Player Matchup

Kuzenbo
Kuzenbo
MiikeJardon
Kuzenbo
Level 124
God Stats
5W - 6L
1,891 SR
Queue Stats
12W - 13L
1,725 Elo+
Party 1
Skadi
Skadi
VMG1
Skadi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 131L
1,658 Elo+
Party 1
Achilles
Achilles
WoIffyy
Achilles
Level 146
God Stats
0W - 1L
1,192 SR
Queue Stats
146W - 134L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
adamebros9801
Baron Samedi
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 96L
1,720 Elo+
Party 1
Loki
Loki
cwfarrill95
Loki
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 105L
1,344 Elo+
Solo
Team Averages
Level 146
1,517 SR
1,633 Elo+

VS

Team Averages
Level 142
1,350 SR
1,526 Elo+
Gilgamesh
Gilgamesh
Alonsohoss
Gilgamesh
Level 173
God Stats
15W - 6L
1,753 SR
Queue Stats
169W - 151L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
CharlesOR
Ao Kuang
Level 160
God Stats
1W - 0L
1,132 SR
Queue Stats
174W - 148L
1,518 Elo+
Solo
Thoth
Thoth
IcariumsRage
Thoth
Level 161
God Stats
43W - 55L
1,091 SR
Queue Stats
212W - 225L
1,452 Elo+
Solo
Nox
Nox
Konzuku
Nox
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 137L
1,563 Elo+
Solo
Anhur
Anhur
theadanMC
Anhur
Level 148
God Stats
1W - 1L
1,272 SR
Queue Stats
20W - 12L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MiikeJardon
Kuzenbo
14
3 / 3 / 1
8,393
442
7,344
16,955
21,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
VMG1
Skadi
17
0 / 1 / 1
9,795
516
7,122
11,141
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
WoIffyy
Achilles
16
0 / 1 / 0
9,086
478
9,304
19,681
30,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Baron Samedi
adamebros9801
Baron Samedi
14
0 / 5 / 2
8,784
462
7,543
13,773
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 2
9,155
482
8,303
14,784
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alonsohoss
Gilgamesh
18
0 / 0 / 4
11,703
616
10,347
18,253
18,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
CharlesOR
Ao Kuang
19
7 / 0 / 1
10,917
575
12,900
22,113
11,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 1 / 4
10,516
553
12,999
7,449
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nox
17
2 / 2 / 6
10,066
530
6,276
13,929
13,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
theadanMC
Anhur
18
2 / 2 / 1
10,629
559
9,875
12,538
5,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
13
13
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alonsohoss
Gilgamesh
0
0
4
2
W
Ao Kuang
CharlesOR
Ao Kuang
7
0
1
7.5
W
2
1
4
4
W
Nox
2
2
6
2.5
L
Kuzenbo
MiikeJardon
Kuzenbo
3
3
1
1.17
L
Skadi
VMG1
Skadi
0
1
1
0.5
L
Achilles
WoIffyy
Achilles
0
1
0
0
L
Baron Samedi
adamebros9801
Baron Samedi
0
5
2
0.2
L
2
3
2
1
W
Anhur
theadanMC
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,616
Damage
52,397
76,334
Taken
74,282
68,117
Mitigated
53,061
26,111
Healing
21,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alonsohoss
Gilgamesh
10,347
2,302
0
3,394
18,253
18,807
172
436
16,467
299
104,267
W
Ao Kuang
CharlesOR
Ao Kuang
12,900
2,754
0
9,561
22,113
11,784
10
4,517
17,378
117,611
3,343
W
12,999
342
0
729
7,449
3,196
0
2,802
4,560
103,661
1,117
W
Nox
6,276
1,139
0
2,285
13,929
13,366
48
4,777
8,524
44,139
0
L
Kuzenbo
MiikeJardon
Kuzenbo
7,344
2,415
0
3,045
16,955
21,213
269
10,020
6,935
33,296
0
L
Skadi
VMG1
Skadi
7,122
2,946
0
3,310
11,141
4,340
0
2,710
8,431
0
106,714
L
Achilles
WoIffyy
Achilles
9,304
2,255
0
7,598
19,681
30,583
0
2,842
16,839
0
74,021
L
Baron Samedi
adamebros9801
Baron Samedi
7,543
426
393
3,918
13,773
6,085
602
10,912
2,861
70,270
1,511
L
8,303
1,759
0
7,847
14,784
5,896
0
5,059
9,725
0
87,299
W
Anhur
theadanMC
Anhur
9,875
6,124
0
5,651
12,538
5,908
0
1,380
10,928
0
102,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
53,831
589
Minions Killed
743
0
Camps Cleared
0
1,847,473
Distance Traveled
1,930,196
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,703
616
178
9
0
371,012
3
W
Ao Kuang
10,917
575
155
8
0
420,335
0
W
Thoth
10,516
553
176
9
0
387,122
2
W
Nox
10,066
530
51
3
0
403,507
6
L
Kuzenbo
8,393
442
47
2
0
380,929
0
L
Skadi
9,795
516
180
9
0
346,431
5
L
Achilles
9,086
478
117
6
0
339,771
0
L
Baron Samedi
8,784
462
120
6
0
345,614
2
L
Loki
9,155
482
125
7
0
434,728
0
W
Anhur
10,629
559
183
10
0
348,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role