Player Matchup

Scylla
Scylla
CerealPiano5040
Scylla
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 109L
1,729 Elo+
Solo
Medusa
Medusa
CoryLee
Medusa
Level 158
God Stats
3W - 6L
1,514 SR
Queue Stats
162W - 130L
1,510 Elo+
Party 1
Charon
Charon
Finely99
Charon
Level 148
God Stats
5W - 4L
1,265 SR
Queue Stats
54W - 40L
1,496 Elo+
Party 1
Odin
Odin
Sableye_OP_TTV
Odin
Level 172
God Stats
0W - 3L
1,500 SR
Queue Stats
265W - 247L
1,552 Elo+
Solo
Nemesis
Nemesis
Schweaninator
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 98L
1,566 Elo+
Solo
Team Averages
Level 147
1,456 SR
1,571 Elo+

VS

Team Averages
Level 126
1,436 SR
1,474 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
JimboBiscuit934
Medusa
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 34L
1,277 Elo+
Party 3
Sun Wukong
Sun Wukong
NeonDemon69
Sun Wukong
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 45L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
Zharkle
Aphrodite
Level 126
God Stats
1W - 3L
1,133 SR
Queue Stats
26W - 42L
1,277 Elo+
Party 3
Eset
Eset
퓓퓻퓮퓪퓭
Eset
Level 125
God Stats
3W - 1L
1,547 SR
Queue Stats
82W - 83L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
4,730
473
1,841
6,992
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
CoryLee
Medusa
9
0 / 3 / 1
4,949
495
3,591
6,645
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
Finely99
Charon
9
2 / 3 / 0
5,564
556
4,875
9,484
6,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
5,459
546
3,186
5,263
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
10
0 / 2 / 1
5,041
504
3,664
8,992
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 0 / 5
6,240
624
4,753
8,608
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 1 / 3
5,701
570
6,690
5,741
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
NeonDemon69
Sun Wukong
10
1 / 1 / 1
5,918
592
2,851
7,088
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Zharkle
Aphrodite
10
2 / 1 / 2
5,566
557
1,777
7,149
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 1
6,946
695
5,864
4,039
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
5
6.5
L
1
6
0
0.17
L
Medusa
CoryLee
Medusa
0
3
1
0.17
L
Charon
Finely99
Charon
2
3
0
0.67
W
3
1
3
4.5
W
Sun Wukong
NeonDemon69
Sun Wukong
1
1
1
1.5
L
1
1
0
1
L
Nemesis
0
2
1
0.25
W
Aphrodite
Zharkle
Aphrodite
2
1
2
3
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,157
Damage
21,935
37,376
Taken
32,625
19,633
Mitigated
14,449
8,006
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,753
770
0
5,667
8,608
3,005
0
757
7,754
0
34,411
L
1,841
113
0
637
6,992
2,362
0
3,102
3,890
17,345
507
L
Medusa
CoryLee
Medusa
3,591
1,440
0
1,471
6,645
2,258
78
475
6,170
0
36,743
L
Charon
Finely99
Charon
4,875
718
0
1,700
9,484
6,929
23
2,047
7,437
23,979
0
W
6,690
2,227
0
1,996
5,741
2,182
0
1,963
3,778
0
37,710
W
Sun Wukong
NeonDemon69
Sun Wukong
2,851
494
0
3,023
7,088
4,229
0
0
6,635
0
35,367
L
3,186
758
0
2,063
5,263
4,322
0
0
4,911
0
32,119
L
Nemesis
3,664
1,303
0
2,135
8,992
3,762
0
1,550
7,398
0
36,769
W
Aphrodite
Zharkle
Aphrodite
1,777
148
1,974
3,899
7,149
3,500
0
2,246
4,865
17,703
0
W
5,864
432
108
439
4,039
1,533
595
1,446
2,485
45,845
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
30,371
250
Minions Killed
268
0
Camps Cleared
0
917,794
Distance Traveled
985,287
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,240
624
56
6
0
241,254
2
L
Scylla
4,730
473
37
4
0
169,717
1
L
Medusa
4,949
495
60
6
0
194,027
1
L
Charon
5,564
556
29
3
0
169,296
0
W
Medusa
5,701
570
52
5
0
187,851
3
W
Sun Wukong
5,918
592
53
5
0
192,967
0
L
Odin
5,459
546
54
5
0
180,506
0
L
Nemesis
5,041
504
70
7
0
204,248
1
W
Aphrodite
5,566
557
30
3
0
196,432
1
W
Eset
6,946
695
77
8
0
166,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role