Player Matchup

Chernobog
Chernobog
Connorblade
Chernobog
Level 164
God Stats
5W - 8L
1,500 SR
Queue Stats
279W - 253L
1,563 Elo+
Solo
Athena
Athena
MiaSama
Athena
Level 108
God Stats
2W - 6L
1,472 SR
Queue Stats
22W - 26L
1,549 Elo+
Solo
Agni
Agni
ThatOneWaifu
Agni
Level 121
God Stats
7W - 8L
1,708 SR
Queue Stats
245W - 227L
1,592 Elo+
Solo
Ravana
Ravana
alviguillyfu
Ravana
Level 109
God Stats
0W - 3L
1,264 SR
Queue Stats
146W - 170L
1,506 Elo+
Solo
Osiris
Osiris
thebear6975
Osiris
Level 124
God Stats
3W - 2L
1,715 SR
Queue Stats
66W - 52L
1,676 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,577 Elo+

VS

Team Averages
Level 103
1,602 SR
1,572 Elo+
Camazotz
Camazotz
 
Camazotz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 127
God Stats
105W - 85L
1,784 SR
Queue Stats
228W - 208L
1,621 Elo+
Solo
Sol
Sol
Munsea
Sol
Level 30
God Stats
3W - 0L
1,726 SR
Queue Stats
4W - 10L
1,725 Elo+
Solo
Bellona
Bellona
Sarotic
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 114L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
xlBenja12
Danzaburou
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Connorblade
Chernobog
9
1 / 3 / 2
5,021
502
5,217
8,479
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
MiaSama
Athena
7
1 / 2 / 2
4,991
499
3,254
8,556
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
4,917
492
1,793
3,865
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
9
2 / 1 / 0
5,180
518
2,367
4,405
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
10
1 / 2 / 1
6,021
602
6,119
8,985
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
3 / 1 / 3
6,071
607
4,039
7,968
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
Acctiviti
Cthulhu
9
1 / 1 / 3
5,156
516
4,129
7,810
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Munsea
Sol
9
1 / 0 / 2
5,807
581
1,394
3,400
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
Sarotic
Bellona
11
2 / 1 / 0
6,147
615
4,320
8,103
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
xlBenja12
Danzaburou
10
3 / 2 / 2
5,809
581
5,859
6,934
2,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
10
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
1
3
4.5
W
Cthulhu
Acctiviti
Cthulhu
1
1
3
2.5
L
Chernobog
Connorblade
Chernobog
1
3
2
0.67
L
Athena
MiaSama
Athena
1
2
2
1
W
Sol
Munsea
Sol
1
0
2
2
W
Bellona
Sarotic
Bellona
2
1
0
2
L
0
2
0
0
L
Ravana
2
1
0
2
L
Osiris
1
2
1
0.75
W
Danzaburou
xlBenja12
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
19,741
34,290
Taken
34,215
18,234
Mitigated
18,265
10,695
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
4,039
1,669
0
5,113
7,968
2,812
0
475
7,449
0
37,222
W
Cthulhu
Acctiviti
Cthulhu
4,129
1,433
0
1,234
7,810
4,357
0
1,017
6,793
31,085
1,108
L
Chernobog
Connorblade
Chernobog
5,217
3,296
0
2,658
8,479
2,831
0
2,724
5,755
0
33,812
L
Athena
MiaSama
Athena
3,254
1,433
0
2,296
8,556
4,911
0
1,369
7,187
15,978
0
W
Sol
Munsea
Sol
1,394
566
0
584
3,400
1,078
708
1,402
1,988
30,706
689
W
Bellona
Sarotic
Bellona
4,320
1,862
0
2,670
8,103
7,350
0
301
7,153
0
39,811
L
1,793
0
0
772
3,865
1,236
0
742
3,123
25,959
424
L
Ravana
2,367
589
0
2,346
4,405
1,671
0
645
3,760
0
26,395
L
Osiris
6,119
1,814
0
2,623
8,985
7,585
0
0
8,985
1,254
44,782
W
Danzaburou
xlBenja12
Danzaburou
5,859
3,316
0
2,821
6,934
2,668
0
2,237
4,697
0
29,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
28,990
246
Minions Killed
283
0
Camps Cleared
0
998,258
Distance Traveled
990,587
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,071
607
70
7
0
224,937
2
W
Cthulhu
5,156
516
38
4
0
201,284
0
L
Chernobog
5,021
502
41
4
0
209,673
0
L
Athena
4,991
499
21
2
0
216,748
0
W
Sol
5,807
581
39
4
0
175,895
4
W
Bellona
6,147
615
73
7
0
205,594
0
L
Agni
4,917
492
63
6
0
158,990
0
L
Ravana
5,180
518
49
5
0
230,175
3
L
Osiris
6,021
602
72
7
0
182,672
0
W
Danzaburou
5,809
581
63
6
0
182,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role