Player Matchup

Eset
Eset
DinSpace
Eset
Level 145
God Stats
7W - 1L
1,687 SR
Queue Stats
316W - 327L
1,517 Elo+
Party 1
Vulcan
Vulcan
MacFlash
Vulcan
Level 125
God Stats
10W - 2L
1,500 SR
Queue Stats
394W - 406L
1,389 Elo+
Solo
Rama
Rama
Morietz
Rama
Level 89
God Stats
2W - 1L
1,283 SR
Queue Stats
6W - 9L
1,219 Elo+
Solo
Maui
Maui
SpeedyGonsalez
Maui
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
678W - 249L
1,775 Elo+
Party 1
Charybdis
Charybdis
clubwortex
Charybdis
Level 155
God Stats
2W - 1L
1,240 SR
Queue Stats
437W - 199L
1,729 Elo+
Party 1
Team Averages
Level 134
1,442 SR
1,526 Elo+

VS

Team Averages
Level 127
1,474 SR
1,483 Elo+
Ah Puch
Ah Puch
Goobyplzluvmeh
Ah Puch
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 28L
1,464 Elo+
Party 2
Thor
Thor
Marsoc1656
Thor
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 130L
1,373 Elo+
Solo
Janus
Janus
Sartho
Janus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,509 Elo+
Party 2
Artio
Artio
Sqeaky
Artio
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
delaweed50
Heimdallr
Level 159
God Stats
2W - 3L
1,368 SR
Queue Stats
96W - 92L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 2 / 9
7,893
789
2,217
7,953
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
MacFlash
Vulcan
15
5 / 1 / 13
9,093
909
13,131
5,847
3,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Morietz
Rama
15
5 / 1 / 11
9,258
926
10,615
8,070
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 1 / 15
9,379
938
10,002
10,243
10,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
clubwortex
Charybdis
14
3 / 3 / 11
8,360
836
8,506
8,904
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,586
659
8,741
10,172
5,783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 2
6,799
680
4,260
8,382
4,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Sartho
Janus
15
4 / 1 / 2
8,075
808
10,639
6,882
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artio
Sqeaky
Artio
12
1 / 4 / 4
7,533
753
1,763
11,852
11,168
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
delaweed50
Heimdallr
13
0 / 4 / 3
6,619
662
5,437
9,794
4,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
18
Kills
7
8
Deaths
18
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
2
2
9
3.25
L
0
5
1
0.1
W
Vulcan
MacFlash
Vulcan
5
1
13
11.5
L
2
4
2
0.75
W
Rama
Morietz
Rama
5
1
11
10.5
L
Janus
Sartho
Janus
4
1
2
5
W
3
1
15
10.5
L
Artio
Sqeaky
Artio
1
4
4
0.75
W
Charybdis
clubwortex
Charybdis
3
3
11
2.83
L
Heimdallr
delaweed50
Heimdallr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,471
Damage
30,840
41,017
Taken
47,082
26,357
Mitigated
29,295
15,290
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
2,217
136
2,194
2,462
7,953
3,661
472
4,042
3,843
4,816
0
L
8,741
75
519
1,680
10,172
5,783
0
5,646
4,526
19,670
156
W
Vulcan
MacFlash
Vulcan
13,131
6,322
14
816
5,847
3,141
788
3,739
2,082
27,365
129
L
4,260
70
264
1,257
8,382
4,356
0
3,784
4,598
0
7,816
W
Rama
Morietz
Rama
10,615
6,205
17
1,776
8,070
4,137
2,739
3,961
4,053
0
19,708
L
Janus
Sartho
Janus
10,639
0
626
2,152
6,882
3,217
0
4,296
2,586
26,700
569
W
10,002
658
2,635
2,466
10,243
10,821
241
5,097
5,010
17,607
576
L
Artio
Sqeaky
Artio
1,763
102
2,142
2,354
11,852
11,168
0
5,042
6,810
5,730
0
W
Charybdis
clubwortex
Charybdis
8,506
4,763
1,256
1,654
8,904
4,597
1,692
3,756
5,084
0
22,909
L
Heimdallr
delaweed50
Heimdallr
5,437
1,847
0
1,457
9,794
4,771
0
6,325
3,469
0
20,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
35,612
136
Minions Killed
108
0
Camps Cleared
0
954,285
Distance Traveled
882,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,893
789
19
2
0
183,708
0
L
Ah Puch
6,586
659
20
2
0
176,864
0
W
Vulcan
9,093
909
33
3
0
208,924
0
L
Thor
6,799
680
5
1
0
167,802
0
W
Rama
9,258
926
41
4
0
184,318
0
L
Janus
8,075
808
47
5
0
203,815
0
W
Maui
9,379
938
19
2
0
203,761
0
L
Artio
7,533
753
8
1
0
178,079
0
W
Charybdis
8,360
836
24
2
0
173,574
0
L
Heimdallr
6,619
662
28
3
0
155,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role