Player Matchup

Ne Zha
Ne Zha
MsWonderful62
Ne Zha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
RAMBOKILL127
Jing Wei
Level 86
God Stats
0W - 4L
1,289 SR
Queue Stats
139W - 121L
1,601 Elo+
Solo
Anubis
Anubis
VG Dreamzz7686
Anubis
Level 128
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 9L
1,386 Elo+
Party 1
Zeus
Zeus
XxcoldfingerxX
Zeus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,384 Elo+
Party 1
Mulan
Mulan
jairito10
Mulan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,506 Elo+
Solo
Team Averages
Level 117
1,408 SR
1,488 Elo+

VS

Team Averages
Level 123
1,615 SR
1,572 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ApexElement
Bacchus
Level 109
God Stats
29W - 15L
1,417 SR
Queue Stats
88W - 81L
1,531 Elo+
Party 2
Loki
Loki
Rican614
Loki
Level 123
God Stats
2W - 0L
1,737 SR
Queue Stats
134W - 104L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
matthewRSO
Kukulkan
Level 147
God Stats
4W - 4L
1,560 SR
Queue Stats
174W - 155L
1,531 Elo+
Party 2
Izanami
Izanami
servedjagger
Izanami
Level 82
God Stats
3W - 1L
1,862 SR
Queue Stats
23W - 13L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
6,783
522
4,676
12,084
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
RAMBOKILL127
Jing Wei
12
0 / 2 / 0
6,785
522
3,416
9,116
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 4 / 2
7,192
553
9,669
10,577
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 6 / 0
6,353
489
5,941
7,920
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
jairito10
Mulan
11
0 / 4 / 3
5,833
449
5,389
14,014
12,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 1 / 0
8,329
641
7,827
11,538
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ApexElement
Bacchus
13
5 / 0 / 9
8,061
620
5,599
10,734
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
13
4 / 2 / 6
7,454
573
5,744
13,386
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
matthewRSO
Kukulkan
14
7 / 3 / 6
8,375
644
10,985
6,339
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Izanami
servedjagger
Izanami
12
0 / 1 / 4
6,866
528
4,280
6,346
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
19
19
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
0
3
W
Bacchus
ApexElement
Bacchus
5
0
9
9.5
L
3
3
2
1.33
L
Jing Wei
RAMBOKILL127
Jing Wei
0
2
0
0
W
Loki
4
2
6
3.5
L
2
4
2
0.75
L
2
6
0
0.33
L
Mulan
jairito10
Mulan
0
4
3
0.38
W
Kukulkan
matthewRSO
Kukulkan
7
3
6
3.33
W
Izanami
servedjagger
Izanami
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,091
Damage
34,435
53,711
Taken
48,343
29,409
Mitigated
25,875
12,834
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,827
576
0
4,338
11,538
5,050
540
5,179
6,359
0
62,711
W
Bacchus
ApexElement
Bacchus
5,599
1,395
0
3,259
10,734
11,147
0
2,658
7,654
21,448
619
L
4,676
1,218
0
1,912
12,084
5,585
0
4,321
7,727
0
53,354
L
Jing Wei
RAMBOKILL127
Jing Wei
3,416
2,751
0
3,047
9,116
3,294
0
596
8,229
0
56,503
W
Loki
5,744
1,696
0
8,129
13,386
5,245
0
3,416
9,970
0
50,081
L
9,669
293
0
3,921
10,577
5,091
0
2,337
7,762
47,017
2,757
L
5,941
617
0
617
7,920
2,740
0
3,330
4,590
36,414
235
L
Mulan
jairito10
Mulan
5,389
520
0
3,337
14,014
12,699
7
5,708
8,306
0
39,975
W
Kukulkan
matthewRSO
Kukulkan
10,985
887
0
682
6,339
2,182
0
2,949
3,348
60,350
917
W
Izanami
servedjagger
Izanami
4,280
2,675
0
1,600
6,346
2,251
286
1,208
5,072
0
56,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
39,085
380
Minions Killed
409
0
Camps Cleared
0
1,152,566
Distance Traveled
1,354,233
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,329
641
104
8
0
273,680
4
W
Bacchus
8,061
620
25
2
0
266,611
3
L
Ne Zha
6,783
522
79
6
0
282,750
0
L
Jing Wei
6,785
522
84
6
0
232,292
1
W
Loki
7,454
573
83
6
0
301,881
2
L
Anubis
7,192
553
91
7
0
180,579
0
L
Zeus
6,353
489
68
5
0
216,482
4
L
Mulan
5,833
449
58
4
0
240,463
2
W
Kukulkan
8,375
644
102
8
0
267,087
3
W
Izanami
6,866
528
95
7
0
244,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role