Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CartmanRM972
Ymir
Level 95
God Stats
95W - 83L
1,568 SR
Queue Stats
607W - 586L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
MiaSama
Ratatoskr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,505 Elo+
Solo
Hachiman
Hachiman
SoulHarv3st3r
Hachiman
Level 134
God Stats
7W - 4L
1,551 SR
Queue Stats
133W - 129L
1,484 Elo+
Solo
Team Averages
Level 108
1,524 SR
1,505 Elo+

VS

Team Averages
Level 121
1,567 SR
1,564 Elo+
The Morrigan
The Morrigan
D3Ad12
The Morrigan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 80L
1,521 Elo+
Solo
Thanatos
Thanatos
JohnTheBond6109
Thanatos
Level 82
God Stats
33W - 30L
1,580 SR
Queue Stats
68W - 59L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
TwistedEndeavors
Gilgamesh
Level 153
God Stats
85W - 64L
1,669 SR
Queue Stats
259W - 261L
1,470 Elo+
Solo
Bellona
Bellona
giggadude12
Bellona
Level 155
God Stats
18W - 17L
1,761 SR
Queue Stats
138W - 118L
1,779 Elo+
Solo
Zeus
Zeus
myadave
Zeus
Level 124
God Stats
1W - 5L
1,324 SR
Queue Stats
50W - 60L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 0
6,626
510
4,673
11,468
9,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
 
Anubis
11
0 / 4 / 3
6,332
487
6,011
9,508
4,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 0
6,510
501
3,808
10,504
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
MiaSama
Ratatoskr
11
2 / 4 / 0
6,359
489
5,547
14,647
4,901
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
SoulHarv3st3r
Hachiman
14
0 / 0 / 0
7,763
597
3,541
7,016
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
D3Ad12
The Morrigan
10
1 / 1 / 4
6,236
480
4,612
4,899
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
9 / 2 / 0
7,180
552
11,217
12,143
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
10
0 / 1 / 6
6,247
481
5,104
9,665
6,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
giggadude12
Bellona
13
2 / 2 / 3
7,293
561
8,720
13,553
13,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
myadave
Zeus
11
0 / 0 / 0
5,713
439
4,363
5,205
1,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
12
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
0
0.33
W
Anubis
 
Anubis
0
4
3
0.38
W
2
1
0
2
L
The Morrigan
D3Ad12
The Morrigan
1
1
4
3
L
Thanatos
9
2
0
4.5
W
Ratatoskr
MiaSama
Ratatoskr
2
4
0
0.5
W
Hachiman
SoulHarv3st3r
Hachiman
0
0
0
0
L
Gilgamesh
0
1
6
3
L
Bellona
giggadude12
Bellona
2
2
3
1.75
L
Zeus
myadave
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
34,016
53,143
Taken
45,465
29,602
Mitigated
27,935
17,615
Healing
24,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,673
2,931
84
2,598
11,468
9,519
0
0
10,445
33,349
9,070
W
Anubis
 
Anubis
6,011
44
0
3,864
9,508
4,125
0
2,641
6,867
53,746
0
W
3,808
1,048
0
1,975
10,504
8,211
0
2,667
7,751
16,418
0
L
The Morrigan
D3Ad12
The Morrigan
4,612
704
0
1,735
4,899
1,411
110
1,999
2,858
33,794
931
L
Thanatos
11,217
4,281
0
10,541
12,143
4,473
0
3,176
8,967
0
47,630
W
Ratatoskr
MiaSama
Ratatoskr
5,547
1,673
0
5,292
14,647
4,901
0
1,039
13,563
0
37,870
W
Hachiman
SoulHarv3st3r
Hachiman
3,541
1,734
0
3,802
7,016
2,846
67
1,697
5,319
0
79,115
L
Gilgamesh
5,104
1,224
0
2,600
9,665
6,940
0
2,805
6,860
0
34,773
L
Bellona
giggadude12
Bellona
8,720
1,914
0
6,869
13,553
13,733
0
4,485
9,068
0
53,519
L
Zeus
myadave
Zeus
4,363
613
43
2,653
5,205
1,378
0
1,418
3,787
42,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
32,669
355
Minions Killed
315
0
Camps Cleared
0
1,062,761
Distance Traveled
1,179,431
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,626
510
69
5
0
166,140
0
W
Anubis
6,332
487
82
6
0
204,303
2
W
Ymir
6,510
501
18
1
0
219,012
0
L
The Morrigan
6,236
480
62
5
0
241,956
0
L
Thanatos
7,180
552
67
5
0
275,494
0
W
Ratatoskr
6,359
489
59
5
0
269,678
0
W
Hachiman
7,763
597
127
10
0
203,628
0
L
Gilgamesh
6,247
481
37
3
0
254,275
2
L
Bellona
7,293
561
81
6
0
226,700
1
L
Zeus
5,713
439
68
5
0
181,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role