Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Alpha-Xel
Thoth
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
451W - 481L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Legendary NUGS
Nu Wa
Level 149
God Stats
7W - 4L
1,500 SR
Queue Stats
260W - 271L
1,458 Elo+
Solo
Terra
Terra
PartyMan118
Terra
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,926 Elo+
Solo
Freya
Freya
Prvt SnowBall92
Freya
Level 156
God Stats
7W - 4L
1,500 SR
Queue Stats
395W - 409L
1,485 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,546 Elo+

VS

Team Averages
Level 102
1,500 SR
1,571 Elo+
Martichoras
Martichoras
Aedhnat
Martichoras
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,504 Elo+
Solo
Arachne
Arachne
Lambo Drift
Arachne
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,771 Elo+
Solo
Ra
Ra
LuCidDReAmS1160
Ra
Level 99
God Stats
6W - 2L
1,500 SR
Queue Stats
553W - 557L
1,510 Elo+
Solo
Atlas
Atlas
fernando78perez
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 70L
1,568 Elo+
Solo
Bastet
Bastet
nolanyoung01
Bastet
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 66L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 4 / 6
9,441
726
15,568
16,417
19,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Alpha-Xel
Thoth
12
0 / 4 / 5
7,437
572
10,060
10,637
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 2 / 6
9,298
715
18,300
10,525
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 4
8,438
649
6,182
16,221
20,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 5 / 3
8,738
672
9,549
12,440
6,714
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aedhnat
Martichoras
16
1 / 1 / 9
9,303
716
13,754
15,022
7,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Lambo Drift
Arachne
14
2 / 2 / 9
8,596
661
6,719
12,434
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 7
10,739
826
9,143
15,627
7,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 15
10,371
798
15,438
16,330
18,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
16
8 / 3 / 8
10,008
770
17,763
13,941
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
9
Kills
18
18
Deaths
9
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
6
1.25
W
Martichoras
Aedhnat
Martichoras
1
1
9
5.5
L
Thoth
Alpha-Xel
Thoth
0
4
5
0.63
W
Arachne
Lambo Drift
Arachne
2
2
9
3.25
L
1
2
6
2
W
6
2
7
4.75
L
3
3
4
1.67
L
3
5
3
0.9
W
1
1
15
8.5
W
Bastet
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,659
Damage
62,817
66,240
Taken
73,354
56,270
Mitigated
51,522
22,647
Healing
38,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,568
4,001
488
3,045
16,417
19,897
0
7,996
8,145
25,252
275
W
Martichoras
Aedhnat
Martichoras
13,754
3,697
616
1,082
15,022
7,604
1,567
13,398
1,624
0
41,679
L
Thoth
Alpha-Xel
Thoth
10,060
541
563
2,223
10,637
4,439
0
3,015
7,518
18,484
0
W
Arachne
Lambo Drift
Arachne
6,719
4,347
1,522
2,145
12,434
11,280
247
11,631
803
0
10,637
L
18,300
2,246
782
1,969
10,525
5,190
8
3,927
6,511
47,197
433
W
9,143
1,168
11,287
7,590
15,627
7,907
296
13,400
2,227
37,951
0
L
6,182
956
5,469
4,894
16,221
20,030
0
4,420
11,446
10,242
0
L
9,549
2,583
1,371
1,843
12,440
6,714
0
4,580
7,812
20,362
473
W
15,438
5,992
3,723
4,629
16,330
18,451
0
11,972
4,358
29,809
1,059
W
Bastet
17,763
3,807
2,576
3,125
13,941
6,280
0
8,921
5,020
0
25,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
49,017
175
Minions Killed
185
0
Camps Cleared
0
1,095,015
Distance Traveled
1,303,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,441
726
17
1
0
224,073
0
W
Martichoras
9,303
716
50
4
0
253,520
0
L
Thoth
7,437
572
21
2
0
204,083
0
W
Arachne
8,596
661
13
1
0
271,294
0
L
Nu Wa
9,298
715
72
6
0
233,112
0
W
Ra
10,739
826
86
7
0
244,113
0
L
Terra
8,438
649
12
1
0
235,360
0
L
Freya
8,738
672
53
4
0
198,387
0
W
Atlas
10,371
798
21
2
0
266,368
0
W
Bastet
10,008
770
15
1
0
267,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role