Player Matchup

Set
Set
Dementeddeer
Set
Level 87
God Stats
1W - 4L
1,368 SR
Queue Stats
10W - 13L
1,440 Elo+
Solo
Thoth
Thoth
ItsSimpzz
Thoth
Level 84
God Stats
3W - 3L
1,351 SR
Queue Stats
311W - 277L
1,350 Elo+
Solo
Achilles
Achilles
MemeLordBeefBoy
Achilles
Level 77
God Stats
87W - 86L
1,601 SR
Queue Stats
248W - 229L
1,428 Elo+
Solo
Ullr
Ullr
eswacker1
Ullr
Level 63
God Stats
11W - 7L
1,520 SR
Queue Stats
69W - 64L
1,494 Elo+
Solo
Yemoja
Yemoja
riydogg
Yemoja
Level 78
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 1L
1,823 Elo+
Solo
Team Averages
Level 78
1,512 SR
1,507 Elo+

VS

Team Averages
Level 80
1,465 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alucaddd97
Janus
Level 69
God Stats
30W - 43L
1,284 SR
Queue Stats
111W - 139L
1,495 Elo+
Solo
Fenrir
Fenrir
N7BRE
Fenrir
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 101L
1,498 Elo+
Solo
Thanatos
Thanatos
PaladiNO666
Thanatos
Level 69
God Stats
4W - 3L
1,542 SR
Queue Stats
223W - 189L
1,460 Elo+
Solo
Chang'e
Chang'e
siilentcryagent0
Chang'e
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,259
652
136
3,931
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
ItsSimpzz
Thoth
6
0 / 0 / 0
3,309
662
978
944
164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
6
0 / 0 / 0
3,717
743
1,770
2,883
1,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
7
2 / 0 / 0
3,849
770
966
1,647
453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
riydogg
Yemoja
5
0 / 0 / 2
3,672
734
786
3,147
1,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 2 / 0
2,975
595
1,013
3,252
950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
7
0 / 0 / 0
3,255
651
0
1,657
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
N7BRE
Fenrir
1
0 / 0 / 0
2,409
482
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
PaladiNO666
Thanatos
1
0 / 0 / 0
909
182
0
0
0
6
0 / 0 / 0
3,033
607
603
2,977
895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Janus
0
0
0
0
W
0
0
0
0
W
Thoth
ItsSimpzz
Thoth
0
0
0
0
W
Achilles
0
0
0
0
L
Fenrir
N7BRE
Fenrir
0
0
0
0
L
Thanatos
PaladiNO666
Thanatos
0
0
0
0
W
Ullr
2
0
0
2
W
Yemoja
riydogg
Yemoja
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,636
Damage
1,616
12,552
Taken
7,886
4,488
Mitigated
2,343
4,744
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,013
905
0
593
3,252
950
0
786
2,466
0
13,891
L
Janus
0
0
0
750
1,657
498
0
978
679
15,639
0
W
136
28
0
985
3,931
1,473
0
0
3,931
0
18,768
W
Thoth
ItsSimpzz
Thoth
978
40
0
500
944
164
0
0
944
18,191
0
W
Achilles
1,770
257
0
1,556
2,883
1,286
0
603
2,280
0
19,030
L
Fenrir
N7BRE
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
PaladiNO666
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
966
297
0
73
1,647
453
0
0
1,647
0
17,798
W
Yemoja
riydogg
Yemoja
786
260
563
1,067
3,147
1,112
96
0
3,147
8,224
3,869
L
603
99
0
1,098
2,977
895
0
0
2,654
9,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,806
Gold Earned
12,581
129
Minions Killed
70
0
Camps Cleared
0
469,129
Distance Traveled
241,610
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,975
595
22
4
0
88,239
1
L
Janus
3,255
651
31
6
0
83,112
0
W
Set
3,259
652
35
7
0
97,513
3
W
Thoth
3,309
662
21
4
0
102,950
0
W
Achilles
3,717
743
33
7
0
102,438
0
L
Fenrir
2,409
482
0
0
0
0
0
L
Thanatos
909
182
0
0
0
0
0
W
Ullr
3,849
770
26
5
0
86,786
0
W
Yemoja
3,672
734
14
3
0
79,442
0
L
Chang'e
3,033
607
17
3
0
70,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role