Player Matchup

Ravana
Ravana
BLACKOUTbo2
Ravana
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,487 Elo+
Solo
Discordia
Discordia
Spidyrara1124
Discordia
Level 133
God Stats
1W - 1L
1,811 SR
Queue Stats
14W - 6L
1,477 Elo+
Solo
Mulan
Mulan
Squidward9
Mulan
Level 107
God Stats
2W - 0L
1,634 SR
Queue Stats
224W - 223L
1,418 Elo+
Solo
Team Averages
Level 126
1,648 SR
1,461 Elo+

VS

Team Averages
Level 92
1,566 SR
1,589 Elo+
Izanami
Izanami
Stetson121
Izanami
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 1
Achilles
Achilles
ThisPOSgame
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,714 Elo+
Party 1
Janus
Janus
mipapi
Janus
Level 124
God Stats
10W - 11L
1,698 SR
Queue Stats
126W - 115L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 3 / 7
9,865
658
5,689
14,695
12,554
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Spidyrara1124
Discordia
17
8 / 1 / 2
11,764
784
16,834
7,757
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
16
1 / 0 / 8
10,564
704
7,804
15,284
10,882
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Stetson121
Izanami
14
0 / 4 / 3
9,220
615
5,170
11,595
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ThisPOSgame
Achilles
16
4 / 6 / 0
10,660
711
15,819
20,490
26,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
mipapi
Janus
8
0 / 0 / 2
7,948
530
951
3,222
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
3
7
1.5
W
Discordia
Spidyrara1124
Discordia
8
1
2
9
W
Mulan
1
0
8
5
L
Izanami
Stetson121
Izanami
0
4
3
0.38
L
Achilles
ThisPOSgame
Achilles
4
6
0
0.67
L
Janus
mipapi
Janus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
21,940
37,736
Taken
35,307
26,135
Mitigated
31,126
7,524
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
5,689
1,783
0
3,984
14,695
12,554
308
817
13,367
0
33,229
W
Discordia
Spidyrara1124
Discordia
16,834
1,241
200
1,920
7,757
2,699
596
291
7,188
52,835
1,704
W
Mulan
7,804
1,125
0
1,420
15,284
10,882
435
1,135
13,561
0
36,250
L
Izanami
Stetson121
Izanami
5,170
3,456
0
885
11,595
3,994
0
7,822
3,590
0
27,737
L
Achilles
ThisPOSgame
Achilles
15,819
2,840
250
4,209
20,490
26,082
0
7,671
12,535
1,728
38,307
L
Janus
mipapi
Janus
951
0
0
49
3,222
1,050
0
568
2,652
9,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
27,828
180
Minions Killed
116
0
Camps Cleared
0
764,027
Distance Traveled
525,672
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,865
658
32
2
0
255,896
2
W
Discordia
11,764
784
81
5
0
235,775
0
W
Mulan
10,564
704
67
4
0
272,356
5
L
Izanami
9,220
615
45
3
0
221,970
0
L
Achilles
10,660
711
47
3
0
242,037
0
L
Janus
7,948
530
24
2
0
61,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role