Player Matchup

Gilgamesh
Gilgamesh
BABAYESHEREK
Gilgamesh
Level 29
God Stats
4W - 10L
1,286 SR
Queue Stats
7W - 22L
1,133 Elo+
Party 4
Kukulkan
Kukulkan
DeviLMaDneSs758
Kukulkan
Level 26
God Stats
2W - 2L
1,814 SR
Queue Stats
46W - 43L
1,473 Elo+
Party 1
Izanami
Izanami
ROOZBEH1924
Izanami
Level 35
God Stats
6W - 5L
1,558 SR
Queue Stats
23W - 46L
1,208 Elo+
Party 4
Ravana
Ravana
rkausi
Ravana
Level 73
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 67L
1,402 Elo+
Party 1
Geb
Geb
verdantcombe
Geb
Level 29
God Stats
2W - 5L
1,167 SR
Queue Stats
15W - 32L
1,221 Elo+
Party 4
Team Averages
Level 38
1,465 SR
1,287 Elo+

VS

Team Averages
Level 74
1,565 SR
1,492 Elo+
Izanami
Izanami
Cannoncam
Izanami
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 47L
1,410 Elo+
Party 2
Ymir
Ymir
Chaungg
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,113 Elo+
Party 2
Osiris
Osiris
Cynical--Titan
Osiris
Level 68
God Stats
2W - 0L
1,704 SR
Queue Stats
18W - 19L
1,711 Elo+
Party 3
Pele
Pele
Cynl_Lucid
Pele
Level 89
God Stats
2W - 1L
1,729 SR
Queue Stats
9W - 12L
1,746 Elo+
Party 3
Ra
Ra
hitmanschin
Ra
Level 108
God Stats
5W - 9L
1,395 SR
Queue Stats
515W - 493L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BABAYESHEREK
Gilgamesh
10
1 / 2 / 2
6,025
463
3,268
10,246
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
0 / 1 / 2
7,217
555
4,034
8,179
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Izanami
ROOZBEH1924
Izanami
9
0 / 2 / 0
5,568
428
4,653
7,674
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
rkausi
Ravana
12
2 / 2 / 2
6,778
521
5,737
8,774
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 0 / 4
6,867
528
4,992
10,266
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cannoncam
Izanami
12
3 / 1 / 2
7,521
579
8,580
8,486
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
Chaungg
Ymir
12
1 / 1 / 3
7,530
579
4,113
10,823
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 4
7,360
566
7,476
9,860
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 4
7,266
559
6,192
10,745
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 3
6,940
534
5,553
5,866
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
4
Kills
7
7
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BABAYESHEREK
Gilgamesh
1
2
2
1
W
Izanami
Cannoncam
Izanami
3
1
2
4
W
Ymir
Chaungg
Ymir
1
1
3
2.5
W
1
0
4
3
W
2
2
4
2
L
Kukulkan
0
1
2
1
L
Izanami
ROOZBEH1924
Izanami
0
2
0
0
W
0
1
3
1.5
L
Ravana
rkausi
Ravana
2
2
2
1.5
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
31,914
45,139
Taken
45,780
30,168
Mitigated
30,643
9,591
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BABAYESHEREK
Gilgamesh
3,268
774
0
546
10,246
9,558
0
1,659
8,587
0
16,736
W
Izanami
Cannoncam
Izanami
8,580
5,050
0
3,273
8,486
3,309
1,573
1,484
6,963
0
61,539
W
Ymir
Chaungg
Ymir
4,113
970
281
2,967
10,823
9,945
188
1,900
8,884
29,060
0
W
7,476
2,041
0
3,268
9,860
9,968
98
1,350
8,147
0
46,931
W
6,192
836
0
2,249
10,745
5,145
0
1,497
9,164
0
64,600
L
Kukulkan
4,034
334
106
3,344
8,179
3,484
273
2,477
5,511
56,989
242
L
Izanami
ROOZBEH1924
Izanami
4,653
2,817
0
391
7,674
3,002
0
1,729
5,945
0
34,301
W
5,553
534
144
1,512
5,866
2,276
0
2,258
3,566
44,078
0
L
Ravana
rkausi
Ravana
5,737
2,120
0
4,280
8,774
3,676
0
1,408
7,282
0
54,858
L
4,992
126
0
924
10,266
10,448
0
2,040
8,148
17,004
2,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
36,617
289
Minions Killed
371
0
Camps Cleared
0
1,337,813
Distance Traveled
1,320,379
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,025
463
24
2
0
273,939
0
W
Izanami
7,521
579
99
8
0
261,361
3
W
Ymir
7,530
579
40
3
0
248,902
4
W
Osiris
7,360
566
66
5
0
250,195
0
W
Pele
7,266
559
93
7
0
305,887
0
L
Kukulkan
7,217
555
93
7
0
232,173
0
L
Izanami
5,568
428
58
4
0
236,522
0
W
Ra
6,940
534
73
6
0
254,034
0
L
Ravana
6,778
521
89
7
0
285,306
0
L
Geb
6,867
528
25
2
0
309,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role