Player Matchup

Skadi
Skadi
BigBoyBulba
Skadi
Level 150
God Stats
5W - 3L
1,661 SR
Queue Stats
17W - 9L
1,687 Elo+
Party 1
Ymir
Ymir
GrumpyDuder
Ymir
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 28L
1,687 Elo+
Party 1
Agni
Agni
Jalan1
Agni
Level 153
God Stats
0W - 4L
1,500 SR
Queue Stats
328W - 269L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Vemacy
Guan Yu
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 70L
1,500 Elo+
Solo
Cliodhna
Cliodhna
josoona
Cliodhna
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
195W - 176L
1,521 Elo+
Solo
Team Averages
Level 147
1,575 SR
1,572 Elo+

VS

Team Averages
Level 133
1,493 SR
1,515 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Boamarok
Merlin
Level 126
God Stats
4W - 5L
1,400 SR
Queue Stats
11W - 13L
1,483 Elo+
Solo
Xing Tian
Xing Tian
DJbeGreat
Xing Tian
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Bastet
Bastet
kittyspaceninja
Bastet
Level 155
God Stats
112W - 126L
1,564 SR
Queue Stats
336W - 354L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,368
874
2,590
3,833
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,670
934
2,022
6,494
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Jalan1
Agni
10
0 / 2 / 0
4,393
879
2,408
3,899
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Vemacy
Guan Yu
8
0 / 1 / 0
4,115
823
1,731
4,288
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
josoona
Cliodhna
7
0 / 0 / 0
4,066
813
1,347
1,268
379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 0 / 4
4,802
960
3,235
2,617
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Osiris
 
Osiris
10
2 / 0 / 2
4,661
932
1,738
3,678
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Boamarok
Merlin
10
1 / 0 / 2
4,973
995
4,273
1,674
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
DJbeGreat
Xing Tian
9
1 / 0 / 3
4,880
976
2,259
4,302
2,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 3
4,398
880
4,972
3,170
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
4
4
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
4
2
W
Osiris
 
Osiris
2
0
2
3
L
0
0
0
0
W
Merlin
Boamarok
Merlin
1
0
2
2
W
Xing Tian
DJbeGreat
Xing Tian
1
0
3
2.5
L
0
1
0
0
L
Agni
Jalan1
Agni
0
2
0
0
L
Guan Yu
Vemacy
Guan Yu
0
1
0
0
L
Cliodhna
josoona
Cliodhna
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,098
Damage
16,477
19,782
Taken
15,441
10,439
Mitigated
7,786
4,249
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,235
1,059
0
1,045
2,617
841
342
867
1,714
0
18,678
W
Osiris
 
Osiris
1,738
557
0
894
3,678
2,415
0
470
3,130
0
5,018
L
2,590
1,030
0
0
3,833
1,489
0
1,587
2,205
0
13,128
W
Merlin
Boamarok
Merlin
4,273
587
0
330
1,674
571
210
703
971
16,358
0
W
Xing Tian
DJbeGreat
Xing Tian
2,259
218
0
933
4,302
2,941
24
1,125
3,138
4,808
456
L
2,022
490
672
2,150
6,494
3,947
0
2,781
3,636
5,920
1,632
L
Agni
Jalan1
Agni
2,408
29
0
0
3,899
1,455
0
491
3,299
10,954
0
L
Guan Yu
Vemacy
Guan Yu
1,731
161
148
518
4,288
3,169
0
948
3,224
0
4,122
L
Cliodhna
josoona
Cliodhna
1,347
226
0
761
1,268
379
0
299
969
0
2,928
W
4,972
763
0
1,861
3,170
1,018
180
1,051
2,046
0
10,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,612
Gold Earned
23,714
72
Minions Killed
105
0
Camps Cleared
0
446,244
Distance Traveled
553,368
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,802
960
33
7
0
90,231
0
W
Osiris
4,661
932
8
2
0
111,109
0
L
Skadi
4,368
874
25
5
0
109,412
0
W
Merlin
4,973
995
39
8
0
103,923
0
W
Xing Tian
4,880
976
8
2
0
107,310
2
L
Ymir
4,670
934
10
2
0
97,842
0
L
Agni
4,393
879
24
5
0
95,135
0
L
Guan Yu
4,115
823
8
2
0
111,016
0
L
Cliodhna
4,066
813
5
1
0
32,839
0
W
Bastet
4,398
880
17
3
0
140,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role