Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Silver I
Radioactive8760
Ares
Silver I
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
104W - 106L
1,387 MMR
Solo
Discordia
Discordia
Bronze III
SavageSwoop
Discordia
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Party 3
King Arthur
King Arthur
Gold IV
buttabad4you
King Arthur
Gold IV
Level 50
God Stats
5W - 3L
1,519 SR
Queue Stats
128W - 120L
1,390 MMR
Party 1
Ne Zha
Ne Zha
Silver II
x10 IN THECLIPx
Ne Zha
Silver II
Level 155
God Stats
5W - 0L
1,793 SR
Queue Stats
28W - 30L
1,408 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,562 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,562 SR
1,389 MMR
Thanatos
Thanatos
Gold V
Agent_SZer0
Thanatos
Gold V
Level 202
God Stats
6W - 2L
1,802 SR
Queue Stats
65W - 64L
1,340 MMR
Party 2
Ra
Ra
Silver III
Bafo1282
Ra
Silver III
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
77W - 84L
1,381 MMR
Solo
Chernobog
Chernobog
Silver III
FaZe_McClapBuddy
Chernobog
Silver III
Level 86
God Stats
2W - 7L
1,382 SR
Queue Stats
22W - 24L
1,445 MMR
Party 2
Arachne
Arachne
Silver I
jschneider414
Arachne
Silver I
Level 156
God Stats
13W - 8L
1,689 SR
Queue Stats
380W - 364L
1,389 MMR
Solo
Aphrodite
Aphrodite
Silver II
xMR_IM_GAYx
Aphrodite
Silver II
Level 128
God Stats
349W - 280L
1,435 SR
Queue Stats
606W - 598L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
1 / 1 / 2
12,571
571
9,075
10,688
5,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 2 / 5
12,691
577
17,756
29,252
38,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SavageSwoop
Discordia
20
5 / 3 / 2
13,050
593
18,168
12,159
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
buttabad4you
King Arthur
18
1 / 3 / 3
11,878
540
11,682
23,210
22,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 2 / 6
12,375
563
8,641
23,488
13,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AnhurAthenaThor

VS

Bans
AwilixBake KujiraRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Agent_SZer0
Thanatos
17
3 / 6 / 2
10,533
479
6,097
20,117
13,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

20
3 / 4 / 3
12,294
559
12,781
15,389
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
20
2 / 4 / 4
11,448
520
12,721
19,779
8,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
18
3 / 5 / 4
10,890
495
18,526
29,593
12,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
xMR_IM_GAYx
Aphrodite
2
0 / 0 / 0
6,333
288
0
1,488
889
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
11
11
Deaths
19
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
2
2
L
Thanatos
Agent_SZer0
Thanatos
3
6
2
0.67
L
3
4
3
1.13
L
Chernobog
2
4
4
1
W
8
2
5
5.25
W
Discordia
SavageSwoop
Discordia
5
3
2
2
W
King Arthur
buttabad4you
King Arthur
1
3
3
0.83
L
Arachne
3
5
4
1
W
4
2
6
3.5
L
Aphrodite
xMR_IM_GAYx
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,322
Damage
50,125
98,797
Taken
86,366
85,073
Mitigated
42,538
16,224
Healing
27,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,075
5,302
0
5,512
10,688
5,351
5,514
182
10,506
0
110,528
L
Thanatos
Agent_SZer0
Thanatos
6,097
1,209
0
9,482
20,117
13,429
0
9,744
10,373
0
52,760
L
12,781
531
1,004
3,116
15,389
7,156
1,331
4,511
10,878
109,294
1,199
L
Chernobog
12,721
9,223
0
4,369
19,779
8,212
0
8,458
11,321
0
106,262
W
17,756
2,062
0
3,374
29,252
38,034
790
1,344
27,411
57,415
684
W
Discordia
SavageSwoop
Discordia
18,168
993
0
630
12,159
5,075
4,071
1,691
10,468
102,545
4,112
W
King Arthur
buttabad4you
King Arthur
11,682
1,504
0
2,125
23,210
22,799
617
7,470
15,522
0
94,581
L
Arachne
18,526
12,784
0
9,809
29,593
12,852
1,173
11,016
18,577
0
100,841
W
8,641
1,426
0
4,583
23,488
13,814
2,082
2,359
21,129
0
132,058
L
Aphrodite
xMR_IM_GAYx
Aphrodite
0
0
0
29
1,488
889
0
1,153
335
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,565
Gold Earned
51,498
746
Minions Killed
552
0
Camps Cleared
0
2,159,716
Distance Traveled
1,720,276
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,571
571
184
8
0
437,390
4
L
Thanatos
10,533
479
89
4
0
366,828
4
L
Ra
12,294
559
190
9
0
421,304
4
L
Chernobog
11,448
520
159
7
0
399,555
0
W
Ares
12,691
577
51
2
0
460,859
2
W
Discordia
13,050
593
188
9
0
378,523
2
W
King Arthur
11,878
540
146
7
0
386,205
4
L
Arachne
10,890
495
114
5
0
404,284
0
W
Ne Zha
12,375
563
177
8
0
496,739
0
L
Aphrodite
6,333
288
0
0
0
128,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role