Player Matchup

Xing Tian
Xing Tian
Gregwan Kenobi
Xing Tian
Level 100
God Stats
3W - 4L
1,285 SR
Queue Stats
112W - 101L
1,299 Elo+
Party 2
Cliodhna
Cliodhna
SIEF33
Cliodhna
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 106L
1,299 Elo+
Party 2
Chernobog
Chernobog
TripCT
Chernobog
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Party 2
Mercury
Mercury
Warmacky
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,522 Elo+
Solo
Atlas
Atlas
iFlanky
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,299 Elo+
Party 2
Team Averages
Level 70
1,457 SR
1,384 Elo+

VS

Team Averages
Level 136
1,500 SR
1,568 Elo+
Gilgamesh
Gilgamesh
Corey2123
Gilgamesh
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,570 Elo+
Solo
Sol
Sol
Direbear Grylls
Sol
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
92W - 74L
1,618 Elo+
Party 1
Nox
Nox
MasterJ2687
Nox
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,585 Elo+
Party 1
Thor
Thor
SyphersRage
Thor
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 44L
1,513 Elo+
Solo
He Bo
He Bo
iDrogao
He Bo
Level 154
God Stats
6W - 9L
1,500 SR
Queue Stats
277W - 263L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gregwan Kenobi
Xing Tian
16
3 / 3 / 11
7,895
718
11,404
26,517
21,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SIEF33
Cliodhna
15
5 / 6 / 8
8,648
786
12,345
12,356
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
TripCT
Chernobog
15
3 / 4 / 11
8,389
763
7,029
10,663
5,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Warmacky
Mercury
14
1 / 6 / 9
7,506
682
3,268
9,906
4,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
iFlanky
Atlas
16
5 / 3 / 10
9,313
847
12,763
14,742
17,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Corey2123
Gilgamesh
17
10 / 4 / 8
10,323
938
17,193
18,503
21,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 2 / 14
9,043
822
16,995
10,879
4,542
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 3 / 9
8,280
753
7,739
7,637
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 3 / 13
8,962
815
12,870
9,896
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
iDrogao
He Bo
17
10 / 5 / 5
10,519
956
12,674
10,458
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
71
17
Kills
22
22
Deaths
17
49
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Corey2123
Gilgamesh
10
4
8
3.5
W
0
2
14
3.5
L
Xing Tian
Gregwan Kenobi
Xing Tian
3
3
11
2.83
W
1
3
9
1.83
L
Cliodhna
SIEF33
Cliodhna
5
6
8
1.5
W
1
3
13
2.5
L
Chernobog
TripCT
Chernobog
3
4
11
2.13
L
Mercury
Warmacky
Mercury
1
6
9
0.92
W
He Bo
iDrogao
He Bo
10
5
5
2.5
L
Atlas
iFlanky
Atlas
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,809
Damage
67,471
74,184
Taken
57,373
56,696
Mitigated
38,869
23,320
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Corey2123
Gilgamesh
17,193
4,009
881
3,015
18,503
21,171
84
6,711
10,849
2,005
23,527
W
16,995
4,744
725
4,738
10,879
4,542
654
4,530
5,989
39,793
1,948
L
Xing Tian
Gregwan Kenobi
Xing Tian
11,404
951
3,287
10,527
26,517
21,758
0
14,633
11,407
16,038
0
W
7,739
762
373
1,124
7,637
4,476
184
3,798
3,495
13,464
723
L
Cliodhna
SIEF33
Cliodhna
12,345
1,350
934
1,475
12,356
7,218
0
3,748
8,374
0
22,196
W
12,870
607
1,781
1,718
9,896
4,574
0
3,732
5,803
0
19,466
L
Chernobog
TripCT
Chernobog
7,029
2,919
1,333
583
10,663
5,059
0
6,586
3,809
0
17,811
L
Mercury
Warmacky
Mercury
3,268
666
446
267
9,906
4,665
0
5,349
4,474
0
8,224
W
He Bo
iDrogao
He Bo
12,674
995
912
1,496
10,458
4,106
472
3,572
6,437
19,011
0
L
Atlas
iFlanky
Atlas
12,763
4,383
1,929
2,539
14,742
17,996
0
7,393
7,246
20,064
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
47,127
92
Minions Killed
118
0
Camps Cleared
0
1,080,772
Distance Traveled
1,068,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,323
938
26
2
0
226,614
0
W
Sol
9,043
822
47
4
0
224,075
0
L
Xing Tian
7,895
718
10
1
0
233,245
0
W
Nox
8,280
753
20
2
0
194,507
0
L
Cliodhna
8,648
786
17
2
0
204,351
0
W
Thor
8,962
815
12
1
0
217,472
0
L
Chernobog
8,389
763
33
3
0
217,493
0
L
Mercury
7,506
682
17
2
0
223,130
0
W
He Bo
10,519
956
13
1
0
205,596
0
L
Atlas
9,313
847
15
1
0
202,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role