Player Matchup

Bakasura
Bakasura
AlphaWolff716
Bakasura
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,444 Elo+
Party 1
Geb
Geb
Nutt_Floppin69
Geb
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 58L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RG_3xOG
Ah Muzen Cab
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 111L
1,589 Elo+
Party 3
Nu Wa
Nu Wa
RezQpld
Nu Wa
Level 66
God Stats
3W - 1L
1,703 SR
Queue Stats
33W - 43L
1,496 Elo+
Party 3
Surtr
Surtr
whiskey1bravo
Surtr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,525 Elo+
Party 3
Team Averages
Level 110
1,541 SR
1,505 Elo+

VS

Team Averages
Level 98
1,500 SR
1,356 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Gregwan Kenobi
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
SIEF33
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 99L
1,329 Elo+
Party 2
Thor
Thor
iFlanky
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,329 Elo+
Party 2
Fenrir
Fenrir
veronicaveronica
Fenrir
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 172L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlphaWolff716
Bakasura
12
2 / 2 / 7
7,146
1,191
5,744
7,507
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 2 / 3
6,518
1,086
1,398
6,618
3,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
RG_3xOG
Ah Muzen Cab
10
1 / 1 / 6
6,132
1,022
1,606
3,820
1,428
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
RezQpld
Nu Wa
10
1 / 1 / 7
6,233
1,039
4,059
1,558
586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 5
7,154
1,192
3,274
6,121
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 3 / 2
6,613
1,102
2,930
7,922
8,307
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

2
0 / 1 / 2
1,661
277
0
1,037
183
Gilgamesh
SIEF33
Gilgamesh
2
0 / 0 / 2
1,661
277
0
972
284
Thor
iFlanky
Thor
2
0 / 1 / 2
1,652
275
0
1,029
271
12
3 / 4 / 5
6,329
1,055
3,698
7,685
6,395
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
9
Kills
6
8
Deaths
9
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
2
1.33
W
Bakasura
AlphaWolff716
Bakasura
2
2
7
2.75
L
0
1
2
1
W
2
2
3
1.75
W
Ah Muzen Cab
RG_3xOG
Ah Muzen Cab
1
1
6
4
W
Nu Wa
RezQpld
Nu Wa
1
1
7
4.5
L
Gilgamesh
SIEF33
Gilgamesh
0
0
2
1
L
Thor
iFlanky
Thor
0
1
2
1
L
3
4
5
1.38
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,081
Damage
6,628
25,624
Taken
18,645
16,886
Mitigated
15,440
4,611
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,930
697
614
1,411
7,922
8,307
0
2,091
5,033
9,854
0
W
Bakasura
AlphaWolff716
Bakasura
5,744
2,882
310
1,118
7,507
5,882
2,013
1,400
4,340
0
8,435
L
0
0
0
0
1,037
183
0
305
610
0
0
W
1,398
193
555
508
6,618
3,837
651
137
3,863
4,036
0
W
Ah Muzen Cab
RG_3xOG
Ah Muzen Cab
1,606
694
35
750
3,820
1,428
1,397
208
3,529
0
4,963
W
Nu Wa
RezQpld
Nu Wa
4,059
1,618
198
122
1,558
586
1,994
259
1,255
9,504
0
L
Gilgamesh
SIEF33
Gilgamesh
0
0
0
0
972
284
0
459
465
0
0
L
Thor
iFlanky
Thor
0
0
0
0
1,029
271
0
465
564
0
0
L
3,698
1,043
77
1,694
7,685
6,395
0
2,292
4,423
0
7,637
W
3,274
1,077
373
642
6,121
5,153
1,068
926
5,157
217
14,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
17,916
59
Minions Killed
22
0
Camps Cleared
0
477,352
Distance Traveled
203,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,613
1,102
14
2
0
89,205
0
W
Bakasura
7,146
1,191
15
3
0
108,833
0
L
Ah Puch
1,661
277
0
0
0
667
0
W
Geb
6,518
1,086
4
1
0
86,821
0
W
Ah Muzen Cab
6,132
1,022
3
1
0
93,009
0
W
Nu Wa
6,233
1,039
11
2
0
81,622
0
L
Gilgamesh
1,661
277
0
0
0
819
0
L
Thor
1,652
275
0
0
0
0
0
L
Fenrir
6,329
1,055
8
1
0
112,547
0
W
Surtr
7,154
1,192
26
4
0
107,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role