Player Matchup

Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gordeaux
Odin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charon
Charon
Mr6oodkat
Charon
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,329 Elo+
Solo
Danzaburou
Danzaburou
Range75
Danzaburou
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 102L
1,431 Elo+
Solo
Scylla
Scylla
RinkoVT
Scylla
Level 88
God Stats
12W - 10L
1,604 SR
Queue Stats
25W - 33L
1,325 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,417 Elo+

VS

Team Averages
Level 74
1,290 SR
1,345 Elo+
Baba Yaga
Baba Yaga
Garganacl
Baba Yaga
Level 33
God Stats
3W - 2L
1,717 SR
Queue Stats
58W - 53L
1,676 Elo+
Solo
He Bo
He Bo
PeDr0nSK1
He Bo
Level 108
God Stats
0W - 4L
1,246 SR
Queue Stats
208W - 217L
1,217 Elo+
Solo
Arachne
Arachne
Vitamin9652
Arachne
Level 33
God Stats
3W - 36L
938 SR
Queue Stats
22W - 67L
1,045 Elo+
Solo
Yemoja
Yemoja
barst30
Yemoja
Level 105
God Stats
0W - 2L
1,278 SR
Queue Stats
22W - 16L
1,517 Elo+
Solo
Nike
Nike
终不似少年游
Nike
Level 89
God Stats
0W - 2L
1,273 SR
Queue Stats
7W - 22L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 4
6,263
1,253
3,987
3,634
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
11
1 / 0 / 4
6,401
1,280
5,385
4,452
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
Mr6oodkat
Charon
12
1 / 0 / 4
7,215
1,443
2,118
4,330
3,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Range75
Danzaburou
11
2 / 0 / 2
6,871
1,374
4,022
988
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
RinkoVT
Scylla
11
2 / 1 / 2
6,708
1,342
4,022
2,969
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

404

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Garganacl
Baba Yaga
11
1 / 2 / 0
6,473
1,295
5,096
7,460
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

He Bo
PeDr0nSK1
He Bo
9
0 / 0 / 0
3,927
785
0
0
0
Arachne
Vitamin9652
Arachne
9
0 / 0 / 0
5,427
1,085
0
0
0
Yemoja
barst30
Yemoja
11
0 / 2 / 0
6,012
1,202
2,845
5,375
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 2 / 1
6,230
1,246
3,766
8,875
7,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
6
Kills
1
1
Deaths
6
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
4
2
L
Baba Yaga
Garganacl
Baba Yaga
1
2
0
0.5
W
Odin
1
0
4
3
W
Charon
Mr6oodkat
Charon
1
0
4
3
L
He Bo
PeDr0nSK1
He Bo
0
0
0
0
W
Danzaburou
Range75
Danzaburou
2
0
2
3
W
Scylla
RinkoVT
Scylla
2
1
2
3
L
Arachne
Vitamin9652
Arachne
0
0
0
0
L
Yemoja
barst30
Yemoja
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
11,707
16,373
Taken
21,710
12,146
Mitigated
13,099
2,436
Healing
1,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,987
632
0
830
3,634
3,964
0
1,690
1,830
0
11,386
L
Baba Yaga
Garganacl
Baba Yaga
5,096
903
0
490
7,460
3,001
0
1,911
5,113
21,816
0
W
Odin
5,385
2,263
0
607
4,452
3,465
0
2,210
2,046
0
7,097
W
Charon
Mr6oodkat
Charon
2,118
537
0
514
4,330
3,245
0
1,557
2,595
14,920
0
L
He Bo
PeDr0nSK1
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Range75
Danzaburou
4,022
1,677
0
295
988
373
0
743
181
0
15,202
W
Scylla
RinkoVT
Scylla
4,022
441
0
190
2,969
1,099
0
1,033
1,896
15,708
378
L
Arachne
Vitamin9652
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
barst30
Yemoja
2,845
871
668
153
5,375
3,062
0
1,273
3,873
7,621
218
L
3,766
680
0
0
8,875
7,036
0
2,558
5,708
0
14,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
28,069
105
Minions Killed
88
8
Camps Cleared
3
565,825
Distance Traveled
296,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,263
1,253
15
3
4
123,440
0
L
Baba Yaga
6,473
1,295
44
9
1
108,112
0
W
Odin
6,401
1,280
7
1
0
120,740
0
W
Charon
7,215
1,443
25
5
0
122,056
0
L
He Bo
3,927
785
0
0
0
0
0
W
Danzaburou
6,871
1,374
29
6
1
93,078
0
W
Scylla
6,708
1,342
29
6
3
106,511
0
L
Arachne
5,427
1,085
0
0
0
0
0
L
Yemoja
6,012
1,202
25
5
2
91,197
0
L
Nike
6,230
1,246
19
4
0
97,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role