Player Matchup

Neith
Neith
 
Neith
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PaxPek
Nu Wa
Level 148
God Stats
3W - 1L
1,798 SR
Queue Stats
50W - 43L
1,702 Elo+
Solo
Ah Puch
Ah Puch
SakuraGore
Ah Puch
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
240W - 248L
1,482 Elo+
Solo
Team Averages
Level 134
1,560 SR
1,537 Elo+

VS

Team Averages
Level 100
1,561 SR
1,565 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Andrewsssssx
Ymir
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Raijin
Raijin
TheHowlingWolf
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 104L
1,438 Elo+
Solo
Odin
Odin
Wilsonnnnn x
Odin
Level 144
God Stats
66W - 61L
2,018 SR
Queue Stats
282W - 296L
1,905 Elo+
Party 2
Ne Zha
Ne Zha
qpeH
Ne Zha
Level 87
God Stats
1W - 2L
1,285 SR
Queue Stats
90W - 101L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 5
7,193
1,199
3,837
3,145
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
12
2 / 0 / 6
6,957
1,160
7,449
3,149
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
12
2 / 0 / 7
6,923
1,154
4,097
4,099
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
PaxPek
Nu Wa
12
0 / 0 / 9
6,484
1,081
6,318
1,998
730
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
SakuraGore
Ah Puch
12
2 / 1 / 2
7,041
1,174
4,806
3,059
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

382

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 0
6,532
1,089
4,485
8,286
7,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
5,905
984
475
4,427
3,315
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 0
6,250
1,042
5,496
5,600
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
5,888
981
1,814
4,182
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
qpeH
Ne Zha
11
0 / 3 / 0
5,957
993
2,124
6,037
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
9
Kills
1
1
Deaths
9
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
5
5.5
W
Ne Zha
 
Ne Zha
2
0
6
5
W
Odin
 
Odin
2
0
7
5.5
L
Jormungandr
 
Jormungandr
1
1
0
1
L
0
2
1
0.25
W
Nu Wa
PaxPek
Nu Wa
0
0
9
4.5
W
Ah Puch
SakuraGore
Ah Puch
2
1
2
3
L
0
1
0
0
L
0
2
1
0.25
L
Ne Zha
qpeH
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
14,394
15,450
Taken
28,532
8,499
Mitigated
17,995
1,678
Healing
1,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,837
2,265
0
765
3,145
1,252
0
1,822
1,279
0
10,713
W
Ne Zha
 
Ne Zha
7,449
1,013
0
200
3,149
1,604
0
2,045
1,104
0
21,193
W
Odin
 
Odin
4,097
576
0
0
4,099
3,608
0
2,831
1,147
0
10,563
L
Jormungandr
 
Jormungandr
4,485
467
0
285
8,286
7,407
0
2,821
5,465
17,774
91
L
475
0
0
0
4,427
3,315
0
1,976
2,451
1,632
0
W
Nu Wa
PaxPek
Nu Wa
6,318
1,893
0
413
1,998
730
0
1,208
717
12,717
0
W
Ah Puch
SakuraGore
Ah Puch
4,806
0
0
300
3,059
1,305
0
2,474
585
21,364
0
L
5,496
510
0
0
5,600
1,537
0
3,346
2,254
24,769
382
L
1,814
154
0
441
4,182
2,946
0
1,600
2,582
75
5,227
L
Ne Zha
qpeH
Ne Zha
2,124
188
0
525
6,037
2,790
0
1,381
4,656
0
8,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
30,532
123
Minions Killed
98
7
Camps Cleared
5
610,992
Distance Traveled
507,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,193
1,199
12
2
4
122,469
0
W
Ne Zha
6,957
1,160
16
3
0
135,375
0
W
Odin
6,923
1,154
20
3
3
122,976
0
L
Jormungandr
6,532
1,089
18
3
2
124,963
0
L
Ymir
5,905
984
1
0
0
74,908
0
W
Nu Wa
6,484
1,081
18
3
0
117,045
0
W
Ah Puch
7,041
1,174
57
10
0
113,127
0
L
Raijin
6,250
1,042
53
9
1
116,709
0
L
Odin
5,888
981
11
2
1
86,179
0
L
Ne Zha
5,957
993
15
3
1
104,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role