Player Matchup

Izanami
Izanami
Darkmind115
Izanami
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,244 Elo+
Party 1
Maui
Maui
MARTINratta200
Maui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,302 Elo+
Party 1
Persephone
Persephone
Nanerssfive
Persephone
Level 85
God Stats
0W - 2L
1,496 SR
Queue Stats
22W - 20L
1,302 Elo+
Party 1
Team Averages
Level 127
1,499 SR
1,283 Elo+

VS

Team Averages
Level 103
1,430 SR
1,460 Elo+
Charon
Charon
Gravetola
Charon
Level 59
God Stats
1W - 1L
1,127 SR
Queue Stats
2W - 3L
1,279 Elo+
Solo
Shiva
Shiva
HellGlads
Shiva
Level 106
God Stats
1W - 2L
1,294 SR
Queue Stats
14W - 28L
1,586 Elo+
Solo
Raijin
Raijin
rodrigoflrs
Raijin
Level 143
God Stats
5W - 4L
1,869 SR
Queue Stats
89W - 85L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkmind115
Izanami
13
0 / 5 / 1
8,056
620
5,986
11,651
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 0
8,151
627
6,000
11,110
11,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
Nanerssfive
Persephone
13
0 / 4 / 0
8,197
631
5,738
8,259
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Gravetola
Charon
15
1 / 1 / 6
8,673
667
6,723
11,857
11,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
HellGlads
Shiva
12
1 / 1 / 5
8,262
636
4,575
6,979
6,564
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
17
7 / 0 / 2
10,930
841
14,913
9,690
5,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
9
9
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Darkmind115
Izanami
0
5
1
0.1
W
Charon
Gravetola
Charon
1
1
6
4
W
Shiva
HellGlads
Shiva
1
1
5
3.5
L
2
0
0
2
L
Persephone
Nanerssfive
Persephone
0
4
0
0
W
Raijin
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
26,211
31,020
Taken
28,526
20,602
Mitigated
23,060
3,788
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Darkmind115
Izanami
5,986
4,085
0
1,533
11,651
5,305
0
7,066
3,937
0
45,193
W
Charon
Gravetola
Charon
6,723
864
85
435
11,857
11,203
453
4,551
6,975
20,290
1,625
W
Shiva
HellGlads
Shiva
4,575
662
174
235
6,979
6,564
19
2,126
4,674
0
15,773
L
6,000
882
0
1,233
11,110
11,650
0
6,564
3,827
16,565
2,281
L
Persephone
Nanerssfive
Persephone
5,738
282
0
1,022
8,259
3,647
0
4,735
3,003
29,001
0
W
Raijin
14,913
1,084
0
3,714
9,690
5,293
1,178
3,599
5,783
66,765
1,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
27,865
169
Minions Killed
172
0
Camps Cleared
0
657,084
Distance Traveled
648,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,056
620
95
7
0
198,950
0
W
Charon
8,673
667
21
2
0
239,974
0
W
Shiva
8,262
636
18
1
0
166,502
0
L
Maui
8,151
627
24
2
0
233,581
0
L
Persephone
8,197
631
50
4
0
224,553
0
W
Raijin
10,930
841
133
10
0
242,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role