Player Matchup

Nike
Nike
Silver II
C_HaXXeR
Nike
Silver II
Level 156
God Stats
4W - 4L
1,634 SR
Queue Stats
66W - 69L
1,490 MMR
Solo
Thanatos
Thanatos
Gold V
ICarryYouToWin
Thanatos
Gold V
Level 105
God Stats
4W - 7L
1,555 SR
Queue Stats
121W - 127L
1,395 MMR
Party 1
Agni
Agni
Gold III
Lord Salgant
Agni
Gold III
Level 140
God Stats
5W - 5L
1,438 SR
Queue Stats
30W - 34L
1,599 MMR
Party 1
Rama
Rama
Bronze III
XxBabaH4z3xX
Rama
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,454 MMR
Party 2
Ares
Ares
Bronze III
Yuukkiiii
Ares
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,525 SR
1,488 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 154
1,583 SR
1,488 MMR
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Doubeé
Hachiman
Bronze III
Level 166
God Stats
5W - 0L
1,752 SR
Queue Stats
15W - 6L
1,500 MMR
Party 3
Charon
Charon
Gold IV
K1dsleyyy
Charon
Gold IV
Level 187
God Stats
2W - 6L
1,266 SR
Queue Stats
217W - 204L
1,474 MMR
Solo
Bastet
Bastet
Bronze III
KasparsLV
Bastet
Bronze III
Level 190
God Stats
3W - 1L
1,834 SR
Queue Stats
3W - 1L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Gold IV
NeoScar
Nu Wa
Gold IV
Level 166
God Stats
20W - 16L
1,564 SR
Queue Stats
200W - 189L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 3 / 0
5,881
588
3,511
8,038
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
9
0 / 3 / 0
4,773
477
2,735
9,067
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 0
5,291
529
2,659
4,865
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
0 / 5 / 0
4,611
461
2,501
7,313
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ares
7
0 / 3 / 0
4,521
452
2,072
8,467
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BellonaBake KujiraSusanoKukulkan

VS

Bans
Maman BrigitteDanzaburouThorJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 1
6,319
632
2,910
6,487
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Doubeé
Hachiman
11
6 / 0 / 3
6,553
655
9,385
4,707
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
K1dsleyyy
Charon
11
1 / 0 / 8
6,376
638
3,542
5,558
3,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
KasparsLV
Bastet
12
4 / 0 / 1
5,876
588
6,198
9,288
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
NeoScar
Nu Wa
12
2 / 0 / 1
6,231
623
1,540
1,550
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
15
15
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
1
2.5
L
Nike
1
3
0
0.33
W
Hachiman
Doubeé
Hachiman
6
0
3
7.5
L
Thanatos
0
3
0
0
W
Charon
K1dsleyyy
Charon
1
0
8
5
W
Bastet
KasparsLV
Bastet
4
0
1
4.5
L
0
1
0
0
W
Nu Wa
NeoScar
Nu Wa
2
0
1
2.5
L
0
5
0
0
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,478
Damage
23,575
37,750
Taken
27,590
16,624
Mitigated
11,223
11,383
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,910
330
0
1,250
6,487
1,823
0
0
5,999
0
41,377
L
Nike
3,511
310
0
2,196
8,038
3,876
0
0
8,038
0
43,463
W
Hachiman
Doubeé
Hachiman
9,385
5,689
0
1,632
4,707
1,852
779
728
3,979
0
51,620
L
Thanatos
2,735
646
0
6,020
9,067
3,170
0
367
8,644
0
35,378
W
Charon
K1dsleyyy
Charon
3,542
709
0
2,464
5,558
3,939
260
1,443
4,084
20,102
1,032
W
Bastet
KasparsLV
Bastet
6,198
1,554
0
4,822
9,288
3,012
7
1,184
7,835
0
42,392
L
2,659
240
0
996
4,865
1,523
0
882
3,897
43,031
329
W
Nu Wa
NeoScar
Nu Wa
1,540
283
0
250
1,550
597
0
956
496
47,300
1,295
L
2,501
1,727
0
923
7,313
2,537
0
1,386
5,927
0
33,779
L
Ares
2,072
131
109
1,139
8,467
5,518
0
2,123
6,322
13,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
31,355
311
Minions Killed
341
0
Camps Cleared
0
980,905
Distance Traveled
1,055,872
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,319
632
80
8
0
208,629
2
L
Nike
5,881
588
77
8
0
196,666
1
W
Hachiman
6,553
655
72
7
0
192,078
0
L
Thanatos
4,773
477
65
7
0
208,633
0
W
Charon
6,376
638
33
3
0
212,653
4
W
Bastet
5,876
588
66
7
0
249,102
0
L
Agni
5,291
529
97
10
0
208,097
2
W
Nu Wa
6,231
623
90
9
0
193,410
0
L
Rama
4,611
461
61
6
0
177,047
2
L
Ares
4,521
452
11
1
0
190,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role