gold IV
Level 112
God Stats
2W - 0L
1,759 SR
Queue Stats
14W - 7L
1,692 MMR
Party 1
Anubis
Anubis
Gold IV
Lutabreth
Anubis
Gold IV
Level 125
God Stats
8W - 5L
1,674 SR
Queue Stats
14W - 7L
1,692 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
MsLu
Kuzenbo
Gold IV
Level 145
God Stats
7W - 2L
1,762 SR
Queue Stats
14W - 7L
1,692 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,732 SR
1,692 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 149
1,577 SR
1,538 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
PibolGames
Neith
Bronze III
Level 88
God Stats
3W - 2L
1,602 SR
Queue Stats
4W - 7L
1,633 MMR
Solo
Jormungandr
Jormungandr
Gold IV
VelloWello
Jormungandr
Gold IV
Level 145
God Stats
9W - 10L
1,629 SR
Queue Stats
43W - 56L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Darcosse
Cupid
16
8 / 1 / 1
10,639
818
10,748
8,096
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Lutabreth
Anubis
16
2 / 1 / 7
10,055
773
8,013
8,683
4,946
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Kuzenbo
MsLu
Kuzenbo
16
2 / 0 / 9
9,908
762
8,275
11,753
11,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
DiscordiaBake KujiraVulcanAchillesThoth

VS

Bans
AtlasAh PuchJing WeiPersephoneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 4 / 2
8,100
623
7,383
12,539
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Neith
14
1 / 4 / 1
9,071
698
6,375
8,886
4,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Jormungandr
VelloWello
Jormungandr
13
1 / 4 / 0
8,604
662
9,110
12,905
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
2
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Cupid
Darcosse
Cupid
8
1
1
8.5
W
Anubis
Lutabreth
Anubis
2
1
7
5.5
W
Kuzenbo
MsLu
Kuzenbo
2
0
9
6.5
L
Neith
1
4
1
0.38
L
Jormungandr
VelloWello
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
22,868
28,532
Taken
34,330
20,623
Mitigated
28,717
9,625
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,383
443
0
2,046
12,539
12,434
0
5,218
7,307
23,004
2,520
W
Cupid
Darcosse
Cupid
10,748
6,350
866
2,512
8,096
3,760
1,493
5,580
1,700
0
43,862
W
Anubis
Lutabreth
Anubis
8,013
551
0
3,203
8,683
4,946
550
3,666
4,493
50,557
0
W
Kuzenbo
MsLu
Kuzenbo
8,275
3,472
0
3,044
11,753
11,917
531
4,336
6,795
27,019
4,386
L
Neith
6,375
3,039
0
970
8,886
4,039
0
4,914
3,972
0
38,191
L
Jormungandr
VelloWello
Jormungandr
9,110
1,109
0
1,013
12,905
12,244
0
5,222
7,597
33,881
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
25,775
202
Minions Killed
161
0
Camps Cleared
0
776,419
Distance Traveled
653,095
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,100
623
32
2
0
198,121
2
W
Cupid
10,639
818
69
5
0
269,245
0
W
Anubis
10,055
773
98
8
0
238,958
0
W
Kuzenbo
9,908
762
35
3
0
268,216
0
L
Neith
9,071
698
82
6
0
215,184
0
L
Jormungandr
8,604
662
47
4
0
239,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role