Player Matchup

Mulan
Mulan
ApaFrq
Mulan
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 41L
1,434 Elo+
Solo
Charon
Charon
DocKnockers
Charon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,435 Elo+
Solo
Skadi
Skadi
DubstepAnimeGorl
Skadi
Level 104
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 18L
1,464 Elo+
Party 1
Chang'e
Chang'e
sgoodnow
Chang'e
Level 56
God Stats
10W - 7L
1,444 SR
Queue Stats
11W - 15L
1,506 Elo+
Party 1
Bakasura
Bakasura
xXspadeXx48
Bakasura
Level 63
God Stats
1W - 0L
1,760 SR
Queue Stats
22W - 29L
1,316 Elo+
Solo
Team Averages
Level 81
1,541 SR
1,431 Elo+

VS

Team Averages
Level 91
1,500 SR
1,583 Elo+
Martichoras
Martichoras
CamiloJose09
Martichoras
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,647 Elo+
Solo
Mercury
Mercury
Okayalright
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,784 Elo+
Solo
Freya
Freya
Royceope16
Freya
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,584 Elo+
Solo
Hercules
Hercules
TP_ChaosX
Hercules
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 132L
1,547 Elo+
Solo
Terra
Terra
lilbung23
Terra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ApaFrq
Mulan
16
3 / 2 / 4
10,155
1,016
9,209
15,990
18,367
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charon
18
1 / 1 / 15
12,228
1,223
19,730
17,901
25,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 0 / 4
12,422
1,242
17,422
7,108
4,139
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
sgoodnow
Chang'e
17
3 / 3 / 10
11,054
1,105
10,103
15,660
9,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
xXspadeXx48
Bakasura
17
1 / 2 / 16
10,957
1,096
16,118
13,638
9,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

278

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CamiloJose09
Martichoras
16
1 / 7 / 5
10,439
1,044
14,277
16,649
10,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Okayalright
Mercury
16
2 / 5 / 2
10,072
1,007
16,026
16,074
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
16
3 / 3 / 3
10,886
1,089
20,973
14,137
7,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TP_ChaosX
Hercules
16
1 / 4 / 5
10,116
1,012
10,417
22,835
27,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
lilbung23
Terra
16
1 / 0 / 5
10,797
1,080
5,307
10,309
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
19
Kills
8
8
Deaths
19
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
ApaFrq
Mulan
3
2
4
2.5
L
Martichoras
CamiloJose09
Martichoras
1
7
5
0.5
W
Charon
1
1
15
8.5
W
11
0
4
13
L
Mercury
Okayalright
Mercury
2
5
2
0.6
L
Freya
3
3
3
1.5
L
Hercules
TP_ChaosX
Hercules
1
4
5
0.88
L
Terra
lilbung23
Terra
1
0
5
3.5
W
Chang'e
sgoodnow
Chang'e
3
3
10
2.67
W
Bakasura
xXspadeXx48
Bakasura
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,582
Damage
67,000
70,297
Taken
80,004
66,451
Mitigated
69,819
8,153
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ApaFrq
Mulan
9,209
1,950
0
97
15,990
18,367
0
5,753
9,664
0
11,771
L
Martichoras
CamiloJose09
Martichoras
14,277
7,081
0
390
16,649
10,878
0
6,426
9,575
0
34,994
W
Charon
19,730
2,978
0
1,135
17,901
25,466
0
6,841
10,354
24,513
7,268
W
17,422
8,240
0
674
7,108
4,139
0
1,455
5,496
0
28,911
L
Mercury
Okayalright
Mercury
16,026
9,116
0
986
16,074
9,087
0
4,791
10,878
0
33,847
L
Freya
20,973
5,589
0
3,715
14,137
7,727
0
4,895
9,102
39,454
0
L
Hercules
TP_ChaosX
Hercules
10,417
3,115
0
8,116
22,835
27,844
0
6,307
14,283
0
21,549
L
Terra
lilbung23
Terra
5,307
494
1,215
1,384
10,309
14,283
0
2,486
7,183
11,831
0
W
Chang'e
sgoodnow
Chang'e
10,103
837
2,456
2,944
15,660
9,143
0
5,099
10,183
29,920
0
W
Bakasura
xXspadeXx48
Bakasura
16,118
9,010
0
847
13,638
9,336
0
5,993
7,148
0
27,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
52,310
148
Minions Killed
172
7
Camps Cleared
8
1,034,301
Distance Traveled
1,031,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,155
1,016
4
0
0
180,095
0
L
Martichoras
10,439
1,044
45
5
0
187,547
0
W
Charon
12,228
1,223
22
2
1
214,283
0
W
Skadi
12,422
1,242
24
2
3
208,202
0
L
Mercury
10,072
1,007
46
5
4
227,163
0
L
Freya
10,886
1,089
50
5
3
206,162
0
L
Hercules
10,116
1,012
20
2
1
205,890
0
L
Terra
10,797
1,080
11
1
0
204,973
0
W
Chang'e
11,054
1,105
51
5
1
201,327
0
W
Bakasura
10,957
1,096
47
5
2
230,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role