Player Matchup

Zhong Kui
Zhong Kui
azurd
Zhong Kui
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 55L
1,473 Elo+
Party 1
Shiva
Shiva
bouncingbacon34
Shiva
Level 97
God Stats
3W - 5L
1,212 SR
Queue Stats
44W - 51L
1,479 Elo+
Party 1
Medusa
Medusa
mintstudent
Medusa
Level 88
God Stats
23W - 19L
1,607 SR
Queue Stats
43W - 51L
1,480 Elo+
Party 1
Team Averages
Level 97
1,440 SR
1,477 Elo+

VS

Team Averages
Level 58
1,628 SR
1,594 Elo+
Ix Chel
Ix Chel
Hizor
Ix Chel
Level 64
God Stats
10W - 4L
1,668 SR
Queue Stats
45W - 38L
1,612 Elo+
Party 2
Chang'e
Chang'e
Qeqlic
Chang'e
Level 69
God Stats
0W - 2L
1,324 SR
Queue Stats
46W - 39L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
Sincopi
Gilgamesh
Level 41
God Stats
15W - 6L
1,891 SR
Queue Stats
34W - 27L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
azurd
Zhong Kui
13
3 / 3 / 10
8,843
804
12,772
11,664
9,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 0 / 12
9,687
881
8,181
7,722
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
10 / 2 / 5
10,038
913
12,674
9,609
4,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hizor
Ix Chel
12
2 / 7 / 2
7,937
722
8,312
10,881
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Qeqlic
Chang'e
13
1 / 4 / 4
7,798
709
7,183
12,777
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Sincopi
Gilgamesh
12
2 / 6 / 2
7,616
692
8,085
17,077
16,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
5
5
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Hizor
Ix Chel
2
7
2
0.43
L
Chang'e
Qeqlic
Chang'e
1
4
4
0.75
L
Gilgamesh
Sincopi
Gilgamesh
2
6
2
0.5
W
Zhong Kui
azurd
Zhong Kui
3
3
10
2.67
W
4
0
12
10
W
Medusa
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
23,580
28,995
Taken
40,735
19,056
Mitigated
25,765
8,621
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Hizor
Ix Chel
8,312
2,200
2,239
1,610
10,881
4,670
0
3,258
7,296
31,331
740
L
Chang'e
Qeqlic
Chang'e
7,183
888
1,179
3,408
12,777
4,943
0
4,196
8,175
32,842
1,648
L
Gilgamesh
Sincopi
Gilgamesh
8,085
1,996
31
2,235
17,077
16,152
0
3,781
12,806
0
15,000
W
Zhong Kui
azurd
Zhong Kui
12,772
783
0
4,871
11,664
9,128
894
6,724
4,940
26,926
1,118
W
8,181
904
0
830
7,722
5,695
370
3,473
4,249
0
25,992
W
Medusa
12,674
5,736
0
2,920
9,609
4,233
1,441
4,498
5,111
0
41,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
23,351
140
Minions Killed
125
0
Camps Cleared
0
645,576
Distance Traveled
606,976
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,937
722
63
6
0
188,820
2
L
Chang'e
7,798
709
52
5
0
203,197
0
L
Gilgamesh
7,616
692
10
1
0
214,959
0
W
Zhong Kui
8,843
804
47
4
0
198,913
0
W
Shiva
9,687
881
54
5
0
219,204
1
W
Medusa
10,038
913
39
4
0
227,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role