Player Matchup

Yemoja
Yemoja
CyberKaztor
Yemoja
Level 45
God Stats
4W - 1L
1,285 SR
Queue Stats
7W - 2L
1,460 Elo+
Party 1
Hades
Hades
Rizzzkin
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
SiberiaHills
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
The_White_Sir
Ne Zha
Level 77
God Stats
3W - 0L
1,849 SR
Queue Stats
6W - 2L
1,511 Elo+
Party 1
Skadi
Skadi
ThyGooglyMoogly
Skadi
Level 82
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 1L
1,511 Elo+
Party 1
Team Averages
Level 68
1,570 SR
1,496 Elo+

VS

Team Averages
Level 49
1,507 SR
1,388 Elo+
Anubis
Anubis
El_Mexicano021
Anubis
Level 79
God Stats
3W - 2L
1,733 SR
Queue Stats
245W - 247L
1,525 Elo+
Solo
Neith
Neith
The_Milk_Monster
Neith
Level 2
God Stats
0W - 3L
1,302 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 2
Chaac
Chaac
fabledanswer12
Chaac
Level 3
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 2
Scylla
Scylla
xBigglex
Scylla
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
young_glegle
Bacchus
Level 88
God Stats
0W - 3L
1,274 SR
Queue Stats
3W - 12L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 0 / 9
7,788
1,113
2,076
6,621
4,102
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
Rizzzkin
Hades
14
5 / 2 / 8
9,517
1,360
10,374
10,165
5,100
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SiberiaHills
Gilgamesh
14
6 / 2 / 7
9,888
1,413
11,782
11,370
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 5 / 8
8,688
1,241
8,684
8,188
2,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 8
8,081
1,154
7,545
1,609
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

317

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
8,806
1,258
9,292
9,732
4,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 7
8,393
1,199
7,471
7,323
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 4
8,525
1,218
10,010
14,099
11,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
xBigglex
Scylla
12
0 / 0 / 0
6,650
950
0
0
0
Bacchus
young_glegle
Bacchus
13
1 / 4 / 7
8,544
1,221
7,200
14,003
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
17
Kills
9
9
Deaths
17
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
9
4.5
L
3
5
6
1.2
W
Hades
Rizzzkin
Hades
5
2
8
4.5
W
Gilgamesh
SiberiaHills
Gilgamesh
6
2
7
4.75
L
2
3
7
1.83
W
4
5
8
1.6
W
2
0
8
6
L
3
5
4
1
L
Scylla
xBigglex
Scylla
0
0
0
0
L
Bacchus
young_glegle
Bacchus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,461
Damage
33,973
37,953
Taken
45,157
22,707
Mitigated
30,246
9,484
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,076
718
2,711
1,216
6,621
4,102
0
2,753
3,736
6,993
0
L
9,292
536
0
602
9,732
4,973
0
2,234
7,322
31,460
0
W
Hades
Rizzzkin
Hades
10,374
1,177
450
4,047
10,165
5,100
0
5,036
4,931
35,053
0
W
Gilgamesh
SiberiaHills
Gilgamesh
11,782
3,945
0
779
11,370
9,893
0
4,092
6,933
0
23,963
L
7,471
3,025
0
100
7,323
2,816
0
1,683
5,596
0
21,902
W
8,684
2,021
0
272
8,188
2,956
0
2,754
5,262
0
19,625
W
7,545
3,291
0
9
1,609
656
0
631
978
0
13,961
L
10,010
2,381
0
1,794
14,099
11,981
0
4,222
9,742
0
23,152
L
Scylla
xBigglex
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
young_glegle
Bacchus
7,200
1,012
500
2,048
14,003
10,476
0
4,311
9,414
12,115
2,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
40,918
148
Minions Killed
123
7
Camps Cleared
4
650,532
Distance Traveled
491,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,788
1,113
9
1
0
129,160
0
L
Anubis
8,806
1,258
57
8
0
111,920
0
W
Hades
9,517
1,360
84
12
0
133,608
0
W
Gilgamesh
9,888
1,413
31
4
5
128,870
0
L
Neith
8,393
1,199
25
4
2
122,703
0
W
Ne Zha
8,688
1,241
15
2
2
133,508
0
W
Skadi
8,081
1,154
9
1
0
125,386
0
L
Chaac
8,525
1,218
30
4
2
132,529
0
L
Scylla
6,650
950
0
0
0
0
0
L
Bacchus
8,544
1,221
11
2
0
124,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role