Player Matchup

Ishtar
Ishtar
DaDunDreamzz
Ishtar
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,606 Elo+
Solo
Kukulkan
Kukulkan
LepperSasuke
Kukulkan
Level 85
God Stats
1W - 1L
2,006 SR
Queue Stats
3W - 12L
1,091 Elo+
Party 1
Bacchus
Bacchus
MarangMan
Bacchus
Level 15
God Stats
3W - 7L
1,323 SR
Queue Stats
3W - 12L
1,091 Elo+
Party 1
Team Averages
Level 50
1,610 SR
1,263 Elo+

VS

Team Averages
Level 48
1,602 SR
1,442 Elo+
Anubis
Anubis
NikkoZedra212
Anubis
Level 23
God Stats
26W - 31L
1,805 SR
Queue Stats
84W - 109L
1,400 Elo+
Party 2
Xing Tian
Xing Tian
RamenShaman98
Xing Tian
Level 16
God Stats
2W - 10L
1,500 SR
Queue Stats
4W - 21L
1,500 Elo+
Party 2
Lancelot
Lancelot
xXninjabunnaeXx
Lancelot
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 100L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
9 / 1 / 5
12,210
814
15,487
11,595
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
LepperSasuke
Kukulkan
17
6 / 2 / 9
11,430
762
21,739
8,483
4,106
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MarangMan
Bacchus
15
2 / 0 / 11
10,066
671
4,077
5,696
6,972
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
9,809
654
8,818
16,241
8,455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
RamenShaman98
Xing Tian
13
0 / 2 / 1
8,634
576
3,957
17,178
17,158
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
12
1 / 6 / 2
8,941
596
8,099
15,636
6,590
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
9
1
5
11.5
W
Kukulkan
LepperSasuke
Kukulkan
6
2
9
5.25
W
Bacchus
MarangMan
Bacchus
2
0
11
7.5
L
2
9
1
0.28
L
Xing Tian
RamenShaman98
Xing Tian
0
2
1
0.25
L
Lancelot
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,303
Damage
20,874
25,774
Taken
49,055
16,639
Mitigated
32,203
2,744
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
15,487
9,100
0
2,174
11,595
5,561
1,815
5,826
5,769
0
48,103
W
Kukulkan
LepperSasuke
Kukulkan
21,739
885
0
0
8,483
4,106
438
3,950
4,533
69,405
0
W
Bacchus
MarangMan
Bacchus
4,077
559
0
570
5,696
6,972
171
2,890
2,806
10,410
2,286
L
8,818
172
41
2,956
16,241
8,455
14
7,164
8,339
33,680
0
L
Xing Tian
RamenShaman98
Xing Tian
3,957
152
0
0
17,178
17,158
0
9,462
7,055
13,768
1,527
L
Lancelot
8,099
1,467
43
479
15,636
6,590
0
8,085
7,086
0
28,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
27,384
179
Minions Killed
101
0
Camps Cleared
0
741,628
Distance Traveled
722,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,210
814
70
5
0
241,010
0
W
Kukulkan
11,430
762
98
7
0
267,837
0
W
Bacchus
10,066
671
11
1
0
232,781
0
L
Anubis
9,809
654
54
4
0
184,411
0
L
Xing Tian
8,634
576
19
1
0
256,365
0
L
Lancelot
8,941
596
28
2
0
282,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role