Player Matchup

Ares
Ares
Darth_Ruin84
Ares
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 162L
1,402 Elo+
Solo
Lancelot
Lancelot
Nikkurh
Lancelot
Level 64
God Stats
50W - 80L
1,550 SR
Queue Stats
114W - 112L
1,525 Elo+
Solo
Ullr
Ullr
Turtosity
Ullr
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,681 Elo+
Party 1
Ymir
Ymir
biigredbeard
Ymir
Level 5
God Stats
1W - 1L
1,478 SR
Queue Stats
2W - 1L
1,681 Elo+
Party 1
King Arthur
King Arthur
blackarcane
King Arthur
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,506 SR
1,558 Elo+

VS

Team Averages
Level 83
1,487 SR
1,445 Elo+
Sylvanus
Sylvanus
Andres_Lagarza
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,306 Elo+
Solo
Cu Chulainn
Cu Chulainn
Grantual
Cu Chulainn
Level 47
God Stats
178W - 155L
1,231 SR
Queue Stats
315W - 318L
1,409 Elo+
Solo
Hachiman
Hachiman
Lettuce42069
Hachiman
Level 65
God Stats
3W - 3L
1,360 SR
Queue Stats
40W - 36L
1,518 Elo+
Solo
Kukulkan
Kukulkan
SAMUELYONGKINGS
Kukulkan
Level 109
God Stats
4W - 1L
1,842 SR
Queue Stats
162W - 155L
1,519 Elo+
Solo
Arachne
Arachne
ZeroGab
Arachne
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 46L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,768
481
5,102
10,589
8,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Nikkurh
Lancelot
1
0 / 0 / 0
3,795
316
0
0
0
Ullr
11
0 / 0 / 0
5,428
452
2,825
5,065
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,654
471
212
5,329
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
blackarcane
King Arthur
9
3 / 4 / 0
5,982
499
7,082
14,021
11,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 2
6,182
515
2,317
8,143
4,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Grantual
Cu Chulainn
12
3 / 2 / 2
7,492
624
9,007
15,387
11,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Lettuce42069
Hachiman
13
0 / 0 / 1
7,096
591
3,706
5,111
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
13
1 / 0 / 3
7,333
611
3,817
5,034
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ZeroGab
Arachne
12
4 / 1 / 2
6,888
574
3,873
10,503
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
4
Kills
8
8
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
2
1
L
1
3
0
0.33
W
Cu Chulainn
Grantual
Cu Chulainn
3
2
2
2
W
Hachiman
Lettuce42069
Hachiman
0
0
1
0.5
L
Lancelot
Nikkurh
Lancelot
0
0
0
0
W
Kukulkan
1
0
3
2.5
L
Ullr
0
0
0
0
W
Arachne
ZeroGab
Arachne
4
1
2
5
L
0
1
0
0
L
King Arthur
blackarcane
King Arthur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,221
Damage
22,720
35,004
Taken
44,178
24,200
Mitigated
24,797
5,862
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,317
743
1,275
2,379
8,143
4,239
176
1,265
6,878
23,585
0
L
5,102
437
0
1,680
10,589
8,036
0
3,670
6,919
33,118
3,043
W
Cu Chulainn
Grantual
Cu Chulainn
9,007
1,574
0
4,607
15,387
11,984
0
683
14,704
0
46,943
W
Hachiman
Lettuce42069
Hachiman
3,706
2,110
0
2,883
5,111
1,998
1,061
0
5,111
0
55,169
L
Lancelot
Nikkurh
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
3,817
974
0
775
5,034
2,129
0
1,695
3,339
56,092
874
L
Ullr
2,825
458
0
1,158
5,065
1,817
0
566
4,499
0
43,970
W
Arachne
ZeroGab
Arachne
3,873
2,744
0
5,282
10,503
4,447
459
1,629
8,874
0
43,451
L
212
0
0
950
5,329
3,031
0
1,067
4,262
13,004
0
L
King Arthur
blackarcane
King Arthur
7,082
1,116
0
2,074
14,021
11,316
0
725
13,296
0
27,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
34,991
214
Minions Killed
369
0
Camps Cleared
0
925,665
Distance Traveled
1,110,781
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,182
515
40
3
0
212,342
4
L
Ares
5,768
481
71
6
0
216,046
2
W
Cu Chulainn
7,492
624
64
5
0
219,658
0
W
Hachiman
7,096
591
94
8
0
196,624
0
L
Lancelot
3,795
316
0
0
0
740
0
W
Kukulkan
7,333
611
109
9
0
209,620
0
L
Ullr
5,428
452
75
6
0
214,383
6
W
Arachne
6,888
574
62
5
0
272,537
0
L
Ymir
5,654
471
28
2
0
247,662
0
L
King Arthur
5,982
499
40
3
0
246,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role