Player Matchup

Nox
Nox
Jawmal
Nox
Level 37
God Stats
7W - 0L
1,868 SR
Queue Stats
13W - 4L
1,743 Elo+
Party 2
Charybdis
Charybdis
JayUnknown
Charybdis
Level 65
God Stats
7W - 1L
1,953 SR
Queue Stats
9W - 2L
1,743 Elo+
Party 2
Ares
Ares
souleater2002
Ares
Level 47
God Stats
10W - 0L
1,935 SR
Queue Stats
18W - 1L
1,718 Elo+
Party 2
Team Averages
Level 50
1,918 SR
1,735 Elo+

VS

Team Averages
Level 51
1,550 SR
1,595 Elo+
Morgan Le Fay
Morgan Le Fay
ARCTIC HOUL
Morgan Le Fay
Level 25
God Stats
5W - 3L
1,973 SR
Queue Stats
7W - 5L
1,764 Elo+
Party 1
Thanatos
Thanatos
AVC5320
Thanatos
Level 63
God Stats
1W - 2L
1,502 SR
Queue Stats
15W - 10L
1,632 Elo+
Party 1
Sun Wukong
Sun Wukong
KamMANN05
Sun Wukong
Level 66
God Stats
0W - 4L
1,176 SR
Queue Stats
38W - 37L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jawmal
Nox
16
4 / 1 / 13
11,095
793
10,636
13,424
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
JayUnknown
Charybdis
17
10 / 2 / 7
12,080
863
17,234
11,117
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 12
10,418
744
9,948
15,814
16,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ARCTIC HOUL
Morgan Le Fay
13
0 / 7 / 4
8,641
617
11,623
13,153
5,259
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
AVC5320
Thanatos
14
3 / 7 / 1
9,680
691
10,576
14,901
6,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
KamMANN05
Sun Wukong
12
1 / 5 / 1
8,422
602
6,964
15,787
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ARCTIC HOUL
Morgan Le Fay
0
7
4
0.29
L
Thanatos
AVC5320
Thanatos
3
7
1
0.5
W
Nox
Jawmal
Nox
4
1
13
10.5
W
Charybdis
JayUnknown
Charybdis
10
2
7
6.75
L
Sun Wukong
KamMANN05
Sun Wukong
1
5
1
0.3
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,818
Damage
29,163
40,355
Taken
43,841
27,560
Mitigated
24,458
8,334
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ARCTIC HOUL
Morgan Le Fay
11,623
1,011
0
333
13,153
5,259
350
5,714
7,439
24,085
0
L
Thanatos
AVC5320
Thanatos
10,576
2,241
0
5,091
14,901
6,669
0
6,481
8,420
0
31,926
W
Nox
Jawmal
Nox
10,636
635
0
3,824
13,424
6,058
325
4,030
9,059
44,499
0
W
Charybdis
JayUnknown
Charybdis
17,234
8,513
0
2,130
11,117
4,720
1,497
2,886
8,011
0
66,862
L
Sun Wukong
KamMANN05
Sun Wukong
6,964
1,894
0
2,629
15,787
12,530
247
8,275
7,512
0
27,313
W
9,948
1,239
0
2,380
15,814
16,782
1,252
5,171
10,331
16,702
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
26,743
172
Minions Killed
117
0
Camps Cleared
0
780,163
Distance Traveled
668,982
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,641
617
29
2
0
214,982
0
L
Thanatos
9,680
691
41
3
0
210,627
0
W
Nox
11,095
793
76
5
0
262,455
1
W
Charybdis
12,080
863
90
6
0
249,399
2
L
Sun Wukong
8,422
602
47
3
0
243,373
0
W
Ares
10,418
744
6
0
0
268,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role