Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordFroster
Ah Muzen Cab
Level 105
God Stats
8W - 9L
1,316 SR
Queue Stats
8W - 12L
1,256 Elo+
Solo
Sylvanus
Sylvanus
RuralFire Lord
Sylvanus
Level 138
God Stats
19W - 20L
1,748 SR
Queue Stats
269W - 272L
1,728 Elo+
Solo
Horus
Horus
Uncle Ruckus344
Horus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,282 Elo+
Solo
Raijin
Raijin
conRADderthanyou
Raijin
Level 129
God Stats
1W - 0L
1,381 SR
Queue Stats
12W - 10L
1,779 Elo+
Solo
Team Averages
Level 135
1,489 SR
1,509 Elo+

VS

Team Averages
Level 121
1,433 SR
1,504 Elo+
Ne Zha
Ne Zha
Berlopian
Ne Zha
Level 101
God Stats
27W - 24L
1,597 SR
Queue Stats
61W - 79L
1,449 Elo+
Party 1
Ullr
Ullr
ButterEntree
Ullr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 108L
1,515 Elo+
Party 1
Thoth
Thoth
ProneTurtle215
Thoth
Level 84
God Stats
3W - 3L
1,213 SR
Queue Stats
165W - 159L
1,549 Elo+
Solo
Surtr
Surtr
Shh_Corazon
Surtr
Level 68
God Stats
2W - 3L
1,357 SR
Queue Stats
48W - 61L
1,462 Elo+
Party 1
Bacchus
Bacchus
airhercules4006
Bacchus
Level 245
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 133L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 2 / 9
6,803
1,134
4,196
5,943
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
LordFroster
Ah Muzen Cab
12
3 / 0 / 7
7,527
1,255
7,896
3,840
1,790
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
12
2 / 2 / 6
7,418
1,236
6,632
8,302
9,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 8
6,776
1,129
10,348
9,224
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 3 / 6
7,992
1,332
9,308
7,402
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

372

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Berlopian
Ne Zha
12
7 / 1 / 3
8,613
1,436
8,942
7,923
3,023
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 7
6,790
1,132
4,192
8,422
2,984
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 1 / 1
5,999
1,000
429
959
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 7
7,356
1,226
9,358
11,163
9,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 8
7,870
1,312
10,221
12,769
16,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
10
Kills
10
10
Deaths
10
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
9
2.25
L
Ne Zha
Berlopian
Ne Zha
7
1
3
8.5
L
0
3
7
1.17
W
Ah Muzen Cab
LordFroster
Ah Muzen Cab
3
0
7
6.5
L
0
1
1
0.5
W
Sylvanus
2
2
6
2.5
L
1
2
7
2.25
W
1
3
8
1.67
L
2
3
8
2
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
33,142
34,711
Taken
41,236
27,011
Mitigated
32,086
12,363
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,196
440
1,261
1,721
5,943
3,256
0
1,765
4,178
9,941
0
L
Ne Zha
Berlopian
Ne Zha
8,942
2,762
0
621
7,923
3,023
0
3,019
4,621
0
13,656
L
4,192
2,418
0
371
8,422
2,984
0
3,973
4,230
0
9,468
W
Ah Muzen Cab
LordFroster
Ah Muzen Cab
7,896
3,518
0
603
3,840
1,790
0
1,768
2,072
0
17,935
L
429
28
0
0
959
231
0
357
566
3,135
0
W
Sylvanus
6,632
1,606
4,614
2,137
8,302
9,002
0
2,516
5,786
11,724
0
L
9,358
3,617
0
2,468
11,163
9,334
0
5,723
5,082
394
20,432
W
10,348
4,283
430
1,228
9,224
9,776
0
1,969
7,255
0
11,110
L
10,221
1,226
0
808
12,769
16,514
0
6,406
5,906
14,023
526
W
9,308
1,778
0
369
7,402
3,187
0
2,472
4,930
18,778
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
36,628
98
Minions Killed
83
4
Camps Cleared
5
577,741
Distance Traveled
516,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,803
1,134
14
2
1
120,813
0
L
Ne Zha
8,613
1,436
9
2
0
118,524
0
L
Ullr
6,790
1,132
19
3
1
117,932
0
W
Ah Muzen Cab
7,527
1,255
19
3
2
125,427
0
L
Thoth
5,999
1,000
4
1
1
23,291
0
W
Sylvanus
7,418
1,236
17
3
1
103,828
0
L
Surtr
7,356
1,226
36
6
0
127,078
0
W
Horus
6,776
1,129
6
1
0
116,338
0
L
Bacchus
7,870
1,312
15
3
3
130,170
0
W
Raijin
7,992
1,332
42
7
0
111,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role