Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LosMeoChikoTee
King Arthur
Level 140
God Stats
3W - 2L
1,343 SR
Queue Stats
89W - 70L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
RavenHellsing18
Cthulhu
Level 65
God Stats
2W - 1L
1,683 SR
Queue Stats
5W - 3L
1,544 Elo+
Solo
Osiris
Osiris
Wendigo744
Osiris
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,585 Elo+
Solo
Team Averages
Level 112
1,505 SR
1,549 Elo+

VS

Team Averages
Level 127
1,463 SR
1,505 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Aldoschickens
Atlas
Level 97
God Stats
5W - 6L
1,621 SR
Queue Stats
30W - 28L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Five I Nine
Gilgamesh
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 164L
1,500 Elo+
Solo
Chaac
Chaac
LIFT DZ NTZ
Chaac
Level 203
God Stats
14W - 17L
1,337 SR
Queue Stats
668W - 621L
1,500 Elo+
Solo
Cernunnos
Cernunnos
snakeeyes226328
Cernunnos
Level 69
God Stats
2W - 4L
1,360 SR
Queue Stats
16W - 13L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
1 / 0 / 2
4,582
764
1,980
2,832
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
 
Thanatos
7
2 / 1 / 1
4,229
705
1,852
5,493
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
LosMeoChikoTee
King Arthur
8
0 / 0 / 0
4,526
754
282
3,231
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,965
661
1,822
3,292
1,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Wendigo744
Osiris
5
0 / 0 / 0
3,396
566
2,120
4,221
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
7
0 / 3 / 1
3,702
617
1,982
4,989
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 0 / 0
3,369
562
1,363
2,843
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Five I Nine
Gilgamesh
1
0 / 0 / 0
2,777
463
0
289
92
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 0
3,837
640
620
4,536
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
snakeeyes226328
Cernunnos
6
0 / 1 / 0
3,520
587
1,888
2,646
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
0
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
2
2
W
Thanatos
 
Thanatos
2
1
1
2.5
L
Maman Brigitte
 
Maman Brigitte
0
3
1
0.17
L
0
0
0
0
L
Gilgamesh
Five I Nine
Gilgamesh
0
0
0
0
L
0
0
0
0
W
King Arthur
LosMeoChikoTee
King Arthur
0
0
0
0
W
1
0
0
1
W
Osiris
Wendigo744
Osiris
0
0
0
0
L
Cernunnos
snakeeyes226328
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,056
Damage
5,853
19,069
Taken
15,303
7,923
Mitigated
6,050
7,504
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,980
410
0
738
2,832
927
0
1,300
1,532
26,694
0
W
Thanatos
 
Thanatos
1,852
421
0
3,040
5,493
1,970
0
669
4,824
0
22,946
L
Maman Brigitte
 
Maman Brigitte
1,982
97
0
625
4,989
1,518
0
1,691
3,064
20,080
405
L
1,363
750
0
1,141
2,843
1,674
0
1,192
1,651
9,106
0
L
Gilgamesh
Five I Nine
Gilgamesh
0
0
0
140
289
92
0
0
289
0
1,089
L
620
246
0
3,510
4,536
1,940
0
47
4,481
0
24,019
W
King Arthur
LosMeoChikoTee
King Arthur
282
45
0
250
3,231
1,167
0
0
3,231
0
28,027
W
1,822
381
723
1,191
3,292
1,572
0
581
2,711
10,093
0
W
Osiris
Wendigo744
Osiris
2,120
648
0
1,562
4,221
2,287
0
782
3,439
0
17,615
L
Cernunnos
snakeeyes226328
Cernunnos
1,888
959
0
750
2,646
826
0
630
2,016
0
18,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,698
Gold Earned
17,205
192
Minions Killed
134
0
Camps Cleared
0
661,651
Distance Traveled
514,465
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,582
764
52
9
0
127,155
0
W
Thanatos
4,229
705
45
8
0
148,961
0
L
Maman Brigitte
3,702
617
33
6
0
132,834
0
L
Atlas
3,369
562
5
1
0
119,178
1
L
Gilgamesh
2,777
463
3
1
0
18,260
1
L
Chaac
3,837
640
55
9
0
134,955
1
W
King Arthur
4,526
754
54
9
0
122,394
0
W
Cthulhu
3,965
661
11
2
0
126,006
0
W
Osiris
3,396
566
30
5
0
137,135
0
L
Cernunnos
3,520
587
38
6
0
109,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role