Player Matchup

Yemoja
Yemoja
IEatBooTEEE
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
Needlemouse
Apollo
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 68L
1,451 Elo+
Party 1
Merlin
Merlin
QuincyUzamaki
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
edgarbautgzz
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,499 Elo+
Solo
Thanatos
Thanatos
metamuisel
Thanatos
Level 41
God Stats
9W - 8L
1,597 SR
Queue Stats
99W - 89L
1,447 Elo+
Party 1
Team Averages
Level 40
1,519 SR
1,480 Elo+

VS

Team Averages
Level 41
1,398 SR
1,416 Elo+
Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Angry_Badger18
Artio
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 47L
1,510 Elo+
Party 4
Neith
Neith
Mournningstar
Neith
Level 5
God Stats
30W - 27L
1,178 SR
Queue Stats
41W - 41L
1,099 Elo+
Party 2
Nemesis
Nemesis
Rancham
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,510 Elo+
Party 4
Surtr
Surtr
Tobi115
Surtr
Level 49
God Stats
1W - 3L
1,311 SR
Queue Stats
47W - 54L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 0 / 1
6,671
477
2,798
9,228
6,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
10
0 / 2 / 2
5,934
424
6,381
9,753
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
6,119
437
4,008
6,131
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
edgarbautgzz
King Arthur
9
0 / 3 / 1
5,528
395
4,529
8,893
6,985
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
metamuisel
Thanatos
13
5 / 1 / 0
7,182
513
5,723
10,416
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 2 / 2
7,410
529
4,703
7,271
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 3
7,666
548
4,511
11,801
10,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
6,623
473
4,727
4,199
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Rancham
Nemesis
12
4 / 1 / 0
7,111
508
3,877
8,822
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Tobi115
Surtr
15
2 / 1 / 2
8,981
642
7,244
11,070
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
2
1
W
1
0
3
2.5
L
Yemoja
0
0
1
0.5
W
1
1
1
1.5
L
Apollo
0
2
2
0.5
L
0
3
0
0
W
Nemesis
Rancham
Nemesis
4
1
0
4
W
Surtr
Tobi115
Surtr
2
1
2
3
L
King Arthur
edgarbautgzz
King Arthur
0
3
1
0.17
L
Thanatos
metamuisel
Thanatos
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,439
Damage
25,062
44,421
Taken
43,163
22,847
Mitigated
26,490
19,836
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,703
680
0
2,244
7,271
2,454
623
2,662
4,609
49,313
678
W
4,511
220
120
3,740
11,801
10,085
0
2,274
9,527
19,908
2,051
L
Yemoja
2,798
1,143
4,258
2,196
9,228
6,131
0
2,636
6,493
19,767
0
W
4,727
2,279
0
958
4,199
1,451
0
821
3,378
0
38,658
L
Apollo
6,381
4,687
0
1,562
9,753
3,492
0
2,126
7,580
0
41,782
L
4,008
206
0
975
6,131
1,830
0
3,226
2,905
31,325
826
W
Nemesis
Rancham
Nemesis
3,877
1,671
0
23
8,822
3,718
0
698
8,124
0
35,786
W
Surtr
Tobi115
Surtr
7,244
3,051
0
6,110
11,070
8,782
0
333
10,737
878
70,685
L
King Arthur
edgarbautgzz
King Arthur
4,529
756
0
740
8,893
6,985
0
165
8,174
0
31,410
L
Thanatos
metamuisel
Thanatos
5,723
1,618
0
10,105
10,416
4,409
0
1,047
9,369
0
52,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
37,791
291
Minions Killed
361
0
Camps Cleared
0
1,216,137
Distance Traveled
1,376,704
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,410
529
102
7
0
255,824
3
W
Artio
7,666
548
30
2
0
294,483
4
L
Yemoja
6,671
477
28
2
0
237,185
0
W
Neith
6,623
473
63
5
0
223,599
0
L
Apollo
5,934
424
73
5
0
215,284
0
L
Merlin
6,119
437
64
5
0
253,444
0
W
Nemesis
7,111
508
45
3
0
310,494
2
W
Surtr
8,981
642
121
9
0
292,304
0
L
King Arthur
5,528
395
41
3
0
201,834
0
L
Thanatos
7,182
513
85
6
0
308,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role