Player Matchup

Cabrakan
Cabrakan
MrGardevoir2808
Cabrakan
Level 130
God Stats
27W - 21L
1,537 SR
Queue Stats
175W - 159L
1,540 Elo+
Solo
King Arthur
King Arthur
SinIsLaw
King Arthur
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 26L
1,884 Elo+
Party 1
Susano
Susano
Sincitycalling1
Susano
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,818 Elo+
Party 1
Olorun
Olorun
samunk
Olorun
Level 140
God Stats
2W - 2L
1,748 SR
Queue Stats
68W - 61L
1,564 Elo+
Solo
Mulan
Mulan
thebigstrawb
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,935 Elo+
Party 1
Team Averages
Level 132
1,557 SR
1,748 Elo+

VS

Team Averages
Level 137
1,545 SR
1,537 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Jomo22222
Tyr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,550 Elo+
Solo
Sobek
Sobek
KyeQQQQ
Sobek
Level 165
God Stats
2W - 1L
1,678 SR
Queue Stats
26W - 22L
1,553 Elo+
Solo
Izanami
Izanami
Magdea
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,580 Elo+
Solo
Merlin
Merlin
bioRival
Merlin
Level 154
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 2 / 1
6,600
1,320
3,760
8,191
8,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
SinIsLaw
King Arthur
11
0 / 3 / 1
5,788
1,158
3,302
10,479
9,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 0
6,225
1,245
6,333
5,527
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
samunk
Olorun
10
0 / 0 / 1
5,761
1,152
3,062
2,904
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 4 / 2
5,764
1,153
4,761
9,355
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

323

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 1 / 7
6,810
1,362
7,513
3,193
1,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 5
5,975
1,195
5,227
7,468
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
KyeQQQQ
Sobek
11
2 / 0 / 7
6,386
1,277
5,670
8,218
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Magdea
Izanami
12
2 / 0 / 7
6,703
1,341
6,453
2,836
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
bioRival
Merlin
12
2 / 0 / 7
7,028
1,406
8,101
1,695
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
2
Kills
9
9
Deaths
2
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
7
5.5
W
1
1
5
3.5
W
Sobek
KyeQQQQ
Sobek
2
0
7
5.5
W
Izanami
Magdea
Izanami
2
0
7
5.5
L
Cabrakan
1
2
1
0.75
L
King Arthur
SinIsLaw
King Arthur
0
3
1
0.17
L
1
0
0
1
W
Merlin
bioRival
Merlin
2
0
7
5.5
L
Olorun
samunk
Olorun
0
0
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
32,964
36,456
Taken
23,410
28,815
Mitigated
17,696
3,558
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,513
221
299
1,186
3,193
1,792
0
1,139
2,054
22,104
374
W
5,227
765
0
701
7,468
5,719
0
2,236
5,070
0
9,887
W
Sobek
KyeQQQQ
Sobek
5,670
485
0
1,153
8,218
8,384
0
2,521
5,366
5,766
1,447
W
Izanami
Magdea
Izanami
6,453
4,729
0
680
2,836
1,072
0
786
2,050
0
22,791
L
Cabrakan
3,760
286
0
350
8,191
8,859
0
4,373
3,616
9,639
0
L
King Arthur
SinIsLaw
King Arthur
3,302
293
0
935
10,479
9,933
0
5,365
4,723
0
10,913
L
6,333
868
0
243
5,527
2,190
0
2,961
2,396
0
16,308
W
Merlin
bioRival
Merlin
8,101
757
0
0
1,695
729
0
26
1,624
19,583
0
L
Olorun
samunk
Olorun
3,062
1,696
268
400
2,904
1,113
0
1,576
1,290
10,510
1,636
L
4,761
831
0
1,362
9,355
6,720
0
4,912
4,054
0
9,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
32,902
91
Minions Killed
132
3
Camps Cleared
6
512,344
Distance Traveled
560,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,810
1,362
35
7
1
106,054
0
W
Tyr
5,975
1,195
10
2
0
128,389
0
W
Sobek
6,386
1,277
2
0
0
114,139
0
W
Izanami
6,703
1,341
51
10
2
99,410
0
L
Cabrakan
6,600
1,320
9
2
0
94,710
0
L
King Arthur
5,788
1,158
17
3
0
108,199
0
L
Susano
6,225
1,245
31
6
3
121,271
0
W
Merlin
7,028
1,406
34
7
3
112,746
0
L
Olorun
5,761
1,152
25
5
0
74,885
0
L
Mulan
5,764
1,153
9
2
0
113,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role