Player Matchup

Hun Batz
Hun Batz
FatherForeeehead
Hun Batz
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,377 Elo+
Solo
Poseidon
Poseidon
Nekboii
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Sobek
Sobek
Prezador
Sobek
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 144L
1,454 Elo+
Solo
Cernunnos
Cernunnos
Trxpacid
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,778 Elo+
Solo
Terra
Terra
mecap
Terra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,521 Elo+

VS

Team Averages
Level 121
1,543 SR
1,555 Elo+
Janus
Janus
AJT FTW
Janus
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
127W - 133L
1,407 Elo+
Party 2
Fenrir
Fenrir
GiveMeCharon
Fenrir
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 58L
1,385 Elo+
Party 2
Ix Chel
Ix Chel
Im Dxeu
Ix Chel
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 117L
1,614 Elo+
Solo
Discordia
Discordia
Keko911
Discordia
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 116L
1,990 Elo+
Solo
Xbalanque
Xbalanque
LogikReaper
Xbalanque
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,328
733
4,510
7,592
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Nekboii
Poseidon
14
1 / 7 / 2
7,785
779
8,060
10,308
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Prezador
Sobek
13
2 / 4 / 2
7,891
789
5,449
15,504
20,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Trxpacid
Cernunnos
16
2 / 4 / 2
8,187
819
9,880
10,831
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
mecap
Terra
12
0 / 3 / 2
6,585
659
2,480
11,858
8,865
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AJT FTW
Janus
17
6 / 3 / 13
9,983
998
10,344
9,170
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
2 / 2 / 12
8,406
841
5,595
11,744
12,380
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Im Dxeu
Ix Chel
16
4 / 2 / 14
9,081
908
12,123
9,823
5,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Keko911
Discordia
16
7 / 1 / 13
9,655
966
12,240
7,019
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
LogikReaper
Xbalanque
12
3 / 3 / 8
8,127
813
8,485
8,023
3,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
7
Kills
22
22
Deaths
11
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Janus
AJT FTW
Janus
6
3
13
4.17
L
2
4
2
0.75
W
Fenrir
2
2
12
4
W
Ix Chel
Im Dxeu
Ix Chel
4
2
14
5.5
W
Discordia
Keko911
Discordia
7
1
13
13.5
W
Xbalanque
LogikReaper
Xbalanque
3
3
8
2.33
L
Poseidon
Nekboii
Poseidon
1
7
2
0.29
L
Sobek
Prezador
Sobek
2
4
2
0.75
L
Cernunnos
Trxpacid
Cernunnos
2
4
2
0.75
L
Terra
mecap
Terra
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,379
Damage
48,787
56,093
Taken
45,779
44,384
Mitigated
28,774
15,662
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AJT FTW
Janus
10,344
720
1,459
2,219
9,170
4,164
809
2,158
7,012
25,105
546
L
4,510
1,422
213
228
7,592
4,627
0
4,993
2,599
0
7,285
W
Fenrir
5,595
992
921
2,987
11,744
12,380
308
4,658
7,086
0
7,520
W
Ix Chel
Im Dxeu
Ix Chel
12,123
2,199
3,609
3,422
9,823
5,178
378
1,740
8,083
25,991
0
W
Discordia
Keko911
Discordia
12,240
384
499
833
7,019
3,350
440
1,948
5,071
25,515
0
W
Xbalanque
LogikReaper
Xbalanque
8,485
4,662
446
1,830
8,023
3,702
1,939
4,177
3,846
0
13,685
L
Poseidon
Nekboii
Poseidon
8,060
744
344
444
10,308
5,332
100
6,864
3,444
22,401
0
L
Sobek
Prezador
Sobek
5,449
198
1,541
3,003
15,504
20,121
0
8,424
7,080
8,079
1,323
L
Cernunnos
Trxpacid
Cernunnos
9,880
4,276
861
1,537
10,831
5,439
788
5,901
4,930
0
26,040
L
Terra
mecap
Terra
2,480
113
4,756
2,735
11,858
8,865
384
8,437
3,421
4,195
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
45,252
90
Minions Killed
121
0
Camps Cleared
0
821,868
Distance Traveled
979,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,983
998
35
4
0
197,570
0
L
Hun Batz
7,328
733
3
0
0
121,396
0
W
Fenrir
8,406
841
6
1
0
234,292
0
W
Ix Chel
9,081
908
29
3
0
176,681
0
W
Discordia
9,655
966
34
3
0
185,455
0
W
Xbalanque
8,127
813
17
2
0
185,261
0
L
Poseidon
7,785
779
33
3
0
153,320
0
L
Sobek
7,891
789
15
2
0
204,235
0
L
Cernunnos
8,187
819
33
3
0
162,834
0
L
Terra
6,585
659
6
1
0
180,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role