Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Echegaray4
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,361 Elo+
Solo
Hades
Hades
MrCuddleyz
Hades
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 189L
1,590 Elo+
Solo
Mercury
Mercury
StewartandZoe27
Mercury
Level 60
God Stats
30W - 33L
1,533 SR
Queue Stats
800W - 741L
1,588 Elo+
Solo
Scylla
Scylla
lusahfur
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,473 Elo+
Solo
Team Averages
Level 108
1,507 SR
1,503 Elo+

VS

Team Averages
Level 117
1,523 SR
1,611 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Corvo12345
Loki
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,699 Elo+
Solo
Bellona
Bellona
JonOssim
Bellona
Level 97
God Stats
2W - 2L
1,533 SR
Queue Stats
100W - 79L
1,812 Elo+
Solo
Sobek
Sobek
ROZEPOP
Sobek
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
84W - 84L
1,374 Elo+
Solo
Hachiman
Hachiman
Valantino5
Hachiman
Level 126
God Stats
28W - 20L
1,800 SR
Queue Stats
36W - 29L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 0 / 0
3,397
679
424
4,165
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Echegaray4
Medusa
1
0 / 0 / 0
2,563
513
0
649
137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
7
0 / 1 / 0
3,788
758
2,984
6,066
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 0 / 0
3,423
685
532
3,708
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
lusahfur
Scylla
6
0 / 1 / 0
3,208
642
226
1,411
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 0 / 1
3,990
798
345
1,392
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 1
3,457
691
1,216
3,263
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
JonOssim
Bellona
7
1 / 0 / 0
4,028
806
4,294
4,933
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
ROZEPOP
Sobek
6
1 / 0 / 0
4,043
809
332
2,074
1,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Valantino5
Hachiman
7
0 / 0 / 0
3,666
733
1,536
1,042
286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
Ix Chel
 
Ix Chel
0
0
1
0.5
W
0
0
1
0.5
L
Medusa
Echegaray4
Medusa
0
0
0
0
W
Bellona
JonOssim
Bellona
1
0
0
1
L
Hades
0
1
0
0
W
Sobek
ROZEPOP
Sobek
1
0
0
1
L
0
0
0
0
W
Hachiman
Valantino5
Hachiman
0
0
0
0
L
Scylla
lusahfur
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,166
Damage
7,723
15,999
Taken
12,704
7,417
Mitigated
6,867
5,960
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
424
0
0
1,633
4,165
3,217
0
96
4,069
12,909
0
W
Ix Chel
 
Ix Chel
345
38
50
564
1,392
452
16
226
1,166
24,059
0
W
1,216
301
0
1,756
3,263
855
0
0
3,263
0
17,994
L
Medusa
Echegaray4
Medusa
0
0
0
0
649
137
0
0
649
0
924
W
Bellona
JonOssim
Bellona
4,294
1,827
0
2,653
4,933
4,140
0
2,984
1,949
0
28,112
L
Hades
2,984
314
0
3,652
6,066
2,382
0
0
5,562
22,754
0
W
Sobek
ROZEPOP
Sobek
332
0
0
850
2,074
1,134
0
157
1,917
8,207
0
L
532
364
0
425
3,708
1,319
0
52
3,617
0
18,928
W
Hachiman
Valantino5
Hachiman
1,536
649
0
82
1,042
286
0
267
775
0
22,988
L
Scylla
lusahfur
Scylla
226
0
0
250
1,411
362
0
529
882
12,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,379
Gold Earned
19,184
116
Minions Killed
188
0
Camps Cleared
0
475,564
Distance Traveled
577,268
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,397
679
9
2
0
103,462
0
W
Ix Chel
3,990
798
47
9
0
96,802
0
W
Loki
3,457
691
32
6
0
132,660
0
L
Medusa
2,563
513
2
0
0
15,173
0
W
Bellona
4,028
806
51
10
0
112,311
0
L
Hades
3,788
758
49
10
0
99,387
0
W
Sobek
4,043
809
13
3
0
141,779
0
L
Mercury
3,423
685
35
7
0
146,652
0
W
Hachiman
3,666
733
45
9
0
93,716
1
L
Scylla
3,208
642
21
4
0
110,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role