Player Matchup

Sylvanus
Sylvanus
CammiinTv
Sylvanus
Level 99
God Stats
2W - 1L
1,844 SR
Queue Stats
18W - 10L
1,817 Elo+
Party 2
Hou Yi
Hou Yi
Kranzzzz
Hou Yi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,857 Elo+
Party 2
Chaac
Chaac
LenTiko
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,857 Elo+
Party 2
Team Averages
Level 115
1,615 SR
1,844 Elo+

VS

Team Averages
Level 74
1,603 SR
1,387 Elo+
Osiris
Osiris
GoldenDragon1330
Osiris
Level 119
God Stats
0W - 1L
1,791 SR
Queue Stats
7W - 15L
1,396 Elo+
Party 1
Janus
Janus
Nicorizu
Janus
Level 35
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 10L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
NotASmiteSmuurf
Danzaburou
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 12L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CammiinTv
Sylvanus
17
2 / 1 / 8
10,212
681
6,735
14,570
16,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Kranzzzz
Hou Yi
17
6 / 2 / 6
11,579
772
16,972
13,189
6,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
LenTiko
Chaac
16
5 / 0 / 7
11,017
734
15,188
18,388
17,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,963
598
13,019
20,077
23,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Nicorizu
Janus
16
1 / 3 / 1
10,103
674
14,185
9,417
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
NotASmiteSmuurf
Danzaburou
13
2 / 9 / 1
9,645
643
8,365
16,621
7,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CammiinTv
Sylvanus
2
1
8
6
L
0
2
3
0.75
W
Hou Yi
Kranzzzz
Hou Yi
6
2
6
4.5
W
Chaac
LenTiko
Chaac
5
0
7
8.5
L
Janus
Nicorizu
Janus
1
3
1
0.5
L
Danzaburou
NotASmiteSmuurf
Danzaburou
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,895
Damage
35,569
46,147
Taken
46,115
39,949
Mitigated
35,927
23,200
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CammiinTv
Sylvanus
6,735
1,874
8,328
6,951
14,570
16,114
384
5,063
9,441
20,751
1,261
L
13,019
5,117
0
2,225
20,077
23,862
129
4,182
15,843
0
28,295
W
Hou Yi
Kranzzzz
Hou Yi
16,972
7,106
0
2,125
13,189
6,799
2,105
4,609
8,569
0
65,177
W
Chaac
LenTiko
Chaac
15,188
3,931
0
5,796
18,388
17,036
563
4,482
13,851
0
55,564
L
Janus
Nicorizu
Janus
14,185
450
0
600
9,417
4,257
498
548
8,869
55,711
0
L
Danzaburou
NotASmiteSmuurf
Danzaburou
8,365
3,293
0
1,116
16,621
7,808
396
1,978
14,626
0
32,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
28,711
201
Minions Killed
186
0
Camps Cleared
0
851,300
Distance Traveled
811,528
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,212
681
38
3
0
262,416
0
L
Osiris
8,963
598
27
2
0
300,415
1
W
Hou Yi
11,579
772
96
6
0
278,921
0
W
Chaac
11,017
734
67
4
0
309,963
1
L
Janus
10,103
674
116
8
0
290,396
0
L
Danzaburou
9,645
643
43
3
0
220,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role