Player Matchup

Surtr
Surtr
Gold V
DarkShadow57422
Surtr
Gold V
Level 140
God Stats
8W - 7L
1,500 SR
Queue Stats
90W - 72L
1,666 MMR
Party 1
Geb
Geb
Gold V
Jahmaican7908
Geb
Gold V
Level 120
God Stats
8W - 12L
1,500 SR
Queue Stats
99W - 80L
1,666 MMR
Party 1
Medusa
Medusa
Gold V
LordGriffinOG
Medusa
Gold V
Level 148
God Stats
12W - 4L
1,748 SR
Queue Stats
98W - 78L
1,666 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,583 SR
1,666 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,659 SR
1,653 MMR
Bastet
Bastet
Gold IV
Askingbob
Bastet
Gold IV
Level 126
God Stats
2W - 4L
1,779 SR
Queue Stats
92W - 92L
1,739 MMR
Solo
Hou Yi
Hou Yi
Gold II
Emberox
Hou Yi
Gold II
Level 159
God Stats
5W - 10L
1,531 SR
Queue Stats
259W - 274L
1,608 MMR
Solo
Anubis
Anubis
Gold V
Tonylzzz
Anubis
Gold V
Level 129
God Stats
8W - 6L
1,666 SR
Queue Stats
22W - 29L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
10,829
722
11,600
19,929
23,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 1 / 10
10,533
702
7,036
12,668
13,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 2 / 5
11,982
799
21,163
17,067
7,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesKuzenboBake KujiraThothPersephone

VS

Bans
Ne ZhaAthenaAgniBacchusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Askingbob
Bastet
12
1 / 4 / 1
8,650
577
8,645
14,508
9,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Emberox
Hou Yi
14
0 / 4 / 3
9,098
607
15,273
14,980
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Tonylzzz
Anubis
16
2 / 5 / 1
10,455
697
10,606
14,518
7,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
Askingbob
Bastet
1
4
1
0.38
W
4
0
7
7.5
L
Hou Yi
Emberox
Hou Yi
0
4
3
0.38
W
2
1
10
7
W
7
2
5
4.75
L
Anubis
Tonylzzz
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,799
Damage
34,524
49,664
Taken
44,006
44,146
Mitigated
24,774
9,452
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Askingbob
Bastet
8,645
1,132
0
1,305
14,508
9,605
0
1,935
11,854
0
25,339
W
11,600
2,762
0
4,341
19,929
23,161
904
3,577
15,501
2,190
31,088
L
Hou Yi
Emberox
Hou Yi
15,273
6,802
0
4,072
14,980
7,867
0
3,717
10,268
0
41,300
W
7,036
328
0
1,348
12,668
13,562
186
2,580
9,728
26,477
0
W
21,163
6,425
0
3,763
17,067
7,423
1,508
4,576
11,963
0
86,986
L
Anubis
Tonylzzz
Anubis
10,606
168
0
4,042
14,518
7,302
0
2,043
11,883
48,465
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
28,203
208
Minions Killed
187
0
Camps Cleared
0
904,293
Distance Traveled
705,854
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,650
577
20
1
0
231,774
0
W
Surtr
10,829
722
42
3
0
290,364
3
L
Hou Yi
9,098
607
73
5
0
240,296
1
W
Geb
10,533
702
38
3
0
325,959
0
W
Medusa
11,982
799
128
9
0
287,970
3
L
Anubis
10,455
697
94
6
0
233,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role