Player Matchup

Skadi
Skadi
Cama_08_XD
Skadi
Level 153
God Stats
8W - 2L
1,841 SR
Queue Stats
50W - 62L
1,644 Elo+
Party 2
Thor
Thor
MRTJ Jose
Thor
Level 121
God Stats
1W - 2L
1,282 SR
Queue Stats
15W - 18L
1,432 Elo+
Party 4
Thoth
Thoth
NhytrixBesst
Thoth
Level 62
God Stats
5W - 4L
1,685 SR
Queue Stats
19W - 31L
1,353 Elo+
Party 4
Sobek
Sobek
ST_Kloud_
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,687 Elo+
Party 2
Gilgamesh
Gilgamesh
Ttiimmy
Gilgamesh
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 72L
1,781 Elo+
Solo
Team Averages
Level 123
1,562 SR
1,579 Elo+

VS

Team Averages
Level 122
1,500 SR
1,466 Elo+
Janus
Janus
Ciganito-cruel
Janus
Level 218
God Stats
63W - 54L
1,504 SR
Queue Stats
439W - 443L
1,493 Elo+
Solo
Hachiman
Hachiman
Figit9
Hachiman
Level 89
God Stats
1W - 3L
1,273 SR
Queue Stats
23W - 30L
1,393 Elo+
Party 3
Ravana
Ravana
JuntySlayer
Ravana
Level 141
God Stats
5W - 1L
1,722 SR
Queue Stats
28W - 30L
1,461 Elo+
Party 3
Surtr
Surtr
LT_Driesthudle21
Surtr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,506 Elo+
Party 1
Terra
Terra
PriestCanary
Terra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
2 / 2 / 1
8,289
518
8,569
10,914
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
12
1 / 3 / 2
6,814
426
5,846
16,251
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 0
7,598
475
4,649
7,619
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
ST_Kloud_
Sobek
9
1 / 6 / 2
6,554
410
4,124
15,803
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Ttiimmy
Gilgamesh
13
1 / 5 / 1
7,817
489
7,003
17,356
14,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,376
524
5,499
6,135
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Figit9
Hachiman
14
1 / 2 / 1
7,989
499
8,280
11,889
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
17
12 / 0 / 2
9,469
592
16,038
10,747
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 7
9,031
564
13,008
12,978
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 5
8,033
502
3,935
13,309
10,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
18
18
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
2
1
1.25
W
1
0
7
4.5
W
Hachiman
Figit9
Hachiman
1
2
1
0.75
W
Ravana
12
0
2
13
W
3
2
7
3.25
L
Thor
1
3
2
0.67
L
0
2
0
0
W
1
1
5
3.5
L
Sobek
ST_Kloud_
Sobek
1
6
2
0.33
L
Gilgamesh
Ttiimmy
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
46,760
67,943
Taken
55,058
38,650
Mitigated
31,709
12,188
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
8,569
2,738
0
1,675
10,914
3,548
548
628
10,286
0
68,161
W
5,499
744
0
1,898
6,135
2,290
301
2,996
3,091
67,000
857
W
Hachiman
Figit9
Hachiman
8,280
4,472
0
3,250
11,889
4,823
0
947
10,942
0
63,080
W
Ravana
16,038
5,930
0
2,133
10,747
6,221
186
2,342
8,368
0
99,005
W
13,008
5,747
0
4,373
12,978
7,566
898
211
12,045
1,312
60,425
L
Thor
5,846
1,018
0
3,247
16,251
6,580
112
1,299
14,680
0
54,094
L
4,649
160
0
2,040
7,619
2,029
0
2,552
4,925
60,165
0
W
3,935
688
2,365
3,275
13,309
10,809
32
2,277
11,032
30,607
1,975
L
Sobek
ST_Kloud_
Sobek
4,124
394
0
3,627
15,803
12,085
0
2,784
12,858
14,819
0
L
Gilgamesh
Ttiimmy
Gilgamesh
7,003
2,418
0
1,599
17,356
14,408
0
1,934
14,569
0
53,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
42,898
424
Minions Killed
498
0
Camps Cleared
0
1,457,779
Distance Traveled
1,659,035
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,289
518
120
8
0
270,152
0
W
Janus
8,376
524
123
8
0
321,424
3
W
Hachiman
7,989
499
108
7
0
318,728
2
W
Ravana
9,469
592
117
7
0
359,185
3
W
Surtr
9,031
564
96
6
0
292,593
0
L
Thor
6,814
426
69
4
0
311,647
0
L
Thoth
7,598
475
123
8
0
293,596
1
W
Terra
8,033
502
54
3
0
367,105
0
L
Sobek
6,554
410
13
1
0
329,958
1
L
Gilgamesh
7,817
489
99
6
0
252,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role