Player Matchup

Thor
Thor
 
Thor
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FIRELACOMINO
Artemis
Level 68
God Stats
1W - 2L
1,147 SR
Queue Stats
24W - 21L
1,609 Elo+
Solo
Bellona
Bellona
MrRhodesyHD
Bellona
Level 120
God Stats
1W - 1L
1,266 SR
Queue Stats
15W - 5L
1,682 Elo+
Party 1
Agni
Agni
Plasmaz
Agni
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 58L
1,678 Elo+
Party 1
Ymir
Ymir
UmbraArtifex
Ymir
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,465 Elo+
Solo
Team Averages
Level 118
1,383 SR
1,587 Elo+

VS

Team Averages
Level 158
1,500 SR
1,583 Elo+
Merlin
Merlin
Marcisaur
Merlin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,623 Elo+
Solo
Ymir
Ymir
Red_to_Blue
Ymir
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
489W - 482L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Starbury_07
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,357 Elo+
Party 2
Camazotz
Camazotz
Zerkaholic
Camazotz
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,875 Elo+
Solo
Anubis
Anubis
berfomed
Anubis
Level 197
God Stats
8W - 9L
1,500 SR
Queue Stats
363W - 359L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 2 / 9
9,225
659
8,854
12,675
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
FIRELACOMINO
Artemis
14
3 / 2 / 2
7,974
570
6,943
10,174
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
MrRhodesyHD
Bellona
14
3 / 1 / 2
8,383
599
11,691
13,650
10,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
Plasmaz
Agni
15
8 / 0 / 3
9,936
710
13,209
7,302
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 7
7,858
561
5,432
10,840
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Marcisaur
Merlin
13
1 / 6 / 2
7,486
535
5,302
10,335
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
6,343
453
4,820
12,857
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Starbury_07
Ah Muzen Cab
11
0 / 6 / 2
5,942
424
4,099
11,729
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Camazotz
Zerkaholic
Camazotz
11
1 / 2 / 0
6,855
490
8,038
17,553
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
berfomed
Anubis
15
5 / 5 / 2
8,293
592
11,300
13,526
6,922
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
7
7
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
9
4.75
W
Artemis
FIRELACOMINO
Artemis
3
2
2
2
L
Merlin
Marcisaur
Merlin
1
6
2
0.33
W
Bellona
MrRhodesyHD
Bellona
3
1
2
4
W
Agni
Plasmaz
Agni
8
0
3
9.5
L
0
3
1
0.17
L
Ah Muzen Cab
Starbury_07
Ah Muzen Cab
0
6
2
0.17
W
3
2
7
3.25
L
Camazotz
Zerkaholic
Camazotz
1
2
0
0.5
L
Anubis
berfomed
Anubis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,129
Damage
33,559
54,641
Taken
66,000
31,375
Mitigated
37,107
9,410
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,854
1,772
0
500
12,675
5,631
0
5,758
6,917
0
81,313
W
Artemis
FIRELACOMINO
Artemis
6,943
4,013
0
2,555
10,174
4,011
296
5,799
4,375
0
61,447
L
Merlin
Marcisaur
Merlin
5,302
327
0
755
10,335
3,964
0
4,766
5,569
53,577
1,505
W
Bellona
MrRhodesyHD
Bellona
11,691
3,653
0
4,272
13,650
10,868
0
1,475
11,187
0
50,091
W
Agni
Plasmaz
Agni
13,209
1,114
0
595
7,302
2,398
1,157
3,619
3,638
72,773
1,150
L
4,820
1,489
0
2,517
12,857
10,943
0
4,106
8,751
29,525
0
L
Ah Muzen Cab
Starbury_07
Ah Muzen Cab
4,099
936
0
433
11,729
4,177
0
4,185
7,544
0
36,854
W
5,432
1,373
0
1,488
10,840
8,467
0
5,121
5,719
22,662
1,875
L
Camazotz
Zerkaholic
Camazotz
8,038
2,045
0
8,586
17,553
11,101
0
997
16,556
0
48,601
L
Anubis
berfomed
Anubis
11,300
86
0
4,820
13,526
6,922
0
4,293
9,233
67,178
2,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
34,919
444
Minions Killed
373
0
Camps Cleared
0
1,445,958
Distance Traveled
1,266,671
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,225
659
124
9
0
331,909
0
W
Artemis
7,974
570
88
6
0
247,547
0
L
Merlin
7,486
535
112
8
0
244,864
2
W
Bellona
8,383
599
71
5
0
298,562
1
W
Agni
9,936
710
119
9
0
280,275
1
L
Ymir
6,343
453
44
3
0
259,933
2
L
Ah Muzen Cab
5,942
424
48
3
0
247,418
1
W
Ymir
7,858
561
42
3
0
287,665
8
L
Camazotz
6,855
490
75
5
0
243,759
0
L
Anubis
8,293
592
94
7
0
270,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role