Player Matchup

Cabrakan
Cabrakan
Cooldude12251
Cabrakan
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
499W - 444L
1,779 Elo+
Solo
Sun Wukong
Sun Wukong
DukeOfManyDoto
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,799 Elo+
Party 2
Bacchus
Bacchus
SharCrash
Bacchus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,510 Elo+
Solo
Heimdallr
Heimdallr
delaweed50
Heimdallr
Level 159
God Stats
3W - 3L
1,491 SR
Queue Stats
117W - 117L
1,501 Elo+
Solo
Mercury
Mercury
h3nnychan
Mercury
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,662 Elo+
Party 2
Team Averages
Level 127
1,498 SR
1,650 Elo+

VS

Team Averages
Level 144
1,496 SR
1,541 Elo+
Thoth
Thoth
Anwardinho22
Thoth
Level 122
God Stats
10W - 12L
1,500 SR
Queue Stats
407W - 424L
1,518 Elo+
Solo
Janus
Janus
Ciucmoq
Janus
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 27L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
Läuw
Hou Yi
Level 158
God Stats
4W - 2L
1,478 SR
Queue Stats
164W - 171L
1,540 Elo+
Solo
Vamana
Vamana
MoJo2208
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,627 Elo+
Solo
Sobek
Sobek
Raffix
Sobek
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cooldude12251
Cabrakan
15
2 / 7 / 9
8,821
679
7,173
15,754
16,575
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
DukeOfManyDoto
Sun Wukong
15
1 / 5 / 7
9,241
711
8,549
14,494
20,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
SharCrash
Bacchus
17
4 / 5 / 5
10,201
785
10,487
16,615
24,456
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
delaweed50
Heimdallr
16
2 / 5 / 7
9,752
750
12,144
11,260
5,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
h3nnychan
Mercury
17
7 / 9 / 5
11,139
857
9,183
15,122
6,250
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 15
11,758
904
16,181
10,649
5,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Ciucmoq
Janus
16
4 / 4 / 15
10,515
809
15,791
10,061
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Läuw
Hou Yi
17
5 / 3 / 14
10,627
817
9,618
10,661
5,904
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
MoJo2208
Vamana
18
8 / 4 / 15
11,292
869
14,072
16,660
23,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Raffix
Sobek
17
3 / 3 / 26
11,358
874
9,368
16,712
23,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
116
16
Kills
31
31
Deaths
16
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
11
2
15
9.25
W
Janus
Ciucmoq
Janus
4
4
15
2.88
L
Cabrakan
Cooldude12251
Cabrakan
2
7
9
0.93
L
Sun Wukong
DukeOfManyDoto
Sun Wukong
1
5
7
0.9
W
Hou Yi
Läuw
Hou Yi
5
3
14
4
W
Vamana
MoJo2208
Vamana
8
4
15
3.88
W
Sobek
Raffix
Sobek
3
3
26
5.33
L
Bacchus
SharCrash
Bacchus
4
5
5
1.3
L
Heimdallr
delaweed50
Heimdallr
2
5
7
1.1
L
Mercury
h3nnychan
Mercury
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,536
Damage
65,030
73,245
Taken
64,743
72,606
Mitigated
64,254
11,909
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,181
673
507
2,271
10,649
5,477
2,714
2,896
7,753
35,185
0
W
Janus
Ciucmoq
Janus
15,791
489
0
342
10,061
5,706
376
3,558
6,503
36,737
0
L
Cabrakan
Cooldude12251
Cabrakan
7,173
732
1,427
1,216
15,754
16,575
0
8,281
7,058
13,897
673
L
Sun Wukong
DukeOfManyDoto
Sun Wukong
8,549
1,761
328
1,657
14,494
20,010
0
8,500
5,867
0
14,235
W
Hou Yi
Läuw
Hou Yi
9,618
4,739
357
2,154
10,661
5,904
2,576
2,664
7,997
0
25,623
W
Vamana
MoJo2208
Vamana
14,072
5,431
460
4,074
16,660
23,699
1,350
3,525
13,135
0
28,809
W
Sobek
Raffix
Sobek
9,368
550
1,861
4,756
16,712
23,468
164
3,869
12,843
15,583
525
L
Bacchus
SharCrash
Bacchus
10,487
388
401
2,942
16,615
24,456
0
8,796
7,407
22,499
1,615
L
Heimdallr
delaweed50
Heimdallr
12,144
3,865
501
1,474
11,260
5,315
0
6,672
4,361
0
32,047
L
Mercury
h3nnychan
Mercury
9,183
3,445
772
1,191
15,122
6,250
0
8,755
6,076
0
18,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,154
Gold Earned
55,550
114
Minions Killed
151
0
Camps Cleared
0
1,159,521
Distance Traveled
1,299,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,758
904
35
3
0
224,393
0
W
Janus
10,515
809
47
4
0
251,668
0
L
Cabrakan
8,821
679
5
0
0
202,100
0
L
Sun Wukong
9,241
711
5
0
0
222,153
0
W
Hou Yi
10,627
817
29
2
0
252,265
0
W
Vamana
11,292
869
24
2
0
290,485
0
W
Sobek
11,358
874
16
1
0
280,805
0
L
Bacchus
10,201
785
26
2
0
244,572
0
L
Heimdallr
9,752
750
48
4
0
248,651
0
L
Mercury
11,139
857
30
2
0
242,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role