Player Matchup

Mercury
Mercury
Silver II
FalseSoul
Mercury
Silver II
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 36L
1,454 MMR
Party 1
Ares
Ares
Bronze III
Fncy_-
Ares
Bronze III
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 58L
1,454 MMR
Solo
Osiris
Osiris
Bronze III
Nameplate
Osiris
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Neondr1py
Morgan Le Fay
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Xbalanque
Xbalanque
Silver II
TDooogers
Xbalanque
Silver II
Level 145
God Stats
14W - 4L
1,500 SR
Queue Stats
43W - 38L
1,454 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,500 SR
1,454 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,518 SR
1,454 MMR
Gilgamesh
Gilgamesh
Bronze III
AwyomingBison
Gilgamesh
Bronze III
Level 95
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Anhur
Anhur
Bronze III
Combatsmurf42
Anhur
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,408 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
MisterMejia
Hun Batz
Bronze III
Level 93
God Stats
35W - 29L
1,383 SR
Queue Stats
199W - 187L
1,454 MMR
Solo
Agni
Agni
Bronze III
Soultaker499
Agni
Bronze III
Level 157
God Stats
6W - 6L
1,500 SR
Queue Stats
44W - 36L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold V
bossman9412
Ganesha
Gold V
Level 53
God Stats
8W - 5L
1,520 SR
Queue Stats
21W - 32L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FalseSoul
Mercury
10
1 / 0 / 0
5,065
563
1,480
6,179
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Fncy_-
Ares
9
0 / 1 / 1
5,047
561
1,276
6,823
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Nameplate
Osiris
9
0 / 2 / 0
5,247
583
4,942
10,338
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Neondr1py
Morgan Le Fay
6
0 / 2 / 0
4,217
469
966
2,956
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
TDooogers
Xbalanque
10
0 / 0 / 0
5,175
575
6,320
5,725
2,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Ao KuangArachneLoki

VS

Bans
BellonaThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwyomingBison
Gilgamesh
10
1 / 0 / 1
6,233
693
4,782
7,269
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
4,919
547
3,631
4,671
1,483
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hun Batz
MisterMejia
Hun Batz
13
2 / 0 / 1
6,355
706
2,037
5,676
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 0
6,289
699
3,682
2,844
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
bossman9412
Ganesha
9
0 / 0 / 1
5,557
617
2,322
8,074
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AwyomingBison
Gilgamesh
1
0
1
1.5
W
0
1
0
0
L
Mercury
FalseSoul
Mercury
1
0
0
1
L
Ares
Fncy_-
Ares
0
1
1
0.5
W
Hun Batz
MisterMejia
Hun Batz
2
0
1
2.5
L
Osiris
Nameplate
Osiris
0
2
0
0
L
Morgan Le Fay
Neondr1py
Morgan Le Fay
0
2
0
0
W
2
0
0
2
L
Xbalanque
TDooogers
Xbalanque
0
0
0
0
W
Ganesha
bossman9412
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,984
Damage
16,454
32,021
Taken
28,534
21,684
Mitigated
16,242
10,459
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AwyomingBison
Gilgamesh
4,782
1,327
0
1,804
7,269
5,977
0
0
6,524
0
39,923
W
3,631
2,088
0
1,800
4,671
1,483
252
249
4,422
0
44,497
L
Mercury
FalseSoul
Mercury
1,480
776
0
1,867
6,179
2,503
0
476
5,703
0
41,679
L
Ares
Fncy_-
Ares
1,276
132
0
2,012
6,823
5,385
0
2,584
4,239
15,622
0
W
Hun Batz
MisterMejia
Hun Batz
2,037
355
0
4,222
5,676
2,178
0
171
5,435
0
57,573
L
Osiris
Nameplate
Osiris
4,942
1,970
0
3,562
10,338
10,779
0
0
9,550
0
38,738
L
Morgan Le Fay
Neondr1py
Morgan Le Fay
966
85
0
569
2,956
1,006
70
1,687
1,269
16,685
0
W
3,682
543
0
1,036
2,844
932
0
833
2,011
41,098
2,697
L
Xbalanque
TDooogers
Xbalanque
6,320
2,913
0
2,449
5,725
2,011
0
1,127
4,598
0
47,843
W
Ganesha
bossman9412
Ganesha
2,322
186
0
2,701
8,074
5,672
0
989
7,085
17,295
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
29,353
280
Minions Killed
374
0
Camps Cleared
0
867,804
Distance Traveled
961,862
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,233
693
80
9
0
172,315
0
W
Anhur
4,919
547
107
12
0
157,993
1
L
Mercury
5,065
563
76
8
0
229,227
0
L
Ares
5,047
561
22
2
0
189,414
4
W
Hun Batz
6,355
706
106
12
0
239,908
2
L
Osiris
5,247
583
68
8
0
189,727
3
L
Morgan Le Fay
4,217
469
30
3
0
86,693
0
W
Agni
6,289
699
81
9
0
186,737
1
L
Xbalanque
5,175
575
84
9
0
172,743
1
W
Ganesha
5,557
617
0
0
0
204,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role