Player Matchup

Zhong Kui
Zhong Kui
AyameTachibana
Zhong Kui
Level 155
God Stats
9W - 8L
1,500 SR
Queue Stats
747W - 804L
1,458 Elo+
Solo
Charon
Charon
ElixSnipes
Charon
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 134L
1,604 Elo+
Solo
Cerberus
Cerberus
RoboyArrow666
Cerberus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 144L
1,478 Elo+
Party 1
Apollo
Apollo
kuroinekochan
Apollo
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 180L
1,478 Elo+
Party 1
Achilles
Achilles
worstmaster
Achilles
Level 129
God Stats
3W - 2L
1,319 SR
Queue Stats
113W - 111L
1,463 Elo+
Party 1
Team Averages
Level 138
1,464 SR
1,496 Elo+

VS

Team Averages
Level 61
1,500 SR
1,495 Elo+
Nemesis
Nemesis
LtScrubbs
Nemesis
Level 134
God Stats
6W - 12L
1,500 SR
Queue Stats
406W - 420L
1,662 Elo+
Solo
Bastet
Bastet
NipolasCage
Bastet
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 85L
1,611 Elo+
Solo
Skadi
Skadi
Not4pe
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,204 Elo+
Party 2
Hou Yi
Hou Yi
NotKhalil
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SaibatCloud
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AyameTachibana
Zhong Kui
17
8 / 4 / 9
10,383
944
11,217
11,977
10,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
ElixSnipes
Charon
16
1 / 1 / 21
10,043
913
12,692
15,412
18,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
RoboyArrow666
Cerberus
18
4 / 1 / 20
10,901
991
11,867
14,638
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 2 / 13
10,529
957
13,480
10,453
6,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
worstmaster
Achilles
13
5 / 4 / 7
8,880
807
9,100
12,858
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LtScrubbs
Nemesis
15
5 / 4 / 6
9,138
831
8,490
12,690
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
14
3 / 4 / 6
8,286
753
7,329
10,641
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Not4pe
Skadi
14
1 / 6 / 8
7,945
722
8,106
11,475
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
NotKhalil
Hou Yi
15
3 / 6 / 6
8,787
799
11,428
10,688
5,220
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
SaibatCloud
Cthulhu
13
0 / 7 / 8
8,065
733
11,938
17,109
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
46
27
Kills
12
12
Deaths
27
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AyameTachibana
Zhong Kui
8
4
9
3.13
W
Charon
ElixSnipes
Charon
1
1
21
11.5
L
Nemesis
LtScrubbs
Nemesis
5
4
6
2
L
Bastet
3
4
6
1.5
L
Skadi
Not4pe
Skadi
1
6
8
0.83
L
Hou Yi
NotKhalil
Hou Yi
3
6
6
1
W
Cerberus
RoboyArrow666
Cerberus
4
1
20
14
L
Cthulhu
SaibatCloud
Cthulhu
0
7
8
0.57
W
9
2
13
7.75
W
Achilles
worstmaster
Achilles
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,356
Damage
47,291
65,338
Taken
62,603
62,617
Mitigated
41,591
26,189
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AyameTachibana
Zhong Kui
11,217
1,201
956
2,142
11,977
10,576
2,500
1,995
9,841
17,571
163
W
Charon
ElixSnipes
Charon
12,692
1,309
4,166
5,484
15,412
18,007
459
3,217
11,997
25,121
255
L
Nemesis
LtScrubbs
Nemesis
8,490
2,091
928
2,747
12,690
12,738
0
5,732
6,733
0
15,099
L
Bastet
7,329
1,312
323
1,485
10,641
4,781
0
6,443
4,064
0
14,071
L
Skadi
Not4pe
Skadi
8,106
3,066
73
312
11,475
5,130
0
6,626
4,808
0
17,240
L
Hou Yi
NotKhalil
Hou Yi
11,428
4,227
204
319
10,688
5,220
0
6,531
4,112
0
26,332
W
Cerberus
RoboyArrow666
Cerberus
11,867
25
2,243
5,916
14,638
20,147
267
2,946
11,368
22,979
2,477
L
Cthulhu
SaibatCloud
Cthulhu
11,938
601
501
1,456
17,109
13,722
0
8,268
8,591
19,554
0
W
13,480
7,569
1,100
2,083
10,453
6,134
4,823
2,153
8,125
0
31,840
W
Achilles
worstmaster
Achilles
9,100
2,065
510
1,589
12,858
7,753
68
1,627
11,034
36
11,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,736
Gold Earned
42,221
141
Minions Killed
121
0
Camps Cleared
0
1,024,486
Distance Traveled
999,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,383
944
16
1
0
169,963
0
W
Charon
10,043
913
18
2
0
225,508
0
L
Nemesis
9,138
831
17
2
0
210,909
0
L
Bastet
8,286
753
18
2
0
234,222
0
L
Skadi
7,945
722
21
2
0
193,488
0
L
Hou Yi
8,787
799
36
3
0
170,243
0
W
Cerberus
10,901
991
40
4
0
223,464
0
L
Cthulhu
8,065
733
29
3
0
190,807
0
W
Apollo
10,529
957
57
5
0
201,335
0
W
Achilles
8,880
807
10
1
0
204,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role