Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Brendulls
Agni
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 102L
1,562 Elo+
Party 1
Achilles
Achilles
CloudedOni
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,558 Elo+
Party 1
Baba Yaga
Baba Yaga
DarthWyatt96-ttv
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,375 Elo+
Solo
Ra
Ra
Redeeméd
Ra
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
790W - 827L
1,489 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,497 Elo+

VS

Team Averages
Level 140
1,453 SR
1,518 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LordKrulcifer
Thanatos
Level 157
God Stats
8W - 8L
1,500 SR
Queue Stats
545W - 558L
1,526 Elo+
Solo
Skadi
Skadi
TewGenders
Skadi
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 141L
1,483 Elo+
Solo
Atlas
Atlas
TruthUNnamed
Atlas
Level 149
God Stats
23W - 17L
1,281 SR
Queue Stats
728W - 754L
1,260 Elo+
Solo
Guan Yu
Guan Yu
undrgrnd_jedi
Guan Yu
Level 109
God Stats
1W - 0L
1,485 SR
Queue Stats
18W - 16L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 5 / 6
6,908
628
5,440
6,207
2,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
11
2 / 1 / 4
7,377
671
6,382
4,048
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
CloudedOni
Achilles
16
8 / 4 / 6
9,193
836
15,013
18,134
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
16
2 / 4 / 13
8,989
817
16,868
11,472
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 8
8,606
782
13,207
14,296
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
7 / 2 / 12
10,399
945
12,547
21,101
15,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
LordKrulcifer
Thanatos
15
7 / 4 / 6
9,702
882
9,692
11,576
5,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
16
3 / 4 / 10
9,896
900
11,988
10,289
4,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

18
1 / 1 / 15
9,622
875
13,416
12,756
13,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
14
1 / 4 / 15
9,049
823
3,960
14,654
13,707
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
15
Kills
19
19
Deaths
15
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
6
0.8
W
Amaterasu
 
Amaterasu
7
2
12
6.5
L
Agni
2
1
4
4
L
Achilles
CloudedOni
Achilles
8
4
6
2.75
L
Baba Yaga
2
4
13
2.13
W
Thanatos
LordKrulcifer
Thanatos
7
4
6
2.5
L
2
5
8
1.2
W
Skadi
3
4
10
2
W
1
1
15
8.5
W
Guan Yu
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,910
Damage
51,603
54,157
Taken
70,376
36,026
Mitigated
52,784
18,987
Healing
34,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,440
523
0
27
6,207
2,245
0
975
5,104
0
8,150
W
Amaterasu
 
Amaterasu
12,547
4,415
801
8,448
21,101
15,969
1,647
8,423
12,065
0
18,247
L
Agni
6,382
171
684
847
4,048
1,537
0
852
3,113
10,573
347
L
Achilles
CloudedOni
Achilles
15,013
2,058
694
3,456
18,134
20,376
0
4,045
13,464
358
18,707
L
Baba Yaga
16,868
992
263
2,299
11,472
4,948
0
3,469
7,868
29,398
357
W
Thanatos
LordKrulcifer
Thanatos
9,692
2,504
1,503
5,167
11,576
5,301
1,630
7,406
3,836
0
18,193
L
13,207
566
4,835
5,882
14,296
6,920
0
4,075
9,928
28,885
443
W
Skadi
11,988
3,089
1,496
756
10,289
4,071
3,067
5,521
4,555
0
31,309
W
13,416
5,018
1,560
1,338
12,756
13,736
1,628
7,087
5,172
33,303
0
W
Guan Yu
3,960
887
8,589
4,936
14,654
13,707
745
6,370
7,651
0
13,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
48,668
99
Minions Killed
124
0
Camps Cleared
0
844,544
Distance Traveled
1,114,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,908
628
3
0
0
107,664
0
W
Amaterasu
10,399
945
15
1
0
263,776
0
L
Agni
7,377
671
10
1
0
122,543
0
L
Achilles
9,193
836
14
1
0
209,238
0
L
Baba Yaga
8,989
817
45
4
0
210,270
0
W
Thanatos
9,702
882
19
2
0
206,474
0
L
Ra
8,606
782
27
2
0
194,829
0
W
Skadi
9,896
900
38
3
0
198,494
0
W
Atlas
9,622
875
27
2
0
210,678
0
W
Guan Yu
9,049
823
25
2
0
235,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role