Player Matchup

Achilles
Achilles
Gold V
IconicEon
Achilles
Gold V
Level 129
God Stats
40W - 35L
1,860 SR
Queue Stats
214W - 208L
1,363 MMR
Party 1
Khepri
Khepri
Bronze III
Shr4fe
Khepri
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,374 MMR
Solo
Vulcan
Vulcan
Gold V
Ultra_instinct51
Vulcan
Gold V
Level 158
God Stats
5W - 3L
1,711 SR
Queue Stats
197W - 201L
1,385 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
jorgehdez0
Ao Kuang
Silver IV
Level 186
God Stats
7W - 7L
1,500 SR
Queue Stats
145W - 132L
1,362 MMR
Party 2
Artemis
Artemis
Bronze III
redlayer
Artemis
Bronze III
Level 142
God Stats
4W - 4L
1,164 SR
Queue Stats
28W - 31L
1,408 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,547 SR
1,379 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,533 SR
1,380 MMR
Ishtar
Ishtar
Bronze III
BL4CKMagneto
Ishtar
Bronze III
Level 150
God Stats
82W - 81L
1,789 SR
Queue Stats
132W - 135L
1,369 MMR
Solo
Hun Batz
Hun Batz
Silver III
DaddyTricky
Hun Batz
Silver III
Level 108
God Stats
7W - 7L
1,712 SR
Queue Stats
321W - 307L
1,397 MMR
Solo
Ymir
Ymir
Silver II
GeorgeBushJr611
Ymir
Silver II
Level 44
God Stats
71W - 79L
1,164 SR
Queue Stats
185W - 197L
1,372 MMR
Solo
Camazotz
Camazotz
Gold IV
Gwoz
Camazotz
Gold IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,369 MMR
Solo
Tiamat
Tiamat
Silver III
NxSNetx
Tiamat
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IconicEon
Achilles
15
3 / 0 / 2
10,051
591
14,724
12,367
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Shr4fe
Khepri
13
1 / 2 / 6
8,806
518
4,530
9,755
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 0 / 3
9,622
566
11,260
6,400
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
jorgehdez0
Ao Kuang
18
11 / 1 / 2
10,652
627
16,608
16,453
8,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Artemis
redlayer
Artemis
17
1 / 2 / 3
10,014
589
7,725
10,250
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebAnubisHachimanThanatos

VS

Bans
Maman BrigitteBake KujiraAthenaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
2 / 5 / 0
9,572
563
10,279
15,809
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
DaddyTricky
Hun Batz
13
0 / 2 / 1
7,582
446
5,599
11,216
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 7 / 0
7,667
451
3,466
17,317
12,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Gwoz
Camazotz
13
1 / 3 / 0
8,139
479
3,458
16,909
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
NxSNetx
Tiamat
12
0 / 4 / 0
7,181
422
4,436
10,549
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
21
Kills
5
5
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
5
0
0.4
L
Hun Batz
DaddyTricky
Hun Batz
0
2
1
0.25
L
2
7
0
0.29
L
Camazotz
Gwoz
Camazotz
1
3
0
0.33
W
Achilles
IconicEon
Achilles
3
0
2
4
L
Tiamat
NxSNetx
Tiamat
0
4
0
0
W
Khepri
Shr4fe
Khepri
1
2
6
2
W
5
0
3
6.5
W
Ao Kuang
jorgehdez0
Ao Kuang
11
1
2
12
W
Artemis
redlayer
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,847
Damage
27,238
55,225
Taken
71,800
38,035
Mitigated
43,243
20,377
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
10,279
5,602
0
5,676
15,809
7,197
785
6,848
8,961
0
83,407
L
Hun Batz
DaddyTricky
Hun Batz
5,599
1,400
0
5,431
11,216
4,656
0
4,790
6,379
0
61,097
L
3,466
653
0
1,369
17,317
12,054
0
11,871
5,394
22,313
1,757
L
Camazotz
Gwoz
Camazotz
3,458
1,038
0
6,896
16,909
13,808
0
761
14,938
0
50,195
W
Achilles
IconicEon
Achilles
14,724
5,607
0
5,732
12,367
13,428
189
955
10,712
363
71,688
L
Tiamat
NxSNetx
Tiamat
4,436
465
0
1,007
10,549
5,528
0
8,234
2,219
45,893
680
W
Khepri
Shr4fe
Khepri
4,530
307
83
2,460
9,755
8,391
426
2,740
6,970
21,563
0
W
11,260
5,272
0
1,003
6,400
2,979
495
3,066
3,334
82,991
1,467
W
Ao Kuang
jorgehdez0
Ao Kuang
16,608
3,498
0
7,017
16,453
8,423
0
1,192
15,261
113,630
0
W
Artemis
redlayer
Artemis
7,725
3,587
0
4,082
10,250
4,814
628
260
9,990
0
81,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
40,141
543
Minions Killed
458
0
Camps Cleared
0
1,707,384
Distance Traveled
1,474,865
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,572
563
123
7
0
290,825
0
L
Hun Batz
7,582
446
109
6
0
271,098
2
L
Ymir
7,667
451
38
2
0
292,447
0
L
Camazotz
8,139
479
102
6
0
295,198
1
W
Achilles
10,051
591
111
7
0
335,463
1
L
Tiamat
7,181
422
86
5
0
325,297
0
W
Khepri
8,806
518
20
1
0
295,132
0
W
Vulcan
9,622
566
139
8
0
379,595
1
W
Ao Kuang
10,652
627
139
8
0
389,644
2
W
Artemis
10,014
589
134
8
0
307,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role