Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Godzillah
Ao Kuang
Level 145
God Stats
4W - 1L
1,693 SR
Queue Stats
17W - 10L
1,437 Elo+
Solo
Neith
Neith
I_MAiTRE__DaYo_I
Neith
Level 29
God Stats
1W - 0L
1,211 SR
Queue Stats
26W - 28L
1,500 Elo+
Party 1
Lancelot
Lancelot
Laquy
Lancelot
Level 146
God Stats
3W - 2L
1,292 SR
Queue Stats
21W - 21L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Skapree
Zhong Kui
Level 52
God Stats
2W - 2L
1,715 SR
Queue Stats
36W - 33L
1,699 Elo+
Party 1
Team Averages
Level 104
1,482 SR
1,516 Elo+

VS

Team Averages
Level 55
1,500 SR
1,466 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Dajno_loaf
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 105L
1,254 Elo+
Solo
Yu Huang
Yu Huang
Frostkick
Yu Huang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,268 Elo+
Solo
Nu Wa
Nu Wa
iAwken
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 2
Hercules
Hercules
sergioron
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 2 / 11
9,203
767
9,652
9,385
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Godzillah
Ao Kuang
15
6 / 4 / 7
10,133
844
8,609
11,531
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 8
8,921
743
6,279
8,286
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Laquy
Lancelot
17
5 / 4 / 7
10,600
883
11,192
12,879
6,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Skapree
Zhong Kui
18
7 / 0 / 4
10,605
884
8,044
5,843
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 9 / 2
8,033
669
5,082
17,333
14,727
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Dajno_loaf
Chang'e
14
0 / 3 / 4
8,213
684
1,992
6,255
2,548
Yu Huang
Frostkick
Yu Huang
17
5 / 1 / 3
9,904
825
11,555
6,171
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
iAwken
Nu Wa
15
1 / 5 / 3
8,875
740
4,443
8,384
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
sergioron
Hercules
16
5 / 1 / 3
9,709
809
13,394
15,346
16,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
19
Kills
11
11
Deaths
19
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
11
3.25
L
Ymir
 
Ymir
0
9
2
0.11
L
Chang'e
Dajno_loaf
Chang'e
0
3
4
0.67
L
Yu Huang
Frostkick
Yu Huang
5
1
3
6.5
W
Ao Kuang
Godzillah
Ao Kuang
6
4
7
2.38
W
0
1
8
4
W
Lancelot
Laquy
Lancelot
5
4
7
2.13
W
Zhong Kui
Skapree
Zhong Kui
7
0
4
9
L
Nu Wa
iAwken
Nu Wa
1
5
3
0.5
L
Hercules
sergioron
Hercules
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
36,466
47,924
Taken
53,489
31,354
Mitigated
39,428
6,608
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,652
2,970
0
1,263
9,385
9,390
86
4,894
4,122
24,738
0
L
Ymir
 
Ymir
5,082
933
0
0
17,333
14,727
0
7,687
9,537
12,509
0
L
Chang'e
Dajno_loaf
Chang'e
1,992
434
1,320
1,120
6,255
2,548
0
3,489
2,683
7,920
0
L
Yu Huang
Frostkick
Yu Huang
11,555
399
0
800
6,171
2,823
0
1,941
4,047
34,076
1,985
W
Ao Kuang
Godzillah
Ao Kuang
8,609
2,856
0
1,711
11,531
6,817
498
5,008
6,229
18,583
983
W
6,279
2,491
0
1,867
8,286
3,790
285
4,311
3,660
0
24,271
W
Lancelot
Laquy
Lancelot
11,192
3,139
0
147
12,879
6,290
348
5,717
6,881
0
44,240
W
Zhong Kui
Skapree
Zhong Kui
8,044
977
0
1,620
5,843
5,067
1,579
2,237
3,340
38,561
2,034
L
Nu Wa
iAwken
Nu Wa
4,443
1,983
0
470
8,384
3,268
330
4,797
3,302
20,201
0
L
Hercules
sergioron
Hercules
13,394
2,680
0
3,111
15,346
16,062
0
7,194
7,711
0
31,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
44,734
251
Minions Killed
175
0
Camps Cleared
0
1,209,052
Distance Traveled
1,053,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,203
767
38
3
0
235,427
0
L
Ymir
8,033
669
20
2
0
200,981
0
L
Chang'e
8,213
684
9
1
0
189,849
0
L
Yu Huang
9,904
825
62
5
0
194,373
0
W
Ao Kuang
10,133
844
20
2
0
227,592
0
W
Neith
8,921
743
38
3
0
233,148
0
W
Lancelot
10,600
883
62
5
0
274,935
0
W
Zhong Kui
10,605
884
93
8
0
237,950
0
L
Nu Wa
8,875
740
40
3
0
212,505
0
L
Hercules
9,709
809
44
4
0
256,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role