Player Matchup

Anhur
Anhur
AngelHalo932254
Anhur
Level 66
God Stats
7W - 5L
1,510 SR
Queue Stats
59W - 69L
1,446 Elo+
Party 2
Bellona
Bellona
ElTizo117LfV
Bellona
Level 31
God Stats
3W - 6L
1,235 SR
Queue Stats
10W - 21L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
Fulgolux
Kukulkan
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 24L
1,215 Elo+
Party 3
Kuzenbo
Kuzenbo
Yayeet4490
Kuzenbo
Level 46
God Stats
1W - 0L
1,244 SR
Queue Stats
19W - 20L
1,158 Elo+
Solo
Fenrir
Fenrir
nilsballu
Fenrir
Level 28
God Stats
4W - 1L
1,305 SR
Queue Stats
29W - 24L
1,215 Elo+
Party 3
Team Averages
Level 43
1,359 SR
1,286 Elo+

VS

Team Averages
Level 65
1,457 SR
1,343 Elo+
Set
Set
 
Set
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KittyNoir3023
Kukulkan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,063 Elo+
Party 1
Charon
Charon
Zombiemaster777
Charon
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
145W - 145L
1,474 Elo+
Solo
Chernobog
Chernobog
maks21-_1511
Chernobog
Level 25
God Stats
3W - 4L
1,285 SR
Queue Stats
6W - 9L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,423
437
6,186
8,012
3,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ElTizo117LfV
Bellona
16
0 / 0 / 1
9,816
577
7,582
11,053
8,058
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Fulgolux
Kukulkan
15
2 / 2 / 4
9,581
564
5,304
8,286
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Yayeet4490
Kuzenbo
14
3 / 0 / 3
8,471
498
6,234
13,336
16,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
nilsballu
Fenrir
16
6 / 1 / 2
9,015
530
6,032
11,134
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 1 / 0
7,813
460
5,932
11,202
10,888
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Susano
 
Susano
14
0 / 3 / 2
7,755
456
3,807
14,557
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KittyNoir3023
Kukulkan
14
2 / 4 / 0
8,479
499
8,672
8,383
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
0 / 1 / 1
6,430
378
7,345
10,056
6,731
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
maks21-_1511
Chernobog
12
0 / 2 / 0
7,098
418
4,285
8,519
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
3
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
0
1
L
Susano
 
Susano
0
3
2
0.33
W
0
0
4
2
W
Bellona
ElTizo117LfV
Bellona
0
0
1
0.5
W
Kukulkan
Fulgolux
Kukulkan
2
2
4
2
L
Kukulkan
KittyNoir3023
Kukulkan
2
4
0
0.5
W
Kuzenbo
Yayeet4490
Kuzenbo
3
0
3
4.5
L
0
1
1
0.5
L
Chernobog
maks21-_1511
Chernobog
0
2
0
0
W
Fenrir
nilsballu
Fenrir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
30,041
51,821
Taken
52,717
37,414
Mitigated
30,973
12,317
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,932
2,809
0
1,280
11,202
10,888
0
1,285
9,917
0
53,731
L
Susano
 
Susano
3,807
527
0
1,564
14,557
7,408
0
1,241
13,316
0
70,136
W
6,186
2,379
0
2,904
8,012
3,402
527
2,690
5,290
0
47,977
W
Bellona
ElTizo117LfV
Bellona
7,582
3,211
0
4,519
11,053
8,058
851
86
10,967
0
84,864
W
Kukulkan
Fulgolux
Kukulkan
5,304
429
0
250
8,286
3,531
0
5,351
2,587
74,421
882
L
Kukulkan
KittyNoir3023
Kukulkan
8,672
234
0
709
8,383
3,069
0
3,088
5,295
54,500
1,456
W
Kuzenbo
Yayeet4490
Kuzenbo
6,234
2,380
0
3,250
13,336
16,587
36
4,660
8,649
32,066
5,021
L
7,345
1,591
0
2,715
10,056
6,731
46
3,865
6,191
31,017
397
L
Chernobog
maks21-_1511
Chernobog
4,285
2,329
0
1,871
8,519
2,877
792
1,915
6,604
0
50,884
W
Fenrir
nilsballu
Fenrir
6,032
1,158
0
1,394
11,134
5,836
0
2,015
9,007
0
59,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
37,575
490
Minions Killed
422
0
Camps Cleared
0
1,646,414
Distance Traveled
1,608,674
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,813
460
81
5
0
327,063
0
L
Susano
7,755
456
116
7
0
369,709
0
W
Anhur
7,423
437
74
4
0
324,795
1
W
Bellona
9,816
577
146
9
0
316,972
0
W
Kukulkan
9,581
564
147
9
0
274,581
0
L
Kukulkan
8,479
499
103
6
0
314,881
3
W
Kuzenbo
8,471
498
40
2
0
363,872
0
L
Charon
6,430
378
36
2
0
305,099
2
L
Chernobog
7,098
418
86
5
0
291,922
1
W
Fenrir
9,015
530
83
5
0
366,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role