Player Matchup

Bellona
Bellona
Emperiyo
Bellona
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 111L
1,348 Elo+
Solo
Neith
Neith
Famous Rs
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thor
Thor
Griz_Snipes
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,341 Elo+
Solo
Anubis
Anubis
J0hnnySinz22
Anubis
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 52L
1,498 Elo+
Party 1
Olorun
Olorun
TheDonDada16
Olorun
Level 113
God Stats
3W - 0L
1,715 SR
Queue Stats
47W - 36L
1,545 Elo+
Party 1
Team Averages
Level 94
1,543 SR
1,446 Elo+

VS

Team Averages
Level 114
1,500 SR
1,465 Elo+
Ravana
Ravana
AWESOME6102004
Ravana
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Hercules
Hercules
TBFoX
Hercules
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 186L
1,401 Elo+
Solo
Artio
Artio
TouchableTree80
Artio
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 207L
1,358 Elo+
Solo
Charon
Charon
dennyseno
Charon
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
sol1papaya
Kumbhakarna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Emperiyo
Bellona
15
8 / 3 / 14
9,343
934
15,124
13,251
17,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Famous Rs
Neith
16
4 / 0 / 16
9,058
906
11,260
5,552
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 2 / 12
8,784
878
7,252
9,911
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
15
3 / 4 / 15
8,655
866
8,302
7,783
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
16
2 / 0 / 19
9,211
921
9,927
7,206
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,571
657
6,429
12,171
10,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
TBFoX
Hercules
11
0 / 7 / 4
6,642
664
5,436
13,894
14,124
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 4 / 4
7,777
778
2,881
11,589
9,859
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
dennyseno
Charon
15
2 / 3 / 5
8,138
814
12,327
10,280
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
sol1papaya
Kumbhakarna
13
2 / 3 / 5
6,933
693
5,318
11,329
11,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
23
Kills
8
9
Deaths
23
76
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Bellona
Emperiyo
Bellona
8
3
14
5
W
Neith
Famous Rs
Neith
4
0
16
12
W
6
2
12
6
W
Anubis
3
4
15
2.63
L
Hercules
TBFoX
Hercules
0
7
4
0.29
W
Olorun
2
0
19
11.5
L
4
4
4
1.5
L
Charon
dennyseno
Charon
2
3
5
1.5
L
Kumbhakarna
sol1papaya
Kumbhakarna
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,865
Damage
32,391
43,703
Taken
59,263
33,872
Mitigated
56,678
16,739
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,429
994
0
362
12,171
10,702
0
4,338
7,833
0
14,154
W
Bellona
Emperiyo
Bellona
15,124
2,024
730
1,810
13,251
17,802
342
5,514
7,737
9,288
13,159
W
Neith
Famous Rs
Neith
11,260
4,787
472
1,695
5,552
2,692
880
2,666
2,886
0
21,580
W
7,252
1,231
1,800
2,169
9,911
4,735
722
4,431
5,480
0
11,488
W
Anubis
8,302
159
675
405
7,783
4,805
77
3,800
3,983
20,333
0
L
Hercules
TBFoX
Hercules
5,436
1,174
685
2,257
13,894
14,124
0
6,216
7,678
0
12,302
W
Olorun
9,927
4,429
3,385
3,598
7,206
3,838
1,560
3,791
3,415
24,866
1,306
L
2,881
273
1,832
1,730
11,589
9,859
75
3,988
7,601
10,259
459
L
Charon
dennyseno
Charon
12,327
1,364
1,120
1,370
10,280
10,116
72
4,777
5,503
25,109
0
L
Kumbhakarna
sol1papaya
Kumbhakarna
5,318
153
1,341
2,363
11,329
11,877
0
5,090
6,239
9,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
36,061
123
Minions Killed
77
0
Camps Cleared
0
901,950
Distance Traveled
826,720
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,571
657
18
2
0
155,420
0
W
Bellona
9,343
934
16
2
0
185,915
0
W
Neith
9,058
906
21
2
0
184,399
0
W
Thor
8,784
878
5
1
0
191,112
0
W
Anubis
8,655
866
26
3
0
156,937
0
L
Hercules
6,642
664
16
2
0
158,563
0
W
Olorun
9,211
921
55
6
0
183,587
1
L
Artio
7,777
778
11
1
0
176,187
2
L
Charon
8,138
814
22
2
0
169,679
0
L
Kumbhakarna
6,933
693
10
1
0
166,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role